-- import "github.com/vgough/grpc-proxy/proxy"
Package proxy provides a gRPC proxy library.
This package exposes a StreamDirector
API that allows users of the package to
implement arbitrary request routing logic.
The implementation integrates with grpc.Server
, allowing the StreamDirector to
decoding the messages. This allows the construction of forward and reverse gRPC proxies.
func Codec() grpc.Codec
Codec returns a proxying grpc.Codec with the default protobuf codec as parent.
See CodecWithParent.
func CodecWithParent(fallback grpc.Codec) grpc.Codec
CodecWithParent returns a proxying grpc.Codec with a user provided codec as parent.
This codec is crucial to the functioning of the proxy. It allows the proxy server to be oblivious to the schema of the forwarded messages. It basically treats a gRPC message frame as raw bytes. However, if the server handler, or the client caller are not proxy-internal functions it will fall back to trying to decode the message using a fallback codec.
func RegisterService(server *grpc.Server, director StreamDirector, serviceName string, methodNames ...string)
RegisterService sets up a proxy handler for a particular gRPC service and method. The behavior is the same as if you were registering a handler method, e.g. from a codegenerated pb.go file.
This can only be used if the server
also uses proxy.CodecForServer()
ServerOption.
func TransparentHandler(director StreamDirector) grpc.StreamHandler
TransparentHandler returns a handler that attempts to proxy all requests that
are not registered in the server. The indented use here is as a transparent
proxy, where the server doesn't know about the services implemented by the
backends. It should be used as a grpc.UnknownServiceHandler
.
This can only be used if the server
also uses proxy.CodecForServer()
ServerOption.
type StreamDirector interface {
// Connect returns a connection to use for the given method,
// or an error if the call should not be handled.
//
// The provided context may be inspected for filtering on request
// metadata.
//
// Method is the gRPC request path, which is in the form "/service/method".
//
// The returned context is used as the basis for the outgoing connection.
Connect(ctx context.Context, method string) (context.Context, *grpc.ClientConn, error)
// Release is called when a connection is longer being used. This is called
// once for every call to Connect that does not return an error.
//
// The provided context is the one returned from Connect.
//
// This can be used by the director to pool connections or close unused
// connections.
Release(ctx context.Context, conn *grpc.ClientConn)
}
StreamDirector manages gRPC Client connections for forwarding requests.
The presence of the Context
allows for rich filtering, e.g. based on Metadata
(headers). If no handling is meant to be done, a codes.NotImplemented
gRPC
error should be returned.
Connect will be called after all server-side stream interceptors are invoked. So decisions around authorization, monitoring etc. are better to be handled there.