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AnimationExportLib.py
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AnimationExportLib.py
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# !/usr/bin/env python3
# coding: utf-8
#
# LGPL
# Library to store animations as video/image
# Created as part of the Asm4 wb
import os, numpy
from PySide import QtGui, QtCore
from PIL import Image, ImageFilter
from PIL.ImageQt import ImageQt
import tempfile
import pathlib
import cv2
import FreeCADGui as Gui
import FreeCAD as App
import Asm4_libs as Asm4
from AnimationLib import animationProvider
"""
+-----------------------------------------------+
| Animation Export |
| Provides ability to export the animation as |
| single frames, mp4 or animated gif. |
+-----------------------------------------------+
"""
class animationExporter():
def __init__(self, animProvider: animationProvider):
self.animProvider = animProvider
self.imageList = None # list of grabbed animation frames
self.grabbedView = None # single grabbed scene used for preview
self.bgImage = None # rendered background for compositing
self.logo = None # logo for compositing
self.shadow = None # shadow for compositing
# Create the GUI and connect signals/slots
self.expDiag = exportDialog(self)
self.createGuiConnections()
#
# static image acquisition and manipulation functions
#
# grab a single shot from the active scene
@staticmethod
def getFrame(size=(1024, 768), mod='Current') -> Image.Image:
tempDir = tempfile.TemporaryDirectory()
fName = pathlib.Path(tempDir.name) / "temp.png"
Gui.ActiveDocument.ActiveView.saveImage(str(fName), size[0], size[1], mod)
img = Image.open(str(fName))
if img.mode != 'RGBA':
img.putalpha(255)
img.load()
return img
# create a background for the animation based on the given image
# and/or color
@staticmethod
def createBackground(size, bgColor, imgFilename=None) -> Image.Image:
cmpImg = Image.new("RGBA", size, bgColor)
if imgFilename and os.path.isfile(imgFilename):
bgImg = Image.open(imgFilename)
if bgImg.mode != 'RGBA':
bgImg.putalpha(255)
bgImg = bgImg.resize(size)
cmpImg = Image.alpha_composite(cmpImg, bgImg)
return cmpImg
# create an artistic shadow from a grabbed 2d image with the given
# tint and fuzziness ("dropshadow")
@staticmethod
def createShadow(img, shColor, blur, scale, offset, mode=Image.BICUBIC) -> Image.Image:
# Create artistic drop shadow by coloring everything in the wanted shadow-color and
# squashing the image to the lower half of the resulting frame
shadowColored = Image.new("RGBA", img.size, shColor)
transparent = Image.new("RGBA", img.size, (0, 0, 0, 0))
shadow = transparent.copy()
shadow.paste(shadowColored, (0, 0), img)
shSize = (int(img.size[0] * scale[0]), int(img.size[1] * scale[1]))
shadow = shadow.resize(shSize, mode)
blurred = shadow.filter(ImageFilter.GaussianBlur(blur))
shadow = transparent.copy()
absOffset = (int(offset[0] * img.size[0]), int(offset[1] * img.size[1]))
shadow.paste(blurred, absOffset, blurred)
return shadow
# renders a logo-image to composite at the given position
@staticmethod
def createLogo(imgFilename, frameSize, scale=(1, 1), position=(0, 0), mode=Image.BICUBIC) -> Image.Image:
cmpImg = Image.new("RGBA", frameSize, (0, 0, 0, 0))
if imgFilename and os.path.isfile(imgFilename):
logo = Image.open(imgFilename)
if logo.mode != 'RGBA':
logo.putalpha(255)
logoSize = (int(logo.size[0] * scale[0]), int(logo.size[1] * scale[1]))
logo = logo.resize(logoSize, mode)
pPos = (int(position[0] * (frameSize[0]-logoSize[0])), int(position[1] * (frameSize[1]-logoSize[1])))
cmpImg.paste(logo, pPos, logo)
return cmpImg
# Clean up alpha channel of the given image. FCs export puts alpha based on the topmost object, i.e.
# image will not be fully opaque even when a non-transparent object is shown behind a transparent one.
@staticmethod
def alphaSanitize(img) -> Image.Image:
imgBands = img.split()
newAlpha = imgBands[3].point(lambda i: 0 if i == 0 else 255)
imgBands[3].paste(newAlpha)
img = Image.merge(img.mode, imgBands)
return img
#
# instance bound image acquisition and exporting functions
#
# render and grab all frames as per the animation configuration
def grabFrames(self, size=(1024, 768), mod='Current'):
frames = []
firstFrame = True
endOfCycle = False
while not endOfCycle:
endOfCycle = self.animProvider.nextFrame(firstFrame)
firstFrame = False
Gui.updateGui()
frame = animationExporter.getFrame(size, mod)
frames.append(frame)
self.imageList = frames
# export all frames to animated gif
def writeGif(self, filename):
# append reversed list if pendulum is wanted
if self.animProvider.pendulumWanted():
self.imageList.extend(list(reversed(self.imageList)))
# Use dithering for all frames
for i, img in enumerate(self.imageList):
tmp = img.convert(mode='P', palette=Image.ADAPTIVE, colors=256)
img = img.convert('RGB')
#self.imageList[i] = img.quantize(256, Image.FASTOCTREE, 0, tmp, Image.FLOYDSTEINBERG)
self.imageList[i] = tmp
# export as animated gif
loops = self.expDiag.sbOutLoops.value()-1
frameMSec = int(1000/self.expDiag.sbOutFPS.value())
self.imageList[0].save(filename, save_all=True, append_images=self.imageList[1:], optimize=True, duration=frameMSec, loop=loops)
# export an mp4 from the rendered framed
def writeVideo(self, filename):
# append reversed list if pendulum is wanted
if self.animProvider.pendulumWanted():
self.imageList.extend(list(reversed(self.imageList)))
# Grab the stats from image1 to use for the resultant video
height, width, layers = numpy.array(self.imageList[0]).shape
# create video
fps = self.expDiag.sbOutFPS.value()
loops = self.expDiag.sbOutLoops.value()
fourccs = ['mp4v', 'avc1', 'X264', 'XVID']
# codec = -1 # auto/select
exported = False
for fcc in fourccs:
codec = cv2.VideoWriter_fourcc(*fcc)
video = cv2.VideoWriter(filename, codec, fps, (width, height))
for i in range(0, loops):
for img in self.imageList:
img = img.convert('RGB')
video.write(cv2.cvtColor(numpy.array(img), cv2.COLOR_RGB2BGR))
# write file
video.release()
if os.path.getsize(filename) > 0:
exported = True
break
if not exported:
App.Console.PrintError("Export failed for \"" + filename + "\". Using another container type can help.\n")
# export each grabbed frame to a separate image
def writeFrames(self, filename):
# export frame by frame
for i, img in enumerate(self.imageList):
number = "{:04}".format(i)
fname = filename[:-4] + number + filename[-4:]
img.save(fname)
# alpha composite all precalculated images
def compositStack(self, outputSize, frameImg=None, shadowImg=None):
# composite the final image from full-size bg-colored image, shadow, original (alpha-cleaned) image, etc
frame = frameImg if frameImg else self.grabbedView
cmpImg = self.bgImage if self.bgImage else Image.new("RGBA", frame.size, (0, 0, 0, 0))
shadow = shadowImg if shadowImg else self.shadow
if shadow:
cmpImg = Image.alpha_composite(cmpImg, shadow)
cmpImg = Image.alpha_composite(cmpImg, frame)
if self.logo:
cmpImg = Image.alpha_composite(cmpImg, self.logo)
cmpImg = cmpImg.resize(outputSize, Image.BICUBIC)
return cmpImg
# progress dialog creation helper
def createProgressDlg(self):
pDlg = QtGui.QProgressDialog("Capturing and Exporting...", "Cancel", 0, 100)
pDlg.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint)
pDlg.setModal(True)
pDlg.setMinimumDuration(1)
pDlg.setValue(0)
pDlg.setValue(1)
return pDlg
# the main working function
# grabs all the frames as per the current animation configuration
def exportAnimation(self):
# get selected filename, pop up dialog if none selected yet
fname = self.expDiag.outputFileSel.filename()
if not fname:
fname = self.expDiag.outputFileSel.selectFile()
# pop up progress dialog...
pDlg = self.createProgressDlg()
# ... and grab frames (no progress in the dialog so far, the
# animation windows slider updates, though
gSize = self.getGrabSize()
mode = "Transparent" if self.bgImage else "Current"
self.grabFrames(gSize, mode)
rSize = self.getResultSize()
if pDlg.wasCanceled():
return
# do calculations for all grabbed frames
pDlg.setMaximum(len(self.imageList)+5)
for i, img in enumerate(self.imageList):
img = self.alphaSanitize(img)
shadow = self.shadowFromInputFields(img)
self.imageList[i] = self.compositStack(rSize, img, shadow)
pDlg.setValue(i+1)
if pDlg.wasCanceled():
return
# export to the chosen filename, deduce format based in name
if fname.lower().endswith((".mp4", ".avi", ".mov", ".mkv")):
self.writeVideo(fname)
elif fname.lower().endswith(".gif"):
self.writeGif(fname)
elif fname.lower().endswith(".png"):
self.writeFrames(fname)
pDlg.setValue(pDlg.maximum())
#
# GUI-bound image/layer calculations
#
# calculate a new preview based on selected values
# make sure to force update other layers, if needed
def updatePreview(self):
gSize = self.getGrabSize()
# check for size-change
sizeChanged = (not self.grabbedView) or (self.grabbedView.size != gSize)
mode = "Transparent" if self.bgImage else "Current"
self.grabbedView = self.getFrame(gSize, mode)
self.grabbedView = animationExporter.alphaSanitize(self.grabbedView)
self.updateShadow()
if sizeChanged:
# Will have to recalc logo etc.
self.updateBackground()
self.updateLogo()
# calculate a new background image layer
# make sure to force update other layers, if needed
def updateBackground(self):
useBg = self.expDiag.gpbBG.isChecked()
if not useBg:
self.bgImage = None
self.updatePreview()
else:
needNewGrab = not self.bgImage
gSize = self.getGrabSize()
fname = self.expDiag.bgImgFileSel.filename()
color = self.expDiag.bgColorSel.color()
self.bgImage = self.createBackground(gSize, color, fname)
# also grab a new frame to ensure transparency, when bg is first selected.
if needNewGrab:
self.updatePreview()
#self.expDiag.gpbShadow.setChecked(useBg and self.expDiag.gpbShadow.isChecked())
#self.expDiag.gpbShadow.setEnabled(useBg)
# calculate a new shadow layer
def shadowFromInputFields(self, img):
useShadow = False # self.expDiag.gpbShadow.isChecked()
if useShadow:
color = self.expDiag.shadowColSel.color()
scale = (self.expDiag.sbShadowWidth.value() / 100.0, self.expDiag.sbShadowHeight.value() / 100.0)
offset = (self.expDiag.sbShadowX.value() / 100.0, self.expDiag.sbShadowY.value() / 100.0)
blur = self.expDiag.sbShadowBlur.value()
return self.createShadow(img, color, blur, scale, offset)
else:
return None
# calculate a new logo overlay layer
def updateLogo(self):
fname = self.expDiag.logoFileSel.filename()
scale = (self.expDiag.sbLogoWidth.value()/100.0, self.expDiag.sbLogoHeight.value()/100.0)
offset = (self.expDiag.sbLogoX.value()/100.0, self.expDiag.sbLogoY.value()/100.0)
self.logo = self.createLogo(fname, self.grabbedView.size, scale, offset) if fname else None
#
# Minor Gui based helpers and slots
#
def getResultSize(self):
w = self.expDiag.sbOutWidth.value()
h = self.expDiag.sbOutHeight.value()
return (w, h)
def getGrabSize(self):
s = self.getResultSize()
sFac = self.expDiag.sbSmoothFactor.value() + 1
return (s[0] * sFac, s[1] * sFac)
def onUpdatePreview(self):
self.updatePreview()
self.compositAndPreview()
def onUpdateBackground(self):
self.updateBackground()
self.compositAndPreview()
def updateShadow(self):
self.shadow = self.shadowFromInputFields(self.grabbedView)
def onUpdateShadow(self):
self.updateShadow()
self.compositAndPreview()
def onUpdateLogo(self):
self.updateLogo()
self.compositAndPreview()
def compositAndPreview(self):
rSize = self.getResultSize()
img = self.compositStack(rSize)
scale = self.expDiag.sbPreviewScale.value()/100.0
self.expDiag.setImage(img, scale)
def openUI(self):
self.onUpdatePreview()
self.expDiag.show()
def onClose(self):
self.expDiag.setImage(None)
self.imageList = []
#
# Signal/Slot-Connections for the Dialog
#
def createGuiConnections(self):
self.expDiag.sbPreviewScale.valueChanged.connect(self.onUpdatePreview)
self.expDiag.pbRefreshPreview.clicked.connect(self.onUpdatePreview)
self.expDiag.sbOutWidth.valueChanged.connect(self.onUpdatePreview)
self.expDiag.sbOutHeight.valueChanged.connect(self.onUpdatePreview)
self.expDiag.sbSmoothFactor.valueChanged.connect(self.onUpdatePreview)
self.expDiag.gpbBG.toggled.connect(self.onUpdateBackground)
self.expDiag.bgImgFileSel.fileChanged.connect(self.onUpdateBackground)
self.expDiag.bgColorSel.colorChanged.connect(self.onUpdateBackground)
#self.expDiag.gpbShadow.toggled.connect(self.onUpdateShadow)
#self.expDiag.shadowColSel.colorChanged.connect(self.onUpdateShadow)
#self.expDiag.sbShadowX.valueChanged.connect(self.onUpdateShadow)
#self.expDiag.sbShadowY.valueChanged.connect(self.onUpdateShadow)
#self.expDiag.sbShadowWidth.valueChanged.connect(self.onUpdateShadow)
#self.expDiag.sbShadowHeight.valueChanged.connect(self.onUpdateShadow)
#self.expDiag.sbShadowBlur.valueChanged.connect(self.onUpdateShadow)
self.expDiag.gpbLogo.toggled.connect(self.onUpdateLogo)
self.expDiag.logoFileSel.fileChanged.connect(self.onUpdateLogo)
self.expDiag.sbLogoX.valueChanged.connect(self.onUpdateLogo)
self.expDiag.sbLogoY.valueChanged.connect(self.onUpdateLogo)
self.expDiag.sbLogoWidth.valueChanged.connect(self.onUpdateLogo)
self.expDiag.sbLogoHeight.valueChanged.connect(self.onUpdateLogo)
self.expDiag.pbCreateAndSave.clicked.connect(self.exportAnimation)
self.expDiag.pbClose.clicked.connect(self.expDiag.close)
"""
+-----------------------------------------------+
| Export Dialog UI |
+-----------------------------------------------+
"""
class exportDialog(QtGui.QDialog):
def __init__(self, owner: animationExporter, parentWidget=None):
super().__init__(parentWidget)
self.owner = owner
self.pilImage = None
# The Gui-related things
self.setWindowTitle('Animation Export Preview')
self.setWindowIcon(QtGui.QIcon(os.path.join(Asm4.iconPath, 'FreeCad.svg')))
self.setMinimumWidth(640)
self.setMinimumHeight(480)
self.setModal(False)
self.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint)
# add and layout widgets
# upper part
self.gpbPreview = QtGui.QGroupBox("Preview", self)
self.lblPreview = QtGui.QLabel('TheImageLabel', self.gpbPreview)
self.sbPreviewScale = QtGui.QSpinBox()
self.sbPreviewScale.setRange(1, 100)
self.sbPreviewScale.setValue(70)
self.sbPreviewScale.setSuffix('%')
self.sbPreviewScale.setKeyboardTracking(False)
self.prevHL = QtGui.QHBoxLayout()
self.prevHL.addStretch()
self.prevHL.addWidget(QtGui.QLabel("Preview Scale:"))
self.prevHL.addWidget(self.sbPreviewScale)
self.prevVL = QtGui.QVBoxLayout()
self.prevVL.addStretch()
self.prevVL.addWidget(self.lblPreview)
self.prevVL.addStretch()
self.prevVL.addLayout(self.prevHL)
self.gpbPreview.setLayout(self.prevVL)
# # # Output Group Box # # #
self.outputVLayout = QtGui.QVBoxLayout()
self.gpbOutput = QtGui.QGroupBox("Output", self)
self.outputFileSel = fileSelectorWidget("save", self.gpbOutput)
tt = 'Choose a file\n'
tt+= 'Supported extensions are *.gif *.mp4 *.avi *.mov *.mkv'
self.outputFileSel.setToolTip(tt)
self.sbOutWidth = QtGui.QSpinBox()
self.sbOutWidth.setRange(1, 9999)
self.sbOutWidth.setValue(1280)
self.sbOutWidth.setKeyboardTracking(False)
self.sbOutHeight = QtGui.QSpinBox()
self.sbOutHeight.setRange(1, 9999)
self.sbOutHeight.setValue(720)
self.sbOutHeight.setKeyboardTracking(False)
self.sbOutFPS = QtGui.QSpinBox()
self.sbOutFPS.setRange(1, 999)
self.sbOutFPS.setValue(10)
self.sbOutLoops = QtGui.QSpinBox()
self.sbOutLoops.setRange(1, 999)
self.sbOutLoops.setValue(1)
self.sbSmoothFactor = QtGui.QSpinBox()
self.sbSmoothFactor.setRange(0, 3)
self.sbSmoothFactor.setValue(0)
self.sbSmoothFactor.setKeyboardTracking(False)
self.outputVLayout.addWidget(self.outputFileSel)
self.outputHL2 = QtGui.QHBoxLayout()
self.outputHL2.addWidget(QtGui.QLabel("Width:"))
self.outputHL2.addWidget(self.sbOutWidth)
self.outputHL2.addWidget(QtGui.QLabel("Height:"))
self.outputHL2.addWidget(self.sbOutHeight)
self.outputVLayout.addLayout(self.outputHL2)
self.outputHL3 = QtGui.QHBoxLayout()
self.outputHL3.addWidget(QtGui.QLabel("FPS:"))
self.outputHL3.addWidget(self.sbOutFPS)
self.outputHL3.addWidget(QtGui.QLabel("Loops:"))
self.outputHL3.addWidget(self.sbOutLoops)
self.outputVLayout.addLayout(self.outputHL3)
self.outputHL4 = QtGui.QHBoxLayout()
self.outputHL4.addWidget(QtGui.QLabel("Smoothen:"))
self.outputHL4.addWidget(self.sbSmoothFactor)
self.outputVLayout.addLayout(self.outputHL4)
self.gpbOutput.setLayout(self.outputVLayout)
# # # Background Group Box # # #
self.gpbBG = QtGui.QGroupBox("Background", self)
self.gpbBG.setCheckable(True)
self.gpbBG.setChecked(False)
self.bgImgFileSel = fileSelectorWidget("read", self.gpbBG)
tt = 'Choose an image file\n'
tt+= 'Supported extensions are *.png *.jpg *.jpeg *.gif'
self.bgImgFileSel.setToolTip(tt)
self.bgColorSel = colorSelectorWidget((255, 255, 255, 255), self.gpbBG)
self.bgVLayout = QtGui.QVBoxLayout()
self.bgVLayout.addWidget(self.bgImgFileSel)
self.bgVLayout.addWidget(self.bgColorSel)
self.gpbBG.setLayout(self.bgVLayout)
# # # Logo Group Box # # #
self.gpbLogo = QtGui.QGroupBox("Logo", self)
self.logoFileSel = fileSelectorWidget("read", self.gpbLogo)
self.logoFileSel.setFile(os.path.join(Asm4.iconPath, 'FreeCad.png'))
tt = 'Choose an image file\n'
tt+= 'Supported extensions are *.png *.jpg *.jpeg *.gif'
self.logoFileSel.setToolTip(tt)
self.sbLogoWidth = QtGui.QSpinBox()
self.sbLogoWidth.setRange(1, 500)
self.sbLogoWidth.setValue(50)
self.sbLogoWidth.setKeyboardTracking(False)
self.sbLogoWidth.setSuffix("%")
self.sbLogoHeight = QtGui.QSpinBox()
self.sbLogoHeight.setRange(1, 500)
self.sbLogoHeight.setValue(50)
self.sbLogoHeight.setKeyboardTracking(False)
self.sbLogoHeight.setSuffix("%")
self.sbLogoX = QtGui.QSpinBox()
self.sbLogoX.setRange(0, 100)
self.sbLogoX.setValue(97)
self.sbLogoX.setKeyboardTracking(False)
self.sbLogoX.setSuffix("%")
self.sbLogoY = QtGui.QSpinBox()
self.sbLogoY.setRange(0, 100)
self.sbLogoY.setValue(95)
self.sbLogoY.setKeyboardTracking(False)
self.sbLogoY.setSuffix("%")
self.LogoVLayout = QtGui.QVBoxLayout()
self.LogoVLayout.addWidget(self.logoFileSel)
self.LogoHL2 = QtGui.QHBoxLayout()
self.LogoHL2.addWidget(QtGui.QLabel("Width:"))
self.LogoHL2.addWidget(self.sbLogoWidth)
self.LogoHL2.addWidget(QtGui.QLabel("Height:"))
self.LogoHL2.addWidget(self.sbLogoHeight)
self.LogoVLayout.addLayout(self.LogoHL2)
self.LogoHL3 = QtGui.QHBoxLayout()
self.LogoHL3.addWidget(QtGui.QLabel("X-Offset:"))
self.LogoHL3.addWidget(self.sbLogoX)
self.LogoHL3.addWidget(QtGui.QLabel("Y-Offset:"))
self.LogoHL3.addWidget(self.sbLogoY)
self.LogoVLayout.addLayout(self.LogoHL3)
self.gpbLogo.setLayout(self.LogoVLayout)
# # # RH Side Groupbox-Layout # # #
self.upperRHVLayout = QtGui.QVBoxLayout()
self.upperRHVLayout.addWidget(self.gpbOutput)
self.upperRHVLayout.addWidget(self.gpbBG)
#self.upperRHVLayout.addWidget(self.gpbShadow)
self.upperRHVLayout.addWidget(self.gpbLogo)
self.upperRHVLayout.addStretch()
self.upperHLayout = QtGui.QHBoxLayout()
self.upperHLayout.addWidget(self.gpbPreview)
self.upperHLayout.addLayout(self.upperRHVLayout)
# # # buttons incl. lower layout # # #
self.pbClose = QtGui.QPushButton("Close")
self.pbRefreshPreview = QtGui.QPushButton("Refresh Preview")
self.pbCreateAndSave = QtGui.QPushButton("Create and Save")
self.pbDummy = QtGui.QPushButton("Dummy")
self.pbDummy.setDefault(True)
self.pbDummy.setVisible(False)
self.lowerButtonHLayout = QtGui.QHBoxLayout()
self.lowerButtonHLayout.addWidget(self.pbClose)
self.lowerButtonHLayout.addWidget(self.pbRefreshPreview)
self.lowerButtonHLayout.addWidget(self.pbCreateAndSave)
self.lowerButtonHLayout.addWidget(self.pbDummy)
# Construct the overall layout
self.mainVLayout = QtGui.QVBoxLayout()
self.mainVLayout.addLayout(self.upperHLayout)
self.mainVLayout.addLayout(self.lowerButtonHLayout)
self.setLayout(self.mainVLayout)
# update the main qlabel with the supplied image to preview rendering
def setImage(self, img: Image.Image, scale=1.0):
size = ( int(img.size[0]*scale), int(img.size[1]*scale) ) if img else None
self.pilImage = img.resize(size, Image.BICUBIC) if img else None
qtImg = ImageQt(self.pilImage) if img else ImageQt(Image.new("RGBA", (1, 1)))
qtPix = QtGui.QPixmap.fromImage(qtImg)
self.lblPreview.setPixmap(qtPix)
if self.pilImage:
self.__adjust()
# get around Qt's resizing problem by making it resize from the eventloop again...
QtCore.QTimer.singleShot(100, self.__adjust)
def __adjust(self):
self.lblPreview.setMinimumSize(self.pilImage.size[0], self.pilImage.size[1])
self.lblPreview.adjustSize()
self.adjustSize()
# grab the close-event and ensure cleanup
def closeEvent(self, event):
self.owner.onClose()
super().closeEvent(event)
"""
+-----------------------------------------------+
| Custom FileSelector |
| Compound Widget including label, lineedit to |
| display filename and button to call the |
| file--dialog. |
+-----------------------------------------------+
"""
class fileSelectorWidget(QtGui.QWidget):
fileChanged = QtCore.Signal()
def __init__(self, type="read", parent=None):
super().__init__(parent)
self.label = QtGui.QLabel("File:", parent)
self.leFilename = QtGui.QLineEdit(parent)
self.pbSelectFile = QtGui.QPushButton("Select", parent)
#self.pbSelectFile.resize(50, self.pbSelectFile.height())
#self.pbSelectFile.setFixedWidth(50)
self.lowerButtonHLayout = QtGui.QHBoxLayout()
self.lowerButtonHLayout.addWidget(self.label)
self.lowerButtonHLayout.addWidget(self.leFilename)
self.lowerButtonHLayout.addWidget(self.pbSelectFile)
self.setLayout(self.lowerButtonHLayout)
self.type = type
self.title = "Select File"
self.filter = "Image Files (*.png *.jpg *.jpeg *.gif)" if self.type=="read" else "Supported Files (*.mp4 *.avi *.mov *.mkv *.gif *.png)"
self.pbSelectFile.clicked.connect(self.selectFile)
# Call the OS-fileselector and record selected file
def selectFile(self):
file = QtGui.QFileDialog.getOpenFileName(self, self.title, '', self.filter) if self.type=="read" else QtGui.QFileDialog.getSaveFileName(self, self.title, '', self.filter)
return self.setFile(file[0])
# Set the currently selected file
def setFile(self, fName):
self.leFilename.setText(fName)
self.fileChanged.emit()
return self.filename()
# Return the filename or None, if empty
def filename(self):
ret = None
if self.leFilename.text() != "":
ret = self.leFilename.text()
return ret
"""
+-----------------------------------------------+
| Custom ColorSelector |
| Compound Widget including label, lineedit to |
| display color-code and button to call the |
| color-dialog. |
+-----------------------------------------------+
"""
class colorSelectorWidget(QtGui.QWidget):
colorChanged = QtCore.Signal()
def __init__(self, initialColor=(255, 255, 255, 255), parent=None):
super().__init__(parent)
self.label = QtGui.QLabel("Color:", parent)
self.leColor = QtGui.QLineEdit(parent)
self.leColor.setReadOnly(True)
self.pbSelect = QtGui.QPushButton("Select", parent)
#self.pbSelect.resize(50, self.pbSelect.height())
#self.pbSelect.setFixedWidth(50)
self.lowerButtonHLayout = QtGui.QHBoxLayout()
self.lowerButtonHLayout.addWidget(self.label)
self.lowerButtonHLayout.addWidget(self.leColor)
self.lowerButtonHLayout.addWidget(self.pbSelect)
self.setLayout(self.lowerButtonHLayout)
self.selectedColor = self.setColor(initialColor)
self.pbSelect.clicked.connect(self.selectColor)
def selectColor(self):
c = self.selectedColor
color = QtGui.QColorDialog.getColor(initial=QtGui.QColor(c[0], c[1], c[2], c[3]), options=QtGui.QColorDialog.ShowAlphaChannel)
return self.setColor(color.getRgb())
def setColor(self, color):
self.selectedColor = color
self.leColor.setText(colorSelectorWidget.rgb2hex(self.selectedColor))
self.__updateBtnColor()
self.colorChanged.emit()
return self.color()
def color(self):
return self.selectedColor
def __updateBtnColor(self):
c = self.selectedColor
ci = (255 - c[0], 255 - c[1], 255 - c[2], 255)
bgColStr = "rgb(" + str(c[0]) + "," + str(c[1]) + "," + str(c[2]) + ")"
fgColStr = "rgb(" + str(ci[0]) + "," + str(ci[1]) + "," + str(ci[2]) + ")"
style = "background-color: " + bgColStr + "; color: " + fgColStr + ";"
self.pbSelect.setStyleSheet(style)
@staticmethod
def rgb2hex(color):
return "#{:02x}{:02x}{:02x}{:02x}".format(color[0], color[1], color[2], color[3])