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build_flags.sh
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build_flags.sh
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#!/bin/bash
# This file is part of openSMILE.
#
# Copyright (c) audEERING. All rights reserved.
# See the file COPYING for details on license terms.
build_flags=(
# libsvm and dependent components (cLibsvmLiveSink)
-DBUILD_LIBSVM
# LSTM RNN components
-DBUILD_RNN
# cSvmSink
-DBUILD_SVMSMO
)
cmake_flags=(
# switches between release and debug builds
-DCMAKE_BUILD_TYPE=Release
# use Clang compiler. Comment out to use system-default C and C++ compilers.
# Leave commented out when building for Android, as the NDK version of Clang is required.
#-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++
# controls whether to build and link to libopensmile as static or shared library
# static builds are preferred unless you need openSMILE plugins
-DSTATIC_LINK=ON
# tune compiler optimizations to the processor of this machine.
# This ensures that openSMILE runs with optimal performance on the machine it was
# compiled on but it may not run at all on other machines.
# Disable if the compiled binary needs to be portable.
-DMARCH_NATIVE=OFF
# whether to compile with PortAudio support
-DWITH_PORTAUDIO=OFF
# whether to compile with FFmpeg support
# 1. download ffmpeg source distribution
# 2. run: mkdir build ; cd build
# ../configure --enable-shared --disable-static
# make ; sudo make install
-DWITH_FFMPEG=OFF
# whether to compile with OpenCV support
-DWITH_OPENCV=OFF
# whether to compile with OpenSL ES support (only applies when building for Android)
-DWITH_OPENSLES=ON
)
build_flags="${build_flags[@]}"