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twitch.py
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twitch.py
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import socks
from emoji import demojize
import logging, os
import threading
import schedule
import random
import asyncio
import traceback
import re
import copy
from functools import partial
from flask import Flask, send_from_directory, render_template, request, jsonify
from flask_cors import CORS
from utils.common import Common
from utils.config import Config
from utils.logger import Configure_logger
from utils.my_handle import My_handle
"""
___ _
|_ _| | ____ _ _ __ ___ ___
| || |/ / _` | '__/ _ \/ __|
| || < (_| | | | (_) \__ \
|___|_|\_\__,_|_| \___/|___/
"""
config = None
common = None
my_handle = None
# last_liveroom_data = None
last_username_list = None
# 空闲时间计数器
global_idle_time = 0
# 点火起飞
def start_server():
global config, common, my_handle, last_username_list
global global_idle_time
config_path = "config.json"
common = Common()
config = Config(config_path)
# 日志文件路径
log_path = "./log/log-" + common.get_bj_time(1) + ".txt"
Configure_logger(log_path)
# 获取 httpx 库的日志记录器
httpx_logger = logging.getLogger("httpx")
# 设置 httpx 日志记录器的级别为 WARNING
httpx_logger.setLevel(logging.WARNING)
# 最新入场的用户名列表
last_username_list = [""]
my_handle = My_handle(config_path)
if my_handle is None:
logging.error("程序初始化失败!")
os._exit(0)
# HTTP API线程
def http_api_thread():
app = Flask(__name__, static_folder='./')
CORS(app) # 允许跨域请求
@app.route('/send', methods=['POST'])
def send():
global my_handle, config
try:
try:
data_json = request.get_json()
logging.info(f"API收到数据:{data_json}")
if data_json["type"] == "reread":
my_handle.reread_handle(data_json)
elif data_json["type"] == "comment":
my_handle.process_data(data_json, "comment")
return jsonify({"code": 200, "message": "发送数据成功!"})
except Exception as e:
logging.error(f"发送数据失败!{e}")
return jsonify({"code": -1, "message": f"发送数据失败!{e}"})
except Exception as e:
return jsonify({"code": -1, "message": f"发送数据失败!{e}"})
app.run(host=config.get("api_ip"), port=config.get("api_port"), debug=False)
# HTTP API线程并启动
schedule_thread = threading.Thread(target=http_api_thread)
schedule_thread.start()
# 添加用户名到最新的用户名列表
def add_username_to_last_username_list(data):
global last_username_list
# 添加数据到 最新入场的用户名列表
last_username_list.append(data)
# 保留最新的3个数据
last_username_list = last_username_list[-3:]
# 定时任务
def schedule_task(index):
logging.debug("定时任务执行中...")
hour, min = common.get_bj_time(6)
if 0 <= hour and hour < 6:
time = f"凌晨{hour}点{min}分"
elif 6 <= hour and hour < 9:
time = f"早晨{hour}点{min}分"
elif 9 <= hour and hour < 12:
time = f"上午{hour}点{min}分"
elif hour == 12:
time = f"中午{hour}点{min}分"
elif 13 <= hour and hour < 18:
time = f"下午{hour - 12}点{min}分"
elif 18 <= hour and hour < 20:
time = f"傍晚{hour - 12}点{min}分"
elif 20 <= hour and hour < 24:
time = f"晚上{hour - 12}点{min}分"
# 根据对应索引从列表中随机获取一个值
random_copy = random.choice(config.get("schedule")[index]["copy"])
# 假设有多个未知变量,用户可以在此处定义动态变量
variables = {
'time': time,
'user_num': "N",
'last_username': last_username_list[-1],
}
# 使用字典进行字符串替换
if any(var in random_copy for var in variables):
content = random_copy.format(**{var: value for var, value in variables.items() if var in random_copy})
else:
content = random_copy
data = {
"platform": "YouTube",
"username": None,
"content": content
}
logging.info(f"定时任务:{content}")
my_handle.process_data(data, "schedule")
# 启动定时任务
def run_schedule():
global config
try:
for index, task in enumerate(config.get("schedule")):
if task["enable"]:
# logging.info(task)
# 设置定时任务,每隔n秒执行一次
schedule.every(task["time"]).seconds.do(partial(schedule_task, index))
except Exception as e:
logging.error(traceback.format_exc())
while True:
schedule.run_pending()
# time.sleep(1) # 控制每次循环的间隔时间,避免过多占用 CPU 资源
if any(item['enable'] for item in config.get("schedule")):
# 创建定时任务子线程并启动
schedule_thread = threading.Thread(target=run_schedule)
schedule_thread.start()
# 启动动态文案
async def run_trends_copywriting():
global config
try:
if False == config.get("trends_copywriting", "enable"):
return
logging.info(f"动态文案任务线程运行中...")
while True:
# 文案文件路径列表
copywriting_file_path_list = []
# 获取动态文案列表
for copywriting in config.get("trends_copywriting", "copywriting"):
# 获取文件夹内所有文件的文件绝对路径,包括文件扩展名
for tmp in common.get_all_file_paths(copywriting["folder_path"]):
copywriting_file_path_list.append(tmp)
# 是否开启随机播放
if config.get("trends_copywriting", "random_play"):
random.shuffle(copywriting_file_path_list)
# 遍历文案文件路径列表
for copywriting_file_path in copywriting_file_path_list:
# 获取文案文件内容
copywriting_file_content = common.read_file_return_content(copywriting_file_path)
# 是否启用提示词对文案内容进行转换
if copywriting["prompt_change_enable"]:
data_json = {
"user_name": "trends_copywriting",
"content": copywriting["prompt_change_content"] + copywriting_file_content
}
# 调用函数进行LLM处理,以及生成回复内容,进行音频合成,需要好好考虑考虑实现
data_json["content"] = my_handle.llm_handle(config.get("chat_type"), data_json)
else:
data_json = {
"user_name": "trends_copywriting",
"content": copywriting_file_content
}
# 空数据判断
if data_json["content"] != None and data_json["content"] != "":
# 发给直接复读进行处理
my_handle.reread_handle(data_json)
await asyncio.sleep(config.get("trends_copywriting", "play_interval"))
except Exception as e:
logging.error(traceback.format_exc())
if config.get("trends_copywriting", "enable"):
# 创建动态文案子线程并启动
threading.Thread(target=lambda: asyncio.run(run_trends_copywriting())).start()
# 闲时任务
async def idle_time_task():
global config, global_idle_time
try:
if False == config.get("idle_time_task", "enable"):
return
logging.info(f"闲时任务线程运行中...")
# 记录上一次触发的任务类型
last_mode = 0
comment_copy_list = None
local_audio_path_list = None
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}")
def load_data_list(type):
if type == "comment":
tmp = config.get("idle_time_task", "comment", "copy")
elif type == "local_audio":
tmp = config.get("idle_time_task", "local_audio", "path")
tmp2 = copy.copy(tmp)
return tmp2
comment_copy_list = load_data_list("comment")
local_audio_path_list = load_data_list("local_audio")
logging.debug(f"comment_copy_list={comment_copy_list}")
logging.info(f"local_audio_path_list={local_audio_path_list}")
while True:
# 每隔一秒的睡眠进行闲时计数
await asyncio.sleep(1)
global_idle_time = global_idle_time + 1
# 闲时计数达到指定值,进行闲时任务处理
if global_idle_time >= overflow_time:
# 闲时计数清零
global_idle_time = 0
# 闲时任务处理
if config.get("idle_time_task", "comment", "enable"):
if last_mode == 0 or not config.get("idle_time_task", "local_audio", "enable"):
# 是否开启了随机触发
if config.get("idle_time_task", "comment", "random"):
if comment_copy_list != []:
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
else:
# 刷新list数据
comment_copy_list = load_data_list("comment")
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
else:
if comment_copy_list != []:
comment_copy = comment_copy_list.pop(0)
else:
# 刷新list数据
comment_copy_list = load_data_list("comment")
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
# 发送给处理函数
data = {
"platform": "twitch",
"username": "闲时任务",
"type": "comment",
"content": comment_copy
}
my_handle.process_data(data, "idle_time_task")
# 模式切换
last_mode = 1
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}")
continue
if config.get("idle_time_task", "local_audio", "enable"):
if last_mode == 1 or not config.get("idle_time_task", "comment", "enable"):
# 是否开启了随机触发
if config.get("idle_time_task", "local_audio", "random"):
if local_audio_path_list != []:
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
else:
# 刷新list数据
local_audio_path_list = load_data_list("local_audio")
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
else:
if local_audio_path_list != []:
local_audio_path = local_audio_path_list.pop(0)
else:
# 刷新list数据
local_audio_path_list = load_data_list("local_audio")
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
# 发送给处理函数
data = {
"platform": "twitch",
"username": "闲时任务",
"type": "local_audio",
"content": common.extract_filename(local_audio_path, False),
"file_path": local_audio_path
}
my_handle.process_data(data, "idle_time_task")
# 模式切换
last_mode = 0
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}")
continue
except Exception as e:
logging.error(traceback.format_exc())
if config.get("idle_time_task", "enable"):
# 创建闲时任务子线程并启动
threading.Thread(target=lambda: asyncio.run(idle_time_task())).start()
try:
server = 'irc.chat.twitch.tv'
port = 6667
nickname = '主人'
try:
channel = '#' + config.get("room_display_id") # 要从中检索消息的频道,注意#必须携带在头部 The channel you want to retrieve messages from
token = config.get("twitch", "token") # 访问 https://twitchapps.com/tmi/ 获取
user = config.get("twitch", "user") # 你的Twitch用户名 Your Twitch username
# 代理服务器的地址和端口
proxy_server = config.get("twitch", "proxy_server")
proxy_port = int(config.get("twitch", "proxy_port"))
except Exception as e:
logging.error("获取Twitch配置失败!\n{0}".format(e))
# 配置代理服务器
socks.set_default_proxy(socks.HTTP, proxy_server, proxy_port)
# 创建socket对象
sock = socks.socksocket()
try:
sock.connect((server, port))
logging.info("成功连接 Twitch IRC server")
except Exception as e:
logging.error(f"连接 Twitch IRC server 失败: {e}")
sock.send(f"PASS {token}\n".encode('utf-8'))
sock.send(f"NICK {nickname}\n".encode('utf-8'))
sock.send(f"JOIN {channel}\n".encode('utf-8'))
regex = r":(\w+)!\w+@\w+\.tmi\.twitch\.tv PRIVMSG #\w+ :(.+)"
# 重连次数
retry_count = 0
while True:
try:
resp = sock.recv(2048).decode('utf-8')
# 输出所有接收到的内容,包括PING/PONG
# logging.info(resp)
if resp.startswith('PING'):
sock.send("PONG\n".encode('utf-8'))
elif not user in resp:
# 闲时计数清零
global_idle_time = 0
resp = demojize(resp)
logging.debug(resp)
match = re.match(regex, resp)
user_name = match.group(1)
content = match.group(2)
content = content.rstrip()
logging.info(f"[{user_name}]: {content}")
data = {
"platform": "twitch",
"username": user_name,
"content": content
}
my_handle.process_data(data, "comment")
except AttributeError as e:
logging.error(f"捕获到异常: {e}")
logging.error("发生异常,重新连接socket")
if retry_count >= 3:
logging.error(f"多次重连失败,程序结束!")
return
retry_count += 1
logging.error(f"重试次数: {retry_count}")
# 在这里添加重新连接socket的代码
# 例如,你可能想要关闭旧的socket连接,然后重新创建一个新的socket连接
sock.close()
# 创建socket对象
sock = socks.socksocket()
try:
sock.connect((server, port))
logging.info("成功连接 Twitch IRC server")
except Exception as e:
logging.error(f"连接 Twitch IRC server 失败: {e}")
sock.send(f"PASS {token}\n".encode('utf-8'))
sock.send(f"NICK {nickname}\n".encode('utf-8'))
sock.send(f"JOIN {channel}\n".encode('utf-8'))
except Exception as e:
logging.error("Error receiving chat: {0}".format(e))
except Exception as e:
logging.error(traceback.format_exc())
if __name__ == '__main__':
start_server()