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The ItemEffect class was an early implementation of how item effects were handled. It is being replaced by "PBS.Databases.Effects.Item", which contains more readable and flexible effect definitions.
Some of the legacy effects are still referenced and used (ex. Fling power, Status healing), and should be replaced by their counterparts in the aforementioned class.
The text was updated successfully, but these errors were encountered:
The ItemEffect class was an early implementation of how item effects were handled. It is being replaced by "PBS.Databases.Effects.Item", which contains more readable and flexible effect definitions.
Some of the legacy effects are still referenced and used (ex. Fling power, Status healing), and should be replaced by their counterparts in the aforementioned class.
The text was updated successfully, but these errors were encountered: