You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I often make a cell-style toon rendering for Eeeve in Blender.
In Eeeve, I can customize a variety of toon shading graphs in combination with Shader to RGB and Ramp nodes.
While in Cycles, there is only Toon BSDF which is not easy to customize as I expect.
I know there are no APIs to convert BSDF to RGB in OSL.
I hope OSL to prepare such APIs to convert BSDF to RGB.
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
-
I often make a cell-style toon rendering for Eeeve in Blender.
In Eeeve, I can customize a variety of toon shading graphs in combination with Shader to RGB and Ramp nodes.
While in Cycles, there is only Toon BSDF which is not easy to customize as I expect.
I know there are no APIs to convert BSDF to RGB in OSL.
I hope OSL to prepare such APIs to convert BSDF to RGB.
Beta Was this translation helpful? Give feedback.
All reactions