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Having an OverlayInteract instance in a plugin, overridden OFX::OverlayInteract::draw method will not be called after loading a saved project in Davinci Resolve, while it will be called in a newly created project
I had the issue with my own developed plugin, but as a reference I decided to check the provided basic sample in the C++ Support folder and it was the same behavior there.
Support/Plugins/Basic
The text was updated successfully, but these errors were encountered:
Thank you @revisionfx for your response, that issue got resolved and now draw method is being called but there is an access violation on a line of glTexImage2D call in loading mode(after loading a saved project and enabling the OpenFX Overlays), but it works properly without any access violation during a new project.
I debugged a lot and now I just can think of wrong OpenGL context?
Problem
Having an OverlayInteract instance in a plugin, overridden OFX::OverlayInteract::draw method will not be called after loading a saved project in Davinci Resolve, while it will be called in a newly created project
I had the issue with my own developed plugin, but as a reference I decided to check the provided basic sample in the C++ Support folder and it was the same behavior there.
Support/Plugins/Basic
The text was updated successfully, but these errors were encountered: