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changelog.md

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154 lines (92 loc) · 4.16 KB

1.1.11-12-13

  • Synchronization with dnd5e pr from mr primate

1.1.6-7-8-9-10-11

  • Many bug fix, strange reset of the flags whet set or unset flags on the same namespace ?

1.1.5

1.1.2-3-4

  • Fix polymorph for npc
  • Fix AC is missing on polymorph

1.1.0-1

  • Update to fvtt10

1.0.43

  • Add swade system
  • Add check for avoid a array during the revert action
  • Many bug fix
  • Add text field 'explicitName' on the dialog config custom

1.0.

  • Add header sheet button and context option for revert the transformation
  • Add code for transfer permission when create the new tmp actor
  • Add module setting for customize the color of the new 'Restore Transformation' button
  • Add module setitng for avoid to delete the temp actor if you want to do stuff

1.0.41

  • Removed module setting 'storeonactor', now i always store on actor property with linked and unlinked token for sanity purpose of the code
  • Add socketLib function for invoke 'tranformInto' and revertOriginalFrom' and bypass all permission issue
  • If the polymorph is the type 'alter/disguise self' remove everything from the target actor
  • Try to bug fix: [BUG] Polymorpher not working anymore

1.0.39-40

  • Bug fix settings of flags

1.0.36-37-38

  • Strange bug the method "toJson()" for the Actor is undefined ? we try catch with the method "toObject()"

1.0.34-5

  • Strange bug with warpgate

1.0.33

  • [BREAKING CHANGES] Rewrite mostly of the code so do not update just before a session
  • Preparation for new customization alghortim for polymorph
  • Sadly warpgate seem to have some issue with the mutate function, i'll try to dig the problem for open a issue on the warpgate project, in the meanwhile i'm have tried to replicate the dnd5e polymorph mevchanism for other systems, yuo can still use warpgate by enabling the module setting.
  • Add new options "Alter/Disguise self" the custom preset options

1.0.32

  • Little bug fix on api methods

1.0.31

  • Bug fix on hud click

1.0.30

  • NEW FEATURE: Integration for load actors directly from compendium
  • NEW FEATURE: Add module settings for enable Warpgate mutate function like a preference, ke sense only on systems with their own polymorph mcheanism like Dnd5e
  • NEW FEATURE: Integration for store actors directly on actor instead token on the dialog html
  • NEW API: Add api for call polymoprhing with actor reference instead token reference
  • Some bug fixing

1.0.24

  • Add module setting for apply a custom color to the hud button
  • Tested with SWADE

1.0.23

  • Finay fixed the warpgate revert bug (not bug just me being stupid)

1.0.22

  • Little update hud position feature

1.0.21

1.0.20

  • Bug fix for case multitoke linked to the same actor, so now the animation is done on the correct token
  • Bug fix for apply warpgate mutate function on system not Dnd5e

1.0.19

  • Bug fix on socketLib

1.0.18

  • Bug fix on setting labels

1.0.17

  • Add check for show the hud button only if at least a polymorphing actor is present on the current actor
  • Converted the hud settings from 'world' to 'client'
  • Set module settings 'hudEnable' default to true

1.0.16

  • Add hud control
  • add some new setting
  • Add a fast polymorphing mechanism for make the comabt more fluid
  • Add socketLib, API, new feature

1.0.15

  • add japanese localization, author: のらせす (@BrotherSharper)

1.0.14

  • Official first release

1.0.13

  • Remove macro custom management, make this module more basic

1.0.12

  • Some bug fix
  • Update typescript

1.0.11

  • Some bug fix

1.0.10

  • Some bug fix

1.0.9

  • Update typescript

1.0.8

  • Add CHANGELOGS & CONFLICTS hooks for better management of the conflicts
  • Colored the header sheet button icon and text
  • Add module setting to hide the header button sheet label (active by default)