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chatfunctions.html
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chatfunctions.html
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<link href="main.css" rel="stylesheet" type="text/css" />
<title>The Rise of Immortals! Chat functions</title>
</head>
<body>
<p>
ADMIN:<br />
/a (Message), to make an Announcement.
<br />
/g (Message), global message (Similar to Announcement).
<br />
Both of the above functions now support html tags.<br />
<br />
/remove (Username), to delete a user.
<br />
/givegold:username:amount, to give a user gold.
<br />
/givecash:username:amount, to give a character cash.
<br />
/ban (Username), to bannish a player.
<br />
<br />
<br />
MODERATOR:
<br />
/ip (User IP), to check for multiple accounts.
<br />
/warn (Username), to warn a user.
<br />
/mod (Message), for moderator chat.
<br />
/mute:username:minutes, to silence a user in the chat.
<br />
/unmute (Username), to allow a player to chat.
<br />
/suspend:username, to suspend a user from playing.
<br />
<br />
<br />
USER:
<br />
/id (Username), to see player level, gender and class.
<br />
/e (Message), to talk in role play.
<br />
/guild (Message), to talk to your guild privatly.
<br />
/m (Username):, to talk to a single user privatly.
<br />
/castaffinity:(Username):(Spell Name), The spell name must be exactly as it is shown in the spells list(Example: Might V, not might v). You can only cast what you know from your spells list. Nothing less, nothing more.
<br />
</p>
</body>
</html>