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GLADIATOR.vcxproj.filters
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GLADIATOR.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="main">
<UniqueIdentifier>{bf71a825-f906-482e-9e0d-2f542ca7fce8}</UniqueIdentifier>
</Filter>
<Filter Include="main\game">
<UniqueIdentifier>{97880ab4-ba06-4b5a-81a2-420fb9040f3d}</UniqueIdentifier>
</Filter>
<Filter Include="test">
<UniqueIdentifier>{97d5c02d-6781-4d93-979d-7ca99731340c}</UniqueIdentifier>
</Filter>
<Filter Include="res">
<UniqueIdentifier>{cd85f07d-afd2-423e-bf7c-67fa15a2028c}</UniqueIdentifier>
</Filter>
<Filter Include="main\RenderSystem">
<UniqueIdentifier>{9fdf15b5-aadb-49fd-a812-d1e9f67eae0a}</UniqueIdentifier>
</Filter>
<Filter Include="main\mainMap">
<UniqueIdentifier>{4af36f04-72eb-427f-b729-b3e50c0e4cab}</UniqueIdentifier>
</Filter>
<Filter Include="main\mainMap\cell">
<UniqueIdentifier>{6b0f7420-31dd-42c2-8cea-5d6cbb61be2c}</UniqueIdentifier>
</Filter>
<Filter Include="main\mainMap\objects">
<UniqueIdentifier>{6f2e6a80-01e2-4721-93f7-306cee3fcfb2}</UniqueIdentifier>
</Filter>
<Filter Include="main\UI">
<UniqueIdentifier>{f15bfd1f-b2da-4ac8-8b4c-19eb9fa50b5f}</UniqueIdentifier>
</Filter>
<Filter Include="main\GameInteractionManager">
<UniqueIdentifier>{5776c4e3-8747-4e63-8b0d-bdfe0c8a2a97}</UniqueIdentifier>
</Filter>
<Filter Include="main\UI\UIBlock">
<UniqueIdentifier>{8a6592d5-400c-401b-9a3b-26674abf45e3}</UniqueIdentifier>
</Filter>
<Filter Include="main\InitObjects">
<UniqueIdentifier>{69844634-b697-4253-aac9-715507d78033}</UniqueIdentifier>
</Filter>
<Filter Include="XML">
<UniqueIdentifier>{84355400-27c1-4436-a19b-d919585bf724}</UniqueIdentifier>
</Filter>
<Filter Include="XML\libForXML">
<UniqueIdentifier>{b178ba35-2ef8-4f52-ac30-c39d9e5d147f}</UniqueIdentifier>
</Filter>
<Filter Include="XML\XMLConfigs">
<UniqueIdentifier>{979e20e6-eda8-4a87-bac2-a0663979b26d}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\main.cpp">
<Filter>main</Filter>
</ClCompile>
<ClCompile Include="src\game.cpp">
<Filter>main\game</Filter>
</ClCompile>
<ClCompile Include="test.cpp">
<Filter>test</Filter>
</ClCompile>
<ClCompile Include="src\mainMap.cpp">
<Filter>main\mainMap</Filter>
</ClCompile>
<ClCompile Include="src\cell.cpp">
<Filter>main\mainMap\cell</Filter>
</ClCompile>
<ClCompile Include="lib\tinyxml2-master\tinyxml2.cpp">
<Filter>XML\libForXML</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="includes\game.hpp">
<Filter>main\game</Filter>
</ClInclude>
<ClInclude Include="includes\TextureManager.hpp">
<Filter>main\RenderSystem</Filter>
</ClInclude>
<ClInclude Include="includes\mainMap.hpp">
<Filter>main\mainMap</Filter>
</ClInclude>
<ClInclude Include="includes\cell.hpp">
<Filter>main\mainMap\cell</Filter>
</ClInclude>
<ClInclude Include="includes\Object.hpp">
<Filter>main\mainMap\objects</Filter>
</ClInclude>
<ClInclude Include="includes\GameInteractionManager.hpp">
<Filter>main\GameInteractionManager</Filter>
</ClInclude>
<ClInclude Include="includes\Ui.hpp">
<Filter>main\UI</Filter>
</ClInclude>
<ClInclude Include="includes\UIBlock.hpp">
<Filter>main\UI\UIBlock</Filter>
</ClInclude>
<ClInclude Include="includes\InitObjects.hpp">
<Filter>main\InitObjects</Filter>
</ClInclude>
<ClInclude Include="lib\tinyxml2-master\tinyxml2.h">
<Filter>XML\libForXML</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Image Include="assets\arena_1.png">
<Filter>res</Filter>
</Image>
<Image Include="assets\khight_1.jpg">
<Filter>res</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<Xml Include="assets\levels.xml">
<Filter>XML\XMLConfigs</Filter>
</Xml>
<Xml Include="assets\config.xml">
<Filter>XML\XMLConfigs</Filter>
</Xml>
</ItemGroup>
</Project>