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OpenHardwareMonitorLib.csproj
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OpenHardwareMonitorLib.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{B0397530-545A-471D-BB74-027AE456DF1A}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>OpenHardwareMonitor</RootNamespace>
<AssemblyName>OpenHardwareMonitorLib</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation />
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>Bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Management" />
</ItemGroup>
<ItemGroup>
<Compile Include="Collections\Pair.cs" />
<Compile Include="Collections\RingCollection.cs" />
<Compile Include="Hardware\ATI\ADL.cs" />
<Compile Include="Hardware\ATI\ATIGPU.cs" />
<Compile Include="Hardware\ATI\ATIGroup.cs" />
<Compile Include="Hardware\Control.cs" />
<Compile Include="Hardware\FirmwareTable.cs" />
<Compile Include="Hardware\HDD\DebugSmart.cs" />
<Compile Include="Hardware\HDD\DriveAttributeValue.cs" />
<Compile Include="Hardware\HDD\DriveThresholdValue.cs" />
<Compile Include="Hardware\HDD\HDDGeneric.cs" />
<Compile Include="Hardware\HDD\ISmart.cs" />
<Compile Include="Hardware\HDD\SmartAttribute.cs" />
<Compile Include="Hardware\HDD\SmartNames.cs" />
<Compile Include="Hardware\HDD\RequireSmartAttribute.cs" />
<Compile Include="Hardware\HDD\NamePrefixAttribute.cs" />
<Compile Include="Hardware\HDD\SSDIndilinx.cs" />
<Compile Include="Hardware\HDD\SSDIntel.cs" />
<Compile Include="Hardware\HDD\SSDMicron.cs" />
<Compile Include="Hardware\HDD\SSDPlextor.cs" />
<Compile Include="Hardware\HDD\SSDSamsung.cs" />
<Compile Include="Hardware\HDD\SSDSandforce.cs" />
<Compile Include="Hardware\IControl.cs" />
<Compile Include="Hardware\IOControlCode.cs" />
<Compile Include="Hardware\Computer.cs" />
<Compile Include="Hardware\CPU\AMDCPU.cs" />
<Compile Include="Hardware\CPU\GenericCPU.cs" />
<Compile Include="Hardware\CPU\AMD0FCPU.cs" />
<Compile Include="Hardware\CPU\AMD10CPU.cs" />
<Compile Include="Hardware\CPU\CPUGroup.cs" />
<Compile Include="Hardware\CPU\CPUID.cs" />
<Compile Include="Hardware\CPU\CPULoad.cs" />
<Compile Include="Hardware\CPU\IntelCPU.cs" />
<Compile Include="Hardware\LPC\LPCPort.cs" />
<Compile Include="Hardware\LPC\NCT677X.cs" />
<Compile Include="Hardware\Mainboard\GigabyteTAMG.cs" />
<Compile Include="Hardware\Mainboard\Identification.cs" />
<Compile Include="Hardware\Opcode.cs" />
<Compile Include="Hardware\OperatingSystem.cs" />
<Compile Include="Hardware\RAM\GenericRAM.cs" />
<Compile Include="Hardware\RAM\RAMGroup.cs" />
<Compile Include="Hardware\Ring0.cs" />
<Compile Include="Hardware\KernelDriver.cs" />
<Compile Include="Hardware\Hardware.cs" />
<Compile Include="Hardware\HDD\AbstractHarddrive.cs" />
<Compile Include="Hardware\HDD\HarddriveGroup.cs" />
<Compile Include="Hardware\HDD\WindowsSmart.cs" />
<Compile Include="Hardware\Heatmaster\Heatmaster.cs" />
<Compile Include="Hardware\Heatmaster\HeatmasterGroup.cs" />
<Compile Include="Hardware\IComputer.cs" />
<Compile Include="Hardware\Identifier.cs" />
<Compile Include="Hardware\IElement.cs" />
<Compile Include="Hardware\IGroup.cs" />
<Compile Include="Hardware\IHardware.cs" />
<Compile Include="Hardware\IParameter.cs" />
<Compile Include="Hardware\ISensor.cs" />
<Compile Include="Hardware\IVisitor.cs" />
<Compile Include="Hardware\LPC\Chip.cs" />
<Compile Include="Hardware\LPC\F718XX.cs" />
<Compile Include="Hardware\LPC\ISuperIO.cs" />
<Compile Include="Hardware\LPC\IT87XX.cs" />
<Compile Include="Hardware\LPC\LMSensors.cs" />
<Compile Include="Hardware\LPC\LPCIO.cs" />
<Compile Include="Hardware\LPC\W836XX.cs" />
<Compile Include="Hardware\Mainboard\Mainboard.cs" />
<Compile Include="Hardware\Mainboard\MainboardGroup.cs" />
<Compile Include="Hardware\Mainboard\Manufacturer.cs" />
<Compile Include="Hardware\Mainboard\Model.cs" />
<Compile Include="Hardware\SMBIOS.cs" />
<Compile Include="Hardware\Mainboard\SuperIOHardware.cs" />
<Compile Include="Hardware\Nvidia\NVAPI.cs" />
<Compile Include="Hardware\Nvidia\NvidiaGPU.cs" />
<Compile Include="Hardware\Nvidia\NvidiaGroup.cs" />
<Compile Include="Hardware\Parameter.cs" />
<Compile Include="Hardware\Sensor.cs" />
<Compile Include="Hardware\SensorVisitor.cs" />
<Compile Include="Hardware\TBalancer\FTD2XX.cs" />
<Compile Include="Hardware\TBalancer\TBalancer.cs" />
<Compile Include="Hardware\TBalancer\TBalancerGroup.cs" />
<Compile Include="Hardware\ISettings.cs" />
<Compile Include="Hardware\HexStringArray.cs" />
<Compile Include="Collections\IReadOnlyArray.cs" />
<Compile Include="Collections\ListSet.cs" />
<Compile Include="Hardware\PInvokeDelegateFactory.cs" />
<Compile Include="Collections\ReadOnlyArray.cs" />
<Compile Include="Properties\AssemblyLibInfo.cs" />
<Compile Include="Properties\AssemblyVersion.cs" />
<Compile Include="Hardware\ThreadAffinity.cs" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Hardware\WinRing0.sys" />
<EmbeddedResource Include="Hardware\WinRing0x64.sys" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>