diff --git a/AstroModLoader.csproj.user b/AstroModLoader.csproj.user
index 680b7e8..d6c3c2d 100644
--- a/AstroModLoader.csproj.user
+++ b/AstroModLoader.csproj.user
@@ -3,7 +3,8 @@
- C:\Program Files %28x86%29\Steam\steamapps\common\ASTRONEER Dedicated Server\
+
+
diff --git a/Form1.Designer.cs b/Form1.Designer.cs
index ef4480d..9ebfc95 100644
--- a/Form1.Designer.cs
+++ b/Form1.Designer.cs
@@ -29,7 +29,7 @@ protected override void Dispose(bool disposing)
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
- System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle2 = new System.Windows.Forms.DataGridViewCellStyle();
+ System.Windows.Forms.DataGridViewCellStyle dataGridViewCellStyle1 = new System.Windows.Forms.DataGridViewCellStyle();
this.label1 = new System.Windows.Forms.Label();
this.modInfo = new System.Windows.Forms.LinkLabel();
this.footerPanel = new System.Windows.Forms.Panel();
@@ -163,14 +163,14 @@ private void InitializeComponent()
this.dataGridView1.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.dataGridView1.CellBorderStyle = System.Windows.Forms.DataGridViewCellBorderStyle.None;
this.dataGridView1.ColumnHeadersBorderStyle = System.Windows.Forms.DataGridViewHeaderBorderStyle.None;
- dataGridViewCellStyle2.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleLeft;
- dataGridViewCellStyle2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(42)))), ((int)(((byte)(45)))));
- dataGridViewCellStyle2.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
- dataGridViewCellStyle2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(225)))), ((int)(((byte)(225)))));
- dataGridViewCellStyle2.SelectionBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(85)))), ((int)(((byte)(85)))), ((int)(((byte)(85)))));
- dataGridViewCellStyle2.SelectionForeColor = System.Drawing.SystemColors.HighlightText;
- dataGridViewCellStyle2.WrapMode = System.Windows.Forms.DataGridViewTriState.False;
- this.dataGridView1.ColumnHeadersDefaultCellStyle = dataGridViewCellStyle2;
+ dataGridViewCellStyle1.Alignment = System.Windows.Forms.DataGridViewContentAlignment.MiddleLeft;
+ dataGridViewCellStyle1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(42)))), ((int)(((byte)(45)))));
+ dataGridViewCellStyle1.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
+ dataGridViewCellStyle1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(225)))), ((int)(((byte)(225)))));
+ dataGridViewCellStyle1.SelectionBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(85)))), ((int)(((byte)(85)))), ((int)(((byte)(85)))));
+ dataGridViewCellStyle1.SelectionForeColor = System.Drawing.SystemColors.HighlightText;
+ dataGridViewCellStyle1.WrapMode = System.Windows.Forms.DataGridViewTriState.False;
+ this.dataGridView1.ColumnHeadersDefaultCellStyle = dataGridViewCellStyle1;
this.dataGridView1.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.dataGridView1.DefaultCellStyle = this.dataGridView1.ColumnHeadersDefaultCellStyle;
this.dataGridView1.EditMode = System.Windows.Forms.DataGridViewEditMode.EditOnEnter;
@@ -254,7 +254,7 @@ private void InitializeComponent()
this.Controls.Add(this.label1);
this.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(225)))), ((int)(((byte)(225)))), ((int)(((byte)(225)))));
this.MaximizeBox = false;
- this.MaximumSize = new System.Drawing.Size(800, 580);
+ this.MaximumSize = new System.Drawing.Size(900, 580);
this.MinimumSize = new System.Drawing.Size(485, 515);
this.Name = "Form1";
this.Text = "Form1";
diff --git a/Form1.cs b/Form1.cs
index b6b598c..b2f5a57 100644
--- a/Form1.cs
+++ b/Form1.cs
@@ -597,6 +597,11 @@ public void ForceResize()
dataGridView1.Invalidate();
}
+ public void ForceTableToFit()
+ {
+ if (dataGridView1.PreferredSize.Width > dataGridView1.Size.Width) this.Size = new Size((int)((this.Width + (dataGridView1.PreferredSize.Width - dataGridView1.Size.Width)) * 1.1f), this.Height);
+ }
+
public void FullRefresh()
{
if (ModManager != null)
@@ -661,8 +666,7 @@ private void Form1_Load(object sender, EventArgs e)
ModManager.FullUpdate();
// Initial resize of the menu to fit the table if necessary
- if (dataGridView1.PreferredSize.Width > dataGridView1.Size.Width) this.Size = new Size(this.Width + (dataGridView1.PreferredSize.Width - dataGridView1.Size.Width), this.Height);
-
+ AMLUtils.InvokeUI(ForceTableToFit);
AMLUtils.InvokeUI(ForceResize);
AMLUtils.InvokeUI(ForceResize);
}
diff --git a/ModHandler.cs b/ModHandler.cs
index 21df21e..a2d61dd 100644
--- a/ModHandler.cs
+++ b/ModHandler.cs
@@ -460,6 +460,7 @@ internal Metadata ExtractMetadataFromPath(string modPath)
public void UpdateAvailableVersionsFromIndexFiles()
{
+ Dictionary switchVersionInstructions = new Dictionary();
foreach (Mod mod in Mods)
{
Version latestVersion = null;
@@ -474,7 +475,14 @@ public void UpdateAvailableVersionsFromIndexFiles()
//if (indexMod.LatestVersion != null) latestVersion = indexMod.LatestVersion;
}
- if (mod.ForceLatest && latestVersion != null) BaseForm.SwitchVersionSync(mod, latestVersion);
+ if (mod.ForceLatest && latestVersion != null) switchVersionInstructions.Add(mod, latestVersion);
+ }
+
+ AMLUtils.InvokeUI(BaseForm.TableManager.Refresh);
+
+ foreach (KeyValuePair entry in switchVersionInstructions)
+ {
+ BaseForm.SwitchVersionSync(entry.Key, entry.Value);
}
}
diff --git a/next_patch_notes.txt b/next_patch_notes.txt
index 4528b06..bd7c46e 100644
--- a/next_patch_notes.txt
+++ b/next_patch_notes.txt
@@ -5,5 +5,6 @@
* Added an indicator that displays if a hash mismatch is detected with the Steam API DLL. This indicator does not affect usage of the mod loader itself.
* Added more robust game and local data path correction and verification.
* Fixed a bug where specific mods would fail to sync.
+* Fixed a bug where the mod loader would not update to display downloadable mod versions until auto-updating is complete.
* Fixed a bug where the current paths would not switch properly when the platform is changed in specific scenarios.
* Fixed a bug where the mod loader would crash on switching versions in specific scenarios.
\ No newline at end of file