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rs-capture.cpp
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rs-capture.cpp
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// License: Apache 2.0. See LICENSE file in root directory.
// Copyright(c) 2017 Intel Corporation. All Rights Reserved.
#include <librealsense2/rs.hpp> // Include RealSense Cross Platform API
#include "example.hpp" // Include short list of convenience functions for rendering
// Capture Example demonstrates how to
// capture depth and color video streams and render them to the screen
int main(int argc, char * argv[]) try
{
rs2::log_to_console(RS2_LOG_SEVERITY_ERROR);
// Create a simple OpenGL window for rendering:
window app(1280, 720, "RealSense Capture Example");
// Declare two textures on the GPU, one for color and one for depth
texture depth_image, color_image;
// Declare depth colorizer for pretty visualization of depth data
rs2::colorizer color_map;
// Declare RealSense pipeline, encapsulating the actual device and sensors
rs2::pipeline pipe;
// Start streaming with default recommended configuration
pipe.start();
while(app) // Application still alive?
{
rs2::frameset data = pipe.wait_for_frames(); // Wait for next set of frames from the camera
rs2::frame depth = color_map.process(data.get_depth_frame()); // Find and colorize the depth data
rs2::frame color = data.get_color_frame(); // Find the color data
// For cameras that don't have RGB sensor, we'll render infrared frames instead of color
if (!color)
color = data.get_infrared_frame();
// Render depth on to the first half of the screen and color on to the second
depth_image.render(depth, { 0, 0, app.width() / 2, app.height() });
color_image.render(color, { app.width() / 2, 0, app.width() / 2, app.height() });
}
return EXIT_SUCCESS;
}
catch (const rs2::error & e)
{
std::cerr << "RealSense error calling " << e.get_failed_function() << "(" << e.get_failed_args() << "):\n " << e.what() << std::endl;
return EXIT_FAILURE;
}
catch (const std::exception& e)
{
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}