Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

After dying fps will drop significantly #113

Open
Ripskyofficals opened this issue Apr 20, 2023 · 3 comments
Open

After dying fps will drop significantly #113

Ripskyofficals opened this issue Apr 20, 2023 · 3 comments

Comments

@Ripskyofficals
Copy link

After dying with an inventory that has items and the grave spawning, the fps will drop, even after picking the grave up the fps will not return.
Steps to reproduce:
Be on version 1.18.2
Die in survival with at least one item in inventory
Have your grave be spawned
Break/collect the grave, and it dissapearing
issue pesists
Expected Result: No fps drop
Actual Result:Fps tanks semi-permanentally, other worlds and even multiplayer sessions have the issue persists
Only way to repair the issue: Exit and close the mc instance and start the game again.

@B1n-ry
Copy link
Owner

B1n-ry commented Apr 20, 2023

I don't think there's any way for me to find the cuase for this issue without more info. You could try to install spark (mod) and run a profiler or something. I'm not sure exactly how that mod works so I don't know what you need to do, but I think the profile will be able to tell where and why there's lag.

@Ripskyofficals
Copy link
Author

Ripskyofficals commented Apr 21, 2023 via email

@B1n-ry
Copy link
Owner

B1n-ry commented Apr 21, 2023

I didn't mean spark would fix the issue, but a spark profile could identify where the lag is coming from (might be wrong but it's the best idea I've got)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants