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UtopianTree.cs
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UtopianTree.cs
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using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using System.Text.RegularExpressions;
using System.Text;
using System;
class Result
{
public static int utopianTree(int n)
{
int height = 1;
for (int cycle = 0; cycle < n; cycle++)
{
if (cycle % 2 == 0)
height *= 2; // Double the height in spring
else
height += 1; // Increase the height by 1 in summer
}
return height;
}
}
class Solution
{
public static void Main(string[] args)
{
TextWriter textWriter = new StreamWriter(@System.Environment.GetEnvironmentVariable("OUTPUT_PATH"), true);
int t = Convert.ToInt32(Console.ReadLine().Trim());
for (int tItr = 0; tItr < t; tItr++)
{
int n = Convert.ToInt32(Console.ReadLine().Trim());
int result = Result.utopianTree(n);
textWriter.WriteLine(result);
}
textWriter.Flush();
textWriter.Close();
}
}