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Expand docs for mesh attach to bone #889

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PatrickRyanMS opened this issue Jun 7, 2023 · 0 comments
Open

Expand docs for mesh attach to bone #889

PatrickRyanMS opened this issue Jun 7, 2023 · 0 comments
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@PatrickRyanMS
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Some of the documentation around attach to bone is thin. When using a more complex asset with multiple skinned meshes can cause confusion about the correct use. Need to expand the docs with some examples of more complex assets and some extra code samples.

@PatrickRyanMS PatrickRyanMS self-assigned this Jun 7, 2023
@thomlucc thomlucc added this to the 7.0 milestone Jun 13, 2023
@thomlucc thomlucc modified the milestones: 7.0, 8.0 Apr 2, 2024
@PatrickRyanMS PatrickRyanMS changed the title Expand docs for attach to bone to explain how this should with with complex assets like avatars Expand docs for mesh attach to bone Apr 25, 2024
@PatrickRyanMS PatrickRyanMS modified the milestones: 8.0, Future Nov 12, 2024
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