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Revar Desmera edited this page Nov 29, 2024 · 1 revision

Table of Contents

List of Files

Basic Modeling:

Advanced Modeling:

Math:

Data Management:

Threaded Parts:

Parts:

File Footnotes:

STD = Included in std.scad

Constants provided by the library
Included in std.scad

  • General Constants

    • $slop Const – The slop amount to make printed items fit closely. 0.0 by default.
    • get_slop() Func – Returns the $slop value.
    • INCH Const – A constant containing the number of millimeters in an inch. 25.4
    • IDENT Const – A constant containing the 3D identity transformation matrix. [Mat]
  • Directional Vectors

    • LEFT Const – The left-wards (X-) direction vector constant [-1,0,0].
    • RIGHT Const – The right-wards (X+) direction vector constant [1,0,0].
    • FRONT Const – The front-wards (Y-) direction vector constant [0,-1,0].
    • BACK Const – The backwards (Y+) direction vector constant [0,1,0].
    • BOTTOM Const – The down-wards (Z-) direction vector constant [0,0,-1].
    • TOP Const – The top-wards (Z+) direction vector constant [0,0,1].
    • CENTER Const – The center vector constant [0,0,0].
    • EDGE() Func – Named edge anchor constants
    • FACE() Func – Named face anchor constants
  • Line specifiers

    • SEGMENT Const – A constant for specifying a line segment in various geometry.scad functions. [true,true]
    • RAY Const – A constant for specifying a ray line in various geometry.scad functions. [true,false]
    • LINE Const – A constant for specifying an unbounded line in various geometry.scad functions. [false,false]

Shortcuts for translation, rotation, etc. Can act on geometry, paths, or can return a matrix.
Included in std.scad

  • Affine Transformations

  • Translations

    • move() Func/Mod – Translates children in an arbitrary direction. [Trans] [Path] [VNF] [Mat]
    • left() Func/Mod – Translates children leftwards (X-). [Trans] [Path] [VNF] [Mat]
    • right() Func/Mod – Translates children rightwards (X+). [Trans] [Path] [VNF] [Mat]
    • fwd() Func/Mod – Translates children forwards (Y-). [Trans] [Path] [VNF] [Mat]
    • back() Func/Mod – Translates children backwards (Y+). [Trans] [Path] [VNF] [Mat]
    • down() Func/Mod – Translates children downwards (Z-). [Trans] [Path] [VNF] [Mat]
    • up() Func/Mod – Translates children upwards (Z+). [Trans] [Path] [VNF] [Mat]
  • Rotations

    • rot() Func/Mod – Rotates children in various ways. [Trans] [Path] [VNF] [Mat]
    • xrot() Func/Mod – Rotates children around the X axis using the right-hand rule. [Trans] [Path] [VNF] [Mat]
    • yrot() Func/Mod – Rotates children around the Y axis using the right-hand rule. [Trans] [Path] [VNF] [Mat]
    • zrot() Func/Mod – Rotates children around the Z axis using the right-hand rule. [Trans] [Path] [VNF] [Mat]
    • tilt() Func/Mod – Tilts children towards a direction [Trans] [Path] [VNF] [Mat]
  • Scaling

    • scale() Func/Mod – Scales children arbitrarily. [Trans] [Path] [VNF] [Mat] [Ext]
    • xscale() Func/Mod – Scales children along the X axis. [Trans] [Path] [VNF] [Mat]
    • yscale() Func/Mod – Scales children along the Y axis. [Trans] [Path] [VNF] [Mat]
    • zscale() Func/Mod – Scales children along the Z axis. [Trans] [Path] [VNF] [Mat]
  • Reflection (Mirroring)

    • mirror() Func/Mod – Reflects children across an arbitrary plane. [Trans] [Path] [VNF] [Mat] [Ext]
    • xflip() Func/Mod – Reflects children across the YZ plane. [Trans] [Path] [VNF] [Mat]
    • yflip() Func/Mod – Reflects children across the XZ plane. [Trans] [Path] [VNF] [Mat]
    • zflip() Func/Mod – Reflects children across the XY plane. [Trans] [Path] [VNF] [Mat]
  • Other Transformations

    • frame_map() Func/Mod – Rotates and possibly skews children from one frame of reference to another. [Trans] [Path] [VNF] [Mat]
    • skew() Func/Mod – Skews children along various axes. [Trans] [Path] [VNF] [Mat]
  • Applying transformation matrices to data

    • apply() Func – Applies a transformation matrix to a point, list of points, array of points, or a VNF. [Path] [VNF] [Mat]

Positioning objects on or relative to other objects. Making your own objects support attachment.
Included in std.scad

Attachable circles, squares, polygons, teardrop. Can make geometry or paths.
Included in std.scad

  • 2D Primitives

    • square() Func/Mod – Creates a 2D square or rectangle. [Geom] [Path] [Ext]
    • rect() Func/Mod – Creates a 2d rectangle with optional corner rounding. [Geom] [Path]
    • circle() Func/Mod – Creates the approximation of a circle. [Geom] [Path] [Ext]
    • ellipse() Func/Mod – Creates the approximation of an ellipse or a circle. [Geom] [Path]
  • Polygons

    • regular_ngon() Func/Mod – Creates a regular N-sided polygon. [Geom] [Path]
    • pentagon() Func/Mod – Creates a regular pentagon. [Geom] [Path]
    • hexagon() Func/Mod – Creates a regular hexagon. [Geom] [Path]
    • octagon() Func/Mod – Creates a regular octagon. [Geom] [Path]
    • right_triangle() Func/Mod – Creates a right triangle. [Geom] [Path]
    • trapezoid() Func/Mod – Creates a trapezoid with parallel top and bottom sides. [Geom] [Path]
    • star() Func/Mod – Creates a star-shaped polygon or returns a star-shaped region. [Geom] [Path]
    • jittered_poly() Mod – Creates a polygon with extra points for smoother twisted extrusions. [Geom]
  • Curved 2D Shapes

    • teardrop2d() Func/Mod – Creates a 2D teardrop shape. [Geom] [Path]
    • egg() Func/Mod – Creates an egg-shaped 2d object. [Geom] [Path]
    • ring() Func/Mod – Draws a 2D ring or partial ring or returns a region or path [Geom] [Region] [Path]
    • glued_circles() Func/Mod – Creates a shape of two circles joined by a curved waist. [Geom] [Path]
    • keyhole() Func/Mod – Creates a 2D keyhole shape. [Geom] [Path]
    • supershape() Func/Mod – Creates a 2D Superformula shape. [Geom] [Path]
    • reuleaux_polygon() Func/Mod – Creates a constant-width shape that is not circular. [Geom] [Path]
  • Text

    • text() Mod – Creates an attachable block of text. [Geom]
  • Rounding 2D shapes

    • round2d() Mod – Rounds the corners of 2d objects. [Geom]
    • shell2d() Mod – Creates a shell from 2D children. [Geom]

Attachable cubes, cylinders, spheres, ruler, and text. Many can produce a VNF.
Included in std.scad

  • Cuboids, Prismoids and Pyramids

    • cube() Func/Mod – Creates a cube with anchors for attaching children. [Geom] [VNF] [Ext]
    • cuboid() Mod – Creates a cube with chamfering and roundovers. [Geom]
    • prismoid() Func/Mod – Creates a rectangular prismoid shape with optional roundovers and chamfering. [Geom] [VNF]
    • octahedron() Func/Mod – Creates an octahedron with axis-aligned points. [Geom] [VNF]
    • regular_prism() Func/Mod – Creates a regular prism with roundovers and chamfering [Geom] [VNF]
    • rect_tube() Mod – Creates a rectangular tube. [Geom]
    • wedge() Func/Mod – Creates a 3d triangular wedge. [Geom] [VNF]
  • Cylinders

    • cylinder() Func/Mod – Creates an attachable cylinder. [Geom] [VNF] [Ext]
    • cyl() Func/Mod – Creates an attachable cylinder with roundovers and chamfering. [Geom] [VNF]
    • xcyl() Mod – creates a cylinder oriented along the X axis. [Geom]
    • ycyl() Mod – Creates a cylinder oriented along the y axis. [Geom]
    • zcyl() Mod – Creates a cylinder oriented along the Z axis. [Geom]
    • tube() Mod – Creates a cylindrical or conical tube. [Geom]
    • pie_slice() Func/Mod – Creates a pie slice shape. [Geom] [VNF]
  • Other Round Objects

    • sphere() Func/Mod – Creates an attachable spherical object. [Geom] [VNF] [Ext]
    • spheroid() Func/Mod – Creates an attachable spherical object with controllable triangulation. [Geom] [VNF]
    • torus() Func/Mod – Creates an attachable torus. [Geom] [VNF]
    • teardrop() Func/Mod – Creates a teardrop shape. [Geom] [VNF]
    • onion() Func/Mod – Creates an attachable onion-like shape. [Geom] [VNF]
  • Text

    • text3d() Mod – Creates an attachable 3d text block. [Geom]
    • path_text() Mod – Creates 2d or 3d text placed along a path. [Geom]
  • Miscellaneous

    • fillet() Mod – Creates a smooth fillet between two faces. [Geom] [VNF]
    • heightfield() Func/Mod – Generates a 3D surface from a 2D grid of values. [Geom] [VNF]
    • cylindrical_heightfield() Func/Mod – Generates a cylindrical 3d surface from a 2D grid of values. [Geom] [VNF]
    • ruler() Mod – Creates a ruler. [Geom]

Create and draw 2D and 3D paths: arc, helix, turtle graphics
Included in std.scad

2D masking shapes for edge profiling: including roundover, cove, teardrop, ogee.
Included in std.scad

3D masks for rounding or chamfering edges and corners.
Included in std.scad

Copy or distribute objects onto a line, grid, or path. Mirror shortcuts.
Included in std.scad

HSV and HSL conversion, color multiple objects, change color of objects
Included in std.scad

  • Coloring Objects

    • recolor() Mod – Sets the color for attachable children and their descendants. [Trans]
    • color_this() Mod – Sets the color for children at the current level only. [Trans]
    • rainbow() Mod – Iterates through a list, displaying children in different colors. [Trans]
    • color_overlaps() Mod – Shows ghostly children, with overlaps highlighted in color. [Trans]
    • ghost() Mod – Sets transparency for attachable children and their descendents. [Trans]
    • ghost_this() Mod – Makes the children at a single level transparent. [Trans]
  • Colorspace Conversion

    • hsl() Func/Mod – Sets the color of children to a specified hue, saturation, lightness and optional alpha channel value. [Trans]
    • hsv() Func/Mod – Sets the color of children to a hue, saturation, value and optional alpha channel value. [Trans]

Cut objects with a plane or partition them into interlocking pieces.
Included in std.scad

  • Planar Cutting

    • half_of() Func/Mod – Masks half of an object at a cut plane. [Geom] [VNF] [Path] [Region]
    • left_half() Func/Mod – Masks the right half of an object along the Y-Z plane, leaving the left half. [Geom] [VNF] [Path] [Region]
    • right_half() Func/Mod – Masks the left half of an object along the Y-Z plane, leaving the right half. [Geom] [VNF] [Path] [Region]
    • front_half() Func/Mod – Masks the back half of an object along the X-Z plane, leaving the front half. [Geom] [VNF] [Path] [Region]
    • back_half() Func/Mod – Masks the front half of an object along the X-Z plane, leaving the back half. [Geom] [VNF] [Path] [Region]
    • bottom_half() Func/Mod – Masks the top half of an object along the X-Y plane, leaving the bottom half. [Geom] [VNF] [Path] [Region]
    • top_half() Func/Mod – Masks the bottom half of an object along the X-Y plane, leaving the top half. [Geom] [VNF] [Path] [Region]
  • Partioning into Interlocking Pieces

    • partition_mask() Mod – Creates a mask to remove half an object with the remaining half suitable for reassembly. [Geom]
    • partition_cut_mask() Mod – Creates a mask to cut an object into two subparts that can be reassembled. [Geom]
    • partition() Mod – Cuts an object in two with matched joining edges, then separates the parts. [Geom] [VNF] [Path] [Region]

Extrusion, bounding box, chain hull and minkowski-based transforms.
Included in std.scad

Operations on paths: length, resampling, tangents, splitting into subpaths
Included in std.scad

Offsets and Boolean geometry of 2D paths and regions.
Included in std.scad

Construct 3D shapes from 2D cross sections of the desired shape.
Included in std.scad

Vertices 'n' Faces structure. Makes polyhedron() easier to use.
Included in std.scad

Bezier curves and surfaces.

NURBS and B-spline curves and surfaces.

Round path corners, rounded prisms, rounded cutouts in tubes, filleted prism joints

  • Types of Roundovers

  • Rounding Paths

    • round_corners() Func – Round or chamfer the corners of a path (clipping them off). [Path]
    • smooth_path() Func – Create smoothed path that passes through all the points of a given path. [Path]
    • path_join() Func – Join paths end to end with optional rounding. [Path]
    • offset_stroke() Func/Mod – Draws a line along a path with options to specify angles and roundings at the ends. [Path] [Region]
  • Three-Dimensional Rounding

    • offset_sweep() Func/Mod – Make a solid from a polygon with offset that changes along its length. [Geom] [VNF]
    • convex_offset_extrude() Mod – Make a solid from geometry where offset changes along the object's length. [Geom]
    • rounded_prism() Func/Mod – Make a rounded 3d object by connecting two polygons with the same vertex count. [Geom] [VNF]
    • bent_cutout_mask() Mod – Create a mask for making a round-edged cutout in a cylindrical shell. [Geom]
    • join_prism() Func/Mod – Join an arbitrary prism to a plane, sphere, cylinder or another arbitrary prism with a fillet. [Geom] [VNF]

3D turtle graphics for making paths or lists of transformations.

Math on lists, special functions, quantization, random numbers, calculus, root finding
Included in std.scad

  • Math Constants

    • PHI Const – The golden ratio φ (phi). Approximately 1.6180339887
    • EPSILON Const – A tiny value to compare floating point values. 1e-9
    • INF Const – The floating point value for Infinite.
    • NAN Const – The floating point value for Not a Number.
  • Interpolation and Counting

    • count() Func – Creates a list of incrementing numbers.
    • lerp() Func – Linearly interpolates between two values.
    • lerpn() Func – Returns exactly n values, linearly interpolated between a and b.
  • Miscellaneous Functions

    • sqr() Func – Returns the square of the given value.
    • log2() Func – Returns the log base 2 of the given value.
    • hypot() Func – Returns the hypotenuse length of a 2D or 3D triangle.
    • factorial() Func – Returns the factorial of the given integer.
    • binomial() Func – Returns the binomial coefficients of the integer n.
    • binomial_coefficient() Func – Returns the k-th binomial coefficient of the integer n.
    • gcd() Func – Returns the Greatest Common Divisor/Factor of two integers.
    • lcm() Func – Returns the Least Common Multiple of two or more integers.
  • Hyperbolic Trigonometry

    • sinh() Func – Returns the hyperbolic sine of the given value.
    • cosh() Func – Returns the hyperbolic cosine of the given value.
    • tanh() Func – Returns the hyperbolic tangent of the given value.
    • asinh() Func – Returns the hyperbolic arc-sine of the given value.
    • acosh() Func – Returns the hyperbolic arc-cosine of the given value.
    • atanh() Func – Returns the hyperbolic arc-tangent of the given value.
  • Quantization

    • quant() Func – Returns x quantized to the nearest integer multiple of y.
    • quantdn() Func – Returns x quantized down to an integer multiple of y.
    • quantup() Func – Returns x quantized uo to an integer multiple of y.
  • Constraints and Modulos

    • constrain() Func – Returns a value constrained between minval and maxval, inclusive.
    • posmod() Func – Returns the positive modulo of a value.
    • modang() Func – Returns an angle normalized to between -180º and 180º.
  • Operations on Lists (Sums, Mean, Products)

    • sum() Func – Returns the sum of a list of values.
    • mean() Func – Returns the mean value of a list of values.
    • median() Func – Returns the median value of a list of values.
    • deltas() Func – Returns the deltas between a list of values.
    • cumsum() Func – Returns the running cumulative sum of a list of values.
    • product() Func – Returns the multiplicative product of a list of values.
    • cumprod() Func – Returns the running cumulative product of a list of values.
    • convolve() Func – Returns the convolution of p and q.
    • sum_of_sines() Func – Returns the sum of one or more sine waves at a given angle.
  • Random Number Generation

  • Calculus

    • deriv() Func – Returns the first derivative estimate of a list of data.
    • deriv2() Func – Returns the second derivative estimate of a list of data.
    • deriv3() Func – Returns the third derivative estimate of a list of data.
  • Complex Numbers

    • complex() Func – Replaces scalars in a list or matrix with complex number 2-vectors.
    • c_mul() Func – Multiplies two complex numbers.
    • c_div() Func – Divides two complex numbers.
    • c_conj() Func – Returns the complex conjugate of the input.
    • c_real() Func – Returns the real part of a complex number, vector or matrix..
    • c_imag() Func – Returns the imaginary part of a complex number, vector or matrix..
    • c_ident() Func – Returns an n by n complex identity matrix.
    • c_norm() Func – Returns the norm of a complex number or vector.
  • Polynomials

    • quadratic_roots() Func – Computes roots for the quadratic equation.
    • polynomial() Func – Evaluate a polynomial at a real or complex value.
    • poly_mult() Func – Compute product of two polynomials, returning a polynomial.
    • poly_div() Func – Returns the polynomial quotient and remainder results of dividing two polynomials.
    • poly_add() Func – Returns the polynomial sum of adding two polynomials.
    • poly_roots() Func – Returns all complex valued roots of the given real polynomial.
    • real_roots() Func – Returns all real roots of the given real polynomial.
  • Operations on Functions

    • root_find() Func – Finds a root of the given continuous function.

Linear Algebra: solve linear systems, construct and modify matrices.
Included in std.scad

Vector arithmetic, angle, and searching.
Included in std.scad

Conversions between coordinate systems.
Included in std.scad

Geometrical calculations including intersections of lines, circles and planes, circle from 3 points
Included in std.scad

Trigonometry shortcuts for when you can't recall the mnemonic SOHCAHTOA.
Included in std.scad

  • 2D General Triangle Functions

    • law_of_cosines() Func – Applies the Law of Cosines for an arbitrary triangle.
    • law_of_sines() Func – Applies the Law of Sines for an arbitrary triangle.
  • 2D Right Triangle Functions

    • hyp_opp_to_adj() Func – Returns the adjacent side length from the lengths of the hypotenuse and the opposite side.
    • hyp_ang_to_adj() Func – Returns the adjacent side length from the length of the hypotenuse and the angle.
    • opp_ang_to_adj() Func – Returns the adjacent side length from the length of the opposite side and the angle.
    • hyp_adj_to_opp() Func – Returns the opposite side length from the lengths of the hypotenuse and the adjacent side.
    • hyp_ang_to_opp() Func – Returns the opposite side length from the length of the hypotenuse and the angle.
    • adj_ang_to_opp() Func – Returns the opposite side length from the length of the adjacent side and the angle.
    • adj_opp_to_hyp() Func – Returns the hypotenuse length from the lengths of the adjacent and opposite sides.
    • adj_ang_to_hyp() Func – Returns the hypotenuse length from the length of the adjacent and the angle.
    • opp_ang_to_hyp() Func – Returns the hypotenuse length from the length of the opposite side and the angle.
    • hyp_adj_to_ang() Func – Returns the angle from the lengths of the hypotenuse and the adjacent side.
    • hyp_opp_to_ang() Func – Returns the angle from the lengths of the hypotenuse and the opposite side.
    • adj_opp_to_ang() Func – Returns the angle from the lengths of the adjacent and opposite sides.

Parse and compare semantic versions.
Included in std.scad

Comparisons and sorting.
Included in std.scad

  • List comparison operations

    • approx() Func – Returns true if two values are equal to within a small epsilon value.
    • all_zero() Func – Returns true if the value(s) given are aproximately zero.
    • all_nonzero() Func – Returns true if the value(s) given are not aproximately zero.
    • all_positive() Func – Returns true if the value(s) given are greater than zero.
    • all_negative() Func – Returns true if the value(s) given are less than zero.
    • all_nonpositive() Func – Returns true if the value(s) given are less than or equal to zero.
    • all_nonnegative() Func – Returns true if the value(s) given are greater than or equal to zero.
    • all_equal() Func – Returns true if all items in a list are approximately equal to each other.
    • are_ends_equal() Func – Returns true if the first and last items in a list are approximately equal.
    • is_increasing() Func – Returns true if every item in a list is greater than the previous item.
    • is_decreasing() Func – Returns true if exery item in a list is less than the previous item.
    • compare_vals() Func – Compares two values, possibly of different type.
    • compare_lists() Func – Compares two lists of values, possibly of different type.
  • Finding the index of the minimum or maximum of a list

    • min_index() Func – Returns the index of the minimal value in the given list.
    • max_index() Func – Returns the index of the minimal value in the given list.
  • Dealing with duplicate list entries

    • find_approx() Func – Finds the indexes of the item(s) in the given list that are aproximately the given value.
    • deduplicate() Func – Returns a list with all consecutive duplicate values removed.
    • deduplicate_indexed() Func – Takes a list of indices into a list of values, and returns a list of indices whose values are not consecutively the same.
    • list_wrap() Func – Returns a list whose last value is the same as the first.
    • list_unwrap() Func – Removes the last item of a list if its first and last values are equal.
    • unique() Func – Returns a sorted list with all duplicates removed.
    • unique_count() Func – Returns a sorted list of unique items with counts.
  • Sorting

    • sort() Func – Returns a sorted list.
    • sortidx() Func – Returns a list of sorted indices into a list.
    • group_sort() Func – Returns a sorted list of groups of values.
    • group_data() Func – Groups list data by integer group numbers.
    • list_smallest() Func – Returns the k smallest values in the list, in arbitrary order.

List indexing, change list structure, rearrange/modify lists
Included in std.scad

Type checking, dealing with undefs, processing function args
Included in std.scad

  • Type Checking

    • typeof() Func – Returns a string representing the type of the value.
    • is_type() Func – Returns true if the type of 'x' is one of those in the list types.
    • is_def() Func – Returns true if x is not undef.
    • is_str() Func – Returns true if the argument is a string.
    • is_int() Func – Returns true if the argument is an integer.
    • all_integer() Func – Returns true if all of the numbers in the argument are integers.
    • is_nan() Func – Return true if the argument is "not a number".
    • is_finite() Func – Returns true if the argument is a finite number.
    • is_range() Func – Returns true if the argument is a range.
    • valid_range() Func – Returns true if the argument is a valid range.
    • is_func() Func – Returns true if the argument is a function literal.
    • is_consistent() Func – Returns true if the argument is a list with consistent structure and finite numerical data.
    • same_shape() Func – Returns true if the argument lists are numeric and of the same shape.
    • is_bool_list() Func – Returns true if the argument list contains only booleans.
  • Boolean list testing

    • any() Func – Returns true if any item in the argument list is true.
    • all() Func – Returns true if all items in the argument list are true.
    • num_true() Func – Returns the number of true entries in the arguemnt list.
  • Handling undefs.

    • default() Func – Returns a default value if the argument is 'undef', else returns the argument.
    • first_defined() Func – Returns the first value in the argument list that is not 'undef'.
    • one_defined() Func – Returns the defined value in the argument list if only a single value is defined.
    • num_defined() Func – Returns the number of defined values in the the argument list.
    • any_defined() Func – Returns true if any item in the argument list is not undef.
    • all_defined() Func – Returns true if all items in the given array are defined.
  • Undef Safe Arithmetic

    • u_add() Func – Returns the sum of 2 numbers if both are defined, otherwise returns undef.
    • u_sub() Func – Returns the difference of 2 numbers if both are defined, otherwise returns undef.
    • u_mul() Func – Returns the product of 2 numbers if both are defined, otherwise returns undef.
    • u_div() Func – Returns the quotient of 2 numbers if both are defined, otherwise returns undef.
  • Processing Arguments to Functions and Modules

    • get_anchor() Func – Returns the correct anchor from anchor and center.
    • get_radius() Func – Given various radii and diameters, returns the most specific radius.
    • scalar_vec3() Func – Expands a scalar or a list with length less than 3 to a length 3 vector.
    • segs() Func – Returns the number of sides for a circle given $fn, $fa, and $fs.
    • no_children() Mod – Assert that the calling module does not support children.
    • req_children() Mod – Assert that the calling module requires children.
    • no_function() Func – Assert that the argument exists only as a module and not as a function.
    • no_module() Mod – Assert that the argument exists only as a function and not as a module.
    • deprecate() Mod – Display a console note that a module is deprecated and suggest a replacement.
  • Testing Helpers

  • C-Style For Loop Helpers

    • looping() Func – Returns true if the argument indicates the current C-style loop should continue.
    • loop_while() Func – Returns true if both arguments indicate the current C-style loop should continue.
    • loop_done() Func – Returns true if the argument indicates the current C-style loop is finishing.

String manipulation functions.
Included in std.scad

Structure/Dictionary Manipulation
Included in std.scad

Function Literal Algorithms, and factories for generating function literals for builtin functions.

  • Function Literal Algorithms

    • map() Func – Applies a function to each item in a list.
    • filter() Func – Returns just the list items which the given function returns true for.
    • reduce() Func – Applies a 2-arg function cumulatively to the items of a list, returning the final result.
    • accumulate() Func – Applies a 2-arg function cumulatively to the items of a list, returning a list of every result.
    • while() Func – While a cond function returns true, iteratively calls a work function, returning the final result.
    • for_n() Func – Iteratively calls a work function n times, returning the final result.
    • find_all() Func – Returns the indices of all items in a list that a given function returns true for.
    • find_first() Func – Returns the index of the first item in a list, after start, that a given function returns true for.
    • binsearch() Func – Does a binary search of a sorted list to find the index of a given value.
    • simple_hash() Func – Returns an integer hash of a given value.
    • hashmap() Func – Creates a hashmap manipulation function.
  • Function Meta-Generators

    • f_1arg() Func – Creates a factory for a 2-arg function literal, where you can optionally pre-fill the arg.
    • f_2arg() Func – Creates a factory for a 2-arg function literal, where you can optionally pre-fill the args.
    • f_2arg_simple() Func – Creates a factory for a 2-arg function literal, where you can optionally pre-fill the args.
    • f_3arg() Func – Creates a factory for a 3-arg function literal, where you can optionally pre-fill the args.
    • ival() Func – Generates a function with signature (i,x) that calls func(i)
    • xval() Func – Generates a function with signature (i,x) that calls func(x)
  • Comparator Generators

    • f_cmp() Func – Returns a function to compare values.
    • f_gt() Func – Returns a function to compare if a is greater than b.
    • f_lt() Func – Returns a function to compare if a is less than b.
    • f_gte() Func – Returns a function to compare if a is greater than or equal to b.
    • f_lte() Func – Returns a function to compare if a is less than or equal to b.
    • f_eq() Func – Returns a function to compare if a is exactly equal to b.
    • f_neq() Func – Returns a function to compare if a is not exactly equal to b.
    • f_approx() Func – Returns a function to compare if a is approximately equal to b.
    • f_napprox() Func – Returns a function to compare if a is not approximately equal to b.
  • Logic Operators

    • f_or() Func – Returns a function to check if either a or b is true.
    • f_and() Func – Returns a function to check if both a and b are true.
    • f_nor() Func – Returns a function to check if neither a nor b are true.
    • f_nand() Func – Returns a function to check if a and b are not both true.
    • f_xor() Func – Returns a function to check if either a or b, but not both, are true.
    • f_not() Func – Returns a function to check if a is not true.
    • f_even() Func – Returns a function to check if a is an even number.
    • f_odd() Func – Returns a function to check if a is an odd number.
  • Math Operators

    • f_add() Func – Returns a function to add a and b.
    • f_sub() Func – Returns a function to subtract a from b.
    • f_mul() Func – Returns a function to multiply a by b.
    • f_div() Func – Returns a function to divide a by b.
    • f_mod() Func – Returns a function to calculate the modulo of a divided by b.
    • f_pow() Func – Returns a function to calculate a to the power of b.
    • f_neg() Func – Returns a function to calculate -a
  • Min/Max Operators

    • f_min() Func – Returns a function to calculate the minimum value of a list.
    • f_max() Func – Returns a function to calculate the maximum value of a list.
    • f_min2() Func – Returns a function to calculate the minimum of two values.
    • f_max2() Func – Returns a function to calculate the maximum of two values.
    • f_min3() Func – Returns a function to calculate the minimum of three values.
    • f_max3() Func – Returns a function to calculate the maximum of three values.
  • Trigonometry Operators

    • f_sin() Func – Returns a function to calculate the sine of a value.
    • f_cos() Func – Returns a function to calculate the cosine of a value.
    • f_tan() Func – Returns a function to calculate the tangent of a value.
    • f_asin() Func – Returns a function to calculate the arcsine of a value.
    • f_acos() Func – Returns a function to calculate the arccosine of a value.
    • f_atan() Func – Returns a function to calculate the arctangent of a value.
    • f_atan2() Func – Returns a function to calculate the arctangent of y and x
  • String Operators

    • f_len() Func – Returns a function to calculate the length of a string or list.
    • f_chr() Func – Returns a function to get a string character from its ordinal number.
    • f_ord() Func – Returns a function to get the ordinal number of a string character.
    • f_str() Func – Returns a function to get the string representation of an arbitrary value.
    • f_str2() Func – Returns a function to concatenate the string representations of two arbitrary values.
    • f_str3() Func – Returns a function to concatenate the string representations of three arbitrary values.
  • Miscellaneous Operators

    • f_floor() Func – Returns a function to calculate the integer floor of a given number.
    • f_round() Func – Returns a function to calculate the integer rounding of a given number.
    • f_ceil() Func – Returns a function to calculate the integer ceiling of a given number.
    • f_abs() Func – Returns a function to calculate the absolute value of a given number.
    • f_sign() Func – Returns a function to calculate the sign of a given number.
    • f_ln() Func – Returns a function to calculate the natural logarithm of a given number.
    • f_log() Func – Returns a function to calculate the base 10 logarithm of a given number.
    • f_exp() Func – Returns a function to calculate the natural exponent of a given number.
    • f_sqr() Func – Returns a function to calculate the square of a given number.
    • f_sqrt() Func – Returns a function to calculate the square root of a given number.
    • f_norm() Func – Returns a function to calculate the norm of a given vector.
    • f_cross() Func – Returns a function to calculate the norm of a given vector.
  • Type Queries

    • f_is_def() Func – Returns a function to determine if a value is not undef.
    • f_is_undef() Func – Returns a function to determine if a value is undef.
    • f_is_bool() Func – Returns a function to determine if a value is a boolean.
    • f_is_num() Func – Returns a function to determine if a value is a number.
    • f_is_int() Func – Returns a function to determine if a value is an integer number.
    • f_is_nan() Func – Returns a function to determine if a value is a number type that is Not a Number (NaN).
    • f_is_finite() Func – Returns a function to determine if a value is a number type that is finite.
    • f_is_string() Func – Returns a function to determine if a value is a string.
    • f_is_list() Func – Returns a function to determine if a value is a list.
    • f_is_range() Func – Returns a function to determine if a value is a range.
    • f_is_function() Func – Returns a function to determine if a value is a function literal.
    • f_is_vector() Func – Returns a function to determine if a value is a list of numbers.
    • f_is_path() Func – Returns a function to determine if a value is a Path (a list of points).
    • f_is_region() Func – Returns a function to determine if a value is a Region (a list of Paths).
    • f_is_vnf() Func – Returns a function to determine if a value is a VNF structure.
    • f_is_patch() Func – Returns a function to determine if a value is a Bezier Patch structure.

Various types of threaded rods and nuts.

ISO (metric) and UTS screws and nuts.

Masks for Phillips, Torx and square (Robertson) driver holes.

Standard bottle caps and necks.

Models for standard ball bearing cartridges.

Modular open-framed trusses and joiners.

Gears, racks, worms, and worm gears.

Hinges and snap-locking hinged parts.

Joiner shapes for connecting separately printed objects.

Mounts for LMxUU style linear bearings.

Modular flexible hose segments.

NEMA motor mounts and stepper motor models.

Platonic, Archimidean, Catalan, and stellated polyhedra

Simple sliders and rails.

  • Modules
    • slider() Mod – Creates a V-groove slider. [Geom]
    • rail() Mod – Creates a V-groove rail. [Geom]

Tripod mount plates: RC2
- manfrotto_rc2_plate() Mod – Creates a Manfrotto RC2 tripod quick release mount plate. [Geom]

Walls and structural elements that 3D print without support.

Routed bundles of wires.

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