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simpleactionclient.go
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simpleactionclient.go
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package goroslib
import (
"fmt"
"reflect"
"sync"
)
type simpleActionClientGoalState int
const (
simpleActionClientGoalStatePending simpleActionClientGoalState = iota
simpleActionClientGoalStateActive
simpleActionClientGoalStateDone
)
// SimpleActionClientConf is the configuration of a SimpleActionClient.
type SimpleActionClientConf struct {
// parent node.
Node *Node
// name of the action.
Name string
// an instance of the action type.
Action interface{}
}
type simpleActionClientGoalHandler struct {
conf SimpleActionClientGoalConf
state simpleActionClientGoalState
}
// SimpleActionClient is a ROS simple action client, an entity that can call simple actions.
type SimpleActionClient struct {
ac *ActionClient
mutex sync.Mutex
curGoal *simpleActionClientGoalHandler
}
// NewSimpleActionClient allocates a SimpleActionClient.
func NewSimpleActionClient(conf SimpleActionClientConf) (*SimpleActionClient, error) {
ac, err := NewActionClient(ActionClientConf(conf))
if err != nil {
return nil, err
}
sac := &SimpleActionClient{
ac: ac,
}
return sac, nil
}
// Close closes a SimpleActionClient.
func (sac *SimpleActionClient) Close() error {
sac.ac.Close()
return nil
}
// WaitForServer waits for the action server to start.
func (sac *SimpleActionClient) WaitForServer() {
sac.ac.WaitForServer()
}
// SimpleActionClientGoalConf is the configuration of SendGoal().
type SimpleActionClientGoalConf struct {
// the goal to send.
Goal interface{}
// (optional) function in the form func(*ActionResult) that will be called
// when the goal is done.
OnDone interface{}
// (optional) function that will be called when the goal becomes active.
OnActive func()
// (optional) function in the form func(*ActionFeedbacK) that will be
// called when a feedback arrives.
OnFeedback interface{}
}
// SendGoal sends a goal.
func (sac *SimpleActionClient) SendGoal(conf SimpleActionClientGoalConf) error {
if conf.OnDone != nil {
cbt := reflect.TypeOf(conf.OnDone)
if cbt.Kind() != reflect.Func {
return fmt.Errorf("OnDone is not a function")
}
if cbt.NumIn() != 1 {
return fmt.Errorf("OnDone must accept a single argument")
}
if cbt.NumOut() != 0 {
return fmt.Errorf("OnDone must not return any value")
}
if cbt.In(0) != reflect.PtrTo(sac.ac.resType) {
return fmt.Errorf("OnDone 1st argument must be %s, while is %v",
reflect.PtrTo(sac.ac.resType), cbt.In(0))
}
}
if conf.OnFeedback != nil {
cbt := reflect.TypeOf(conf.OnFeedback)
if cbt.Kind() != reflect.Func {
return fmt.Errorf("OnFeedback is not a function")
}
if cbt.NumIn() != 1 {
return fmt.Errorf("OnFeedback must accept a single argument")
}
if cbt.NumOut() != 0 {
return fmt.Errorf("OnFeedback must not return any value")
}
if cbt.In(0) != reflect.PtrTo(sac.ac.fbType) {
return fmt.Errorf("OnFeedback 1st argument must be %s, while is %v",
reflect.PtrTo(sac.ac.fbType), cbt.In(0))
}
}
sgh := func() *simpleActionClientGoalHandler {
sac.mutex.Lock()
defer sac.mutex.Unlock()
sac.curGoal = &simpleActionClientGoalHandler{
conf: conf,
}
return sac.curGoal
}()
_, err := sac.ac.SendGoal(ActionClientGoalConf{
Goal: conf.Goal,
OnTransition: reflect.MakeFunc(
reflect.FuncOf([]reflect.Type{
reflect.TypeOf(&ActionClientGoalHandler{}),
reflect.PtrTo(sac.ac.resType),
}, []reflect.Type{}, false),
func(in []reflect.Value) []reflect.Value {
return sac.onTransition(sgh, in)
},
).Interface(),
OnFeedback: reflect.MakeFunc(
reflect.FuncOf([]reflect.Type{
reflect.PtrTo(sac.ac.fbType),
}, []reflect.Type{}, false),
func(in []reflect.Value) []reflect.Value {
return sac.onFeedback(sgh, in)
},
).Interface(),
})
if err != nil {
return err
}
return nil
}
func (sac *SimpleActionClient) onTransition(sgh *simpleActionClientGoalHandler,
in []reflect.Value) []reflect.Value {
ok := func() bool {
sac.mutex.Lock()
defer sac.mutex.Unlock()
return sgh == sac.curGoal
}()
if !ok {
return []reflect.Value{}
}
gh := in[0].Interface().(*ActionClientGoalHandler)
res := in[1]
switchToActive := func() {
sgh.state = simpleActionClientGoalStateActive
if sgh.conf.OnActive != nil {
sgh.conf.OnActive()
}
}
switchToDone := func() {
sgh.state = simpleActionClientGoalStateDone
if sgh.conf.OnDone != nil {
reflect.ValueOf(sgh.conf.OnDone).Call([]reflect.Value{res})
}
}
switch gh.CommState() {
case ActionClientCommStateActive:
if sgh.state == simpleActionClientGoalStatePending {
switchToActive()
}
case ActionClientCommStatePreempting:
if sgh.state == simpleActionClientGoalStatePending {
switchToActive()
}
case ActionClientCommStateDone:
switch sgh.state {
case simpleActionClientGoalStatePending,
simpleActionClientGoalStateActive:
switchToDone()
}
}
return []reflect.Value{}
}
func (sac *SimpleActionClient) onFeedback(sgh *simpleActionClientGoalHandler,
in []reflect.Value) []reflect.Value {
ok := func() bool {
sac.mutex.Lock()
defer sac.mutex.Unlock()
return sgh == sac.curGoal
}()
if !ok {
return []reflect.Value{}
}
if sgh.conf.OnFeedback != nil {
reflect.ValueOf(sgh.conf.OnFeedback).Call([]reflect.Value{
in[0],
})
}
return []reflect.Value{}
}