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tic-tac-toe game.cpp
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tic-tac-toe game.cpp
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#include <iostream>
#include <stdlib.h>
using namespace std;
char square[10] = {'o','1','2','3','4','5','6','7','8','9'};
int win();
void boardlayout();
int main()
{
int player = 1,i,choice;
char mark;
do
{
boardlayout();
player=(player%2)?1:2;
cout << "Player " << player << ", enter a number: ";
cin >> choice;
mark=(player == 1) ? 'X' : 'O';
if (choice == 1 && square[1] == '1')
square[1] = mark;
else if (choice == 2 && square[2] == '2')
square[2] = mark;
else if (choice == 3 && square[3] == '3')
square[3] = mark;
else if (choice == 4 && square[4] == '4')
square[4] = mark;
else if (choice == 5 && square[5] == '5')
square[5] = mark;
else if (choice == 6 && square[6] == '6')
square[6] = mark;
else if (choice == 7 && square[7] == '7')
square[7] = mark;
else if (choice == 8 && square[8] == '8')
square[8] = mark;
else if (choice == 9 && square[9] == '9')
square[9] = mark;
else
{
cout<<"Invalid move ";
player--;
cin.ignore();
cin.get();
}
i=win();
player++;
}while(i==-1);
boardlayout();
if(i==1)
cout<<"==>\aPlayer "<<--player<<" win ";
else
cout<<"==>\aGame draw";
cin.ignore();
cin.get();
return 0;
}
int win()
{
if (square[1] == square[2] && square[2] == square[3])
return 1;
else if (square[4] == square[5] && square[5] == square[6])
return 1;
else if (square[7] == square[8] && square[8] == square[9])
return 1;
else if (square[1] == square[4] && square[4] == square[7])
return 1;
else if (square[2] == square[5] && square[5] == square[8])
return 1;
else if (square[3] == square[6] && square[6] == square[9])
return 1;
else if (square[1] == square[5] && square[5] == square[9])
return 1;
else if (square[3] == square[5] && square[5] == square[7])
return 1;
else if (square[1] != '1' && square[2] != '2' && square[3] != '3'
&& square[4] != '4' && square[5] != '5' && square[6] != '6'
&& square[7] != '7' && square[8] != '8' && square[9] != '9')
return 0;
else
return -1;
}
void boardlayout()
{
system("cls");
cout<<"\n\n\n\t\t\t PSY 27 GAMES PRESENTS"<<endl;
cout << "\n\t\t\tTIC TAC TOE (DUAL PLAYER )\n\n";
cout << "\t\t PLAYER 1 PLAYS X PLAYER2 PLAYS O " << endl << endl;
cout << endl;
cout<< "\t\t\t-----------------" << endl;
cout << "\t\t\t | | " << endl;
cout << "\t\t\t " << square[1] << " | " << square[2] << " | " << square[3] << endl;
cout << "\t\t\t | | " << endl;
cout << "\t\t\t-----------------" << endl;
cout << "\t\t\t | | " << endl;
cout << "\t\t\t " << square[4] << " | " << square[5] << " | " << square[6] << endl;
cout << "\t\t\t | | " << endl;
cout<< "\t\t\t-----------------" << endl;
cout << "\t\t\t | | " << endl;
cout << "\t\t\t " << square[7] << " | " << square[8] << " | " << square[9] << endl;
cout << "\t\t\t | | " << endl;
cout<< "\t\t\t-----------------\n" << endl;
}