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When I get either the enemies health or the players health down to 0, when either one of them dies, the scene is reset. But I am wanting the scene to reset only if the player dies not the enemy. Can anyone help me fix this problem, I have a feeling it either to do with the character stats, enemy stats, enemy or player manager-script.
The text was updated successfully, but these errors were encountered:
When I get either the enemies health or the players health down to 0, when either one of them dies, the scene is reset. But I am wanting the scene to reset only if the player dies not the enemy. Can anyone help me fix this problem, I have a feeling it either to do with the character stats, enemy stats, enemy or player manager-script.
The text was updated successfully, but these errors were encountered: