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Feature request: Trivial restructures #11
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Similar auto-improvements are suggested in #5 but in my opinion very hard to implement. It would need some 'autofiller' or 'autoimprove' button, but adding such a feature seems like a difficult task. |
Good question. I will see if I can find a good solution and tell you if I succeeded. |
I just looked at #5 and it is not exactly the same as my feature request:
Permuting it and checking if it gets better seems like a good idea to start. The obvious Problem with trying permutations is that a list of n objects has n! permutations which might result in very large calculation times. But the number of permutations is greatly reduced by the fact that all drones and all OL's are identic. If there are still to many combinations I would suggest the following: Note that the Idea above is just the simplest possible idea. In a few weeks when I have time, I will try to find a good way to do it. |
It would be nice if the program could automatically rearange this to this. There is nothing that is better in the first link. than in the second link.
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