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CollisionB2BroadPhase.go
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CollisionB2BroadPhase.go
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package box2d
import (
"sort"
)
type B2BroadPhaseAddPairCallback func(userDataA interface{}, userDataB interface{})
type B2Pair struct {
ProxyIdA int
ProxyIdB int
}
const E_nullProxy = -1
type B2BroadPhase struct {
M_tree B2DynamicTree
M_proxyCount int
M_moveBuffer []int
M_moveCapacity int
M_moveCount int
M_pairBuffer []B2Pair
M_pairCapacity int
M_pairCount int
M_queryProxyId int
}
type PairByLessThan []B2Pair
func (a PairByLessThan) Len() int { return len(a) }
func (a PairByLessThan) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
func (a PairByLessThan) Less(i, j int) bool {
return B2PairLessThan(a[i], a[j])
}
/// This is used to sort pairs.
func B2PairLessThan(pair1 B2Pair, pair2 B2Pair) bool {
if pair1.ProxyIdA < pair2.ProxyIdA {
return true
}
if pair1.ProxyIdA == pair2.ProxyIdA {
return pair1.ProxyIdB < pair2.ProxyIdB
}
return false
}
func (bp B2BroadPhase) GetUserData(proxyId int) interface{} {
return bp.M_tree.GetUserData(proxyId)
}
func (bp B2BroadPhase) TestOverlap(proxyIdA int, proxyIdB int) bool {
return B2TestOverlapBoundingBoxes(
bp.M_tree.GetFatAABB(proxyIdA),
bp.M_tree.GetFatAABB(proxyIdB),
)
}
func (bp B2BroadPhase) GetFatAABB(proxyId int) B2AABB {
return bp.M_tree.GetFatAABB(proxyId)
}
func (bp B2BroadPhase) GetProxyCount() int {
return bp.M_proxyCount
}
func (bp B2BroadPhase) GetTreeHeight() int {
return bp.M_tree.GetHeight()
}
func (bp B2BroadPhase) GetTreeBalance() int {
return bp.M_tree.GetMaxBalance()
}
func (bp B2BroadPhase) GetTreeQuality() float64 {
return bp.M_tree.GetAreaRatio()
}
func (bp *B2BroadPhase) UpdatePairs(addPairCallback B2BroadPhaseAddPairCallback) {
// Reset pair buffer
bp.M_pairCount = 0
// Perform tree queries for all moving proxies.
for i := 0; i < bp.M_moveCount; i++ {
bp.M_queryProxyId = bp.M_moveBuffer[i]
if bp.M_queryProxyId == E_nullProxy {
continue
}
// We have to query the tree with the fat AABB so that
// we don't fail to create a pair that may touch later.
fatAABB := bp.M_tree.GetFatAABB(bp.M_queryProxyId)
// Query tree, create pairs and add them pair buffer.
bp.M_tree.Query(bp.QueryCallback, fatAABB)
}
// Reset move buffer
bp.M_moveCount = 0
// Sort the pair buffer to expose duplicates.
sort.Sort(PairByLessThan(bp.M_pairBuffer[:bp.M_pairCount]))
// Send the pairs back to the client.
i := 0
for i < bp.M_pairCount {
primaryPair := bp.M_pairBuffer[i]
userDataA := bp.M_tree.GetUserData(primaryPair.ProxyIdA)
userDataB := bp.M_tree.GetUserData(primaryPair.ProxyIdB)
addPairCallback(userDataA, userDataB)
i++
// Skip any duplicate pairs.
for i < bp.M_pairCount {
pair := bp.M_pairBuffer[i]
if pair.ProxyIdA != primaryPair.ProxyIdA || pair.ProxyIdB != primaryPair.ProxyIdB {
break
}
i++
}
}
// // Try to keep the tree balanced.
// //m_tree.Rebalance(4);
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// BroadPhase.cpp
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
func MakeB2BroadPhase() B2BroadPhase {
pairCapacity := 16
moveCapacity := 16
tree := MakeB2DynamicTree()
return B2BroadPhase{
M_tree: tree,
M_proxyCount: 0,
M_pairCapacity: pairCapacity,
M_pairCount: 0,
M_pairBuffer: make([]B2Pair, pairCapacity),
M_moveCapacity: moveCapacity,
M_moveCount: 0,
M_moveBuffer: make([]int, moveCapacity),
}
}
func (bp *B2BroadPhase) CreateProxy(aabb B2AABB, userData interface{}) int {
proxyId := bp.M_tree.CreateProxy(aabb, userData)
bp.M_proxyCount++
bp.BufferMove(proxyId)
return proxyId
}
func (bp *B2BroadPhase) DestroyProxy(proxyId int) {
bp.UnBufferMove(proxyId)
bp.M_proxyCount--
bp.M_tree.DestroyProxy(proxyId)
}
func (bp *B2BroadPhase) MoveProxy(proxyId int, aabb B2AABB, displacement B2Vec2) {
buffer := bp.M_tree.MoveProxy(proxyId, aabb, displacement)
if buffer {
bp.BufferMove(proxyId)
}
}
func (bp *B2BroadPhase) TouchProxy(proxyId int) {
bp.BufferMove(proxyId)
}
func (bp *B2BroadPhase) BufferMove(proxyId int) {
if bp.M_moveCount == bp.M_moveCapacity {
bp.M_moveBuffer = append(bp.M_moveBuffer, make([]int, bp.M_moveCapacity)...)
bp.M_moveCapacity *= 2
}
bp.M_moveBuffer[bp.M_moveCount] = proxyId
bp.M_moveCount++
}
func (bp *B2BroadPhase) UnBufferMove(proxyId int) {
for i := 0; i < bp.M_moveCount; i++ {
if bp.M_moveBuffer[i] == proxyId {
bp.M_moveBuffer[i] = E_nullProxy
}
}
}
// This is called from b2DynamicTree::Query when we are gathering pairs.
func (bp *B2BroadPhase) QueryCallback(proxyId int) bool {
// A proxy cannot form a pair with itself.
if proxyId == bp.M_queryProxyId {
return true
}
// Grow the pair buffer as needed.
if bp.M_pairCount == bp.M_pairCapacity {
bp.M_pairBuffer = append(bp.M_pairBuffer, make([]B2Pair, bp.M_pairCapacity)...)
bp.M_pairCapacity *= 2
}
bp.M_pairBuffer[bp.M_pairCount].ProxyIdA = MinInt(proxyId, bp.M_queryProxyId)
bp.M_pairBuffer[bp.M_pairCount].ProxyIdB = MaxInt(proxyId, bp.M_queryProxyId)
bp.M_pairCount++
return true
}
func (bp *B2BroadPhase) Query(callback B2TreeQueryCallback, aabb B2AABB) {
bp.M_tree.Query(callback, aabb)
}
func (bp *B2BroadPhase) RayCast(callback B2TreeRayCastCallback, input B2RayCastInput) {
bp.M_tree.RayCast(callback, input)
}
func (bp *B2BroadPhase) ShiftOrigin(newOrigin B2Vec2) {
bp.M_tree.ShiftOrigin(newOrigin)
}