From 4fef52df3fb53da89ff0baf1462e21f4b63f0bcd Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 20 Oct 2024 02:34:59 +0800 Subject: [PATCH] Update projects/1.21/assets/rar-compat/rarcompat/lang/zh_cn.json --- projects/1.21/assets/rar-compat/rarcompat/lang/zh_cn.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.21/assets/rar-compat/rarcompat/lang/zh_cn.json b/projects/1.21/assets/rar-compat/rarcompat/lang/zh_cn.json index 6ef378bec230..c144e924c288 100644 --- a/projects/1.21/assets/rar-compat/rarcompat/lang/zh_cn.json +++ b/projects/1.21/assets/rar-compat/rarcompat/lang/zh_cn.json @@ -42,7 +42,7 @@ "tooltip.relics.villager_hat.ability.discount.stat.multiplier.value": "%1$s%%", "tooltip.relics.superstitious_hat.description": "增加被击杀生物的战利品掉落。", - "tooltip.relics.superstitious_hat.ability.looting": "大批战利品", + "tooltip.relics.superstitious_hat.ability.looting": "大肆抢夺", "tooltip.relics.superstitious_hat.ability.looting.description": "有概率在击杀生物时额外附带一级的抢夺。若触发成功,则会再次尝试触发以再附带一级抢夺。此流程会持续到触发失败,之后将所有附加的等级加和计算。", "tooltip.relics.superstitious_hat.ability.looting.stat.chance.title": "触发概率:", "tooltip.relics.superstitious_hat.ability.looting.stat.chance.value": "%1$s%%",