diff --git a/projects/1.21-fabric/assets/ars-elixirum/elixirum/README.md b/projects/1.21-fabric/assets/ars-elixirum/elixirum/README.md new file mode 100644 index 000000000000..4c22718ec997 --- /dev/null +++ b/projects/1.21-fabric/assets/ars-elixirum/elixirum/README.md @@ -0,0 +1 @@ +[见主文档](/projects/1.21/assets/ars-elixirum-neoforge/elixirum) \ No newline at end of file diff --git a/projects/1.21-fabric/assets/ars-elixirum/elixirum/lang/en_us.json b/projects/1.21-fabric/assets/ars-elixirum/elixirum/lang/en_us.json new file mode 100644 index 000000000000..38d183beea90 --- /dev/null +++ b/projects/1.21-fabric/assets/ars-elixirum/elixirum/lang/en_us.json @@ -0,0 +1,286 @@ +{ + "affix.elixirum.absolute": "%s%% weight to all effects", + "affix.elixirum.defensive": "%s%% weight to defensive effects", + "affix.elixirum.diminishing": "%s%% weight to diminishing effects", + "affix.elixirum.enhancing": "%s%% weight to enhancing effects", + "affix.elixirum.next": "%s%% weight to next ingredient", + "affix.elixirum.offensive": "%s%% weight to offensive effects", + "affix.elixirum.previous": "%s%% weight to previous ingredient", + "attribute.elixirum.potion_immunity": "Potion Immunity", + "attribute.elixirum.potion_mastery": "Potion Mastery", + "block.elixirum.glass_cauldron": "Glass Cauldron", + "block.elixirum.potion_shelf": "Potion Shelf", + "category.elixirum": "Ars Elixirum", + "commands.elixirum.essence.failed.already_empty": "%s has no properties", + "commands.elixirum.essence.failed.already_exists": "%s already has essence %s (x%s)", + "commands.elixirum.essence.failed.no_essence": "%s has no essence %s", + "commands.elixirum.essence.failed.no_essences": "%s has no essences", + "commands.elixirum.essence.failed.nothing_to_change": "Nothing to change for %s", + "commands.elixirum.essence.success.clear": "Removed all properties from %s", + "commands.elixirum.essence.success.discover": "%s discovered %s essences", + "commands.elixirum.essence.success.forget": "%s forgot %s essences", + "commands.elixirum.essence.success.remove": "Removed essence %s from %s", + "commands.elixirum.essence.success.set": "Applied essence %s (x%s) to %s", + "effect.elixirum.grow": "Grow", + "effect.elixirum.shrink": "Shrink", + "effect_prefix.elixirum.absorption_assimilating": "Assimilating", + "effect_prefix.elixirum.absorption_devouring": "Devouring", + "effect_prefix.elixirum.absorption_ingesting": "Ingesting", + "effect_prefix.elixirum.absorption_suctioning": "Suctioning", + "effect_prefix.elixirum.absorption_swallowing": "Swallowing", + "effect_prefix.elixirum.blindness_hazy": "Hazy", + "effect_prefix.elixirum.blindness_myopic": "Myopic", + "effect_prefix.elixirum.blindness_obscured": "Obscured", + "effect_prefix.elixirum.blindness_sightless": "Sightless", + "effect_prefix.elixirum.blindness_squinted": "Squinted", + "effect_prefix.elixirum.fire_resistance_blaze_defying": "Blaze-Defying", + "effect_prefix.elixirum.fire_resistance_cindersafe": "Cindersafe", + "effect_prefix.elixirum.fire_resistance_fireproof": "Fireproof", + "effect_prefix.elixirum.fire_resistance_flame_retardant": "Flame-Retardant", + "effect_prefix.elixirum.fire_resistance_heat_resistant": "Heat-Resistant", + "effect_prefix.elixirum.glowing_brilliant": "Brilliant", + "effect_prefix.elixirum.glowing_fluorescent": "Fluorescent", + "effect_prefix.elixirum.glowing_glistening": "Glistening", + "effect_prefix.elixirum.glowing_luminous": "Luminous", + "effect_prefix.elixirum.glowing_radiant": "Radiant", + "effect_prefix.elixirum.haste_frantic": "Frantic", + "effect_prefix.elixirum.haste_frenzied": "Frenzied", + "effect_prefix.elixirum.haste_rapid_fire": "Rapid-Fire", + "effect_prefix.elixirum.haste_turbocharged": "Turbocharged", + "effect_prefix.elixirum.haste_zealous": "Zealous", + "effect_prefix.elixirum.health_boost_energizing": "Energizing", + "effect_prefix.elixirum.health_boost_fortifying": "Fortifying", + "effect_prefix.elixirum.health_boost_invigorating": "Invigorating", + "effect_prefix.elixirum.health_boost_rejuvenating": "Rejuvenating", + "effect_prefix.elixirum.health_boost_revitalizing": "Revitalizing", + "effect_prefix.elixirum.hunger_devouring": "Devouring", + "effect_prefix.elixirum.hunger_gluttonous": "Gluttonous", + "effect_prefix.elixirum.hunger_insatiable": "Insatiable", + "effect_prefix.elixirum.hunger_large_mouth": "Large-Mouth", + "effect_prefix.elixirum.hunger_voracious": "Voracious", + "effect_prefix.elixirum.instant_damage_doomed": "Doomed", + "effect_prefix.elixirum.instant_damage_grim": "Grim", + "effect_prefix.elixirum.instant_damage_lethal": "Lethal", + "effect_prefix.elixirum.instant_damage_mortal": "Mortal", + "effect_prefix.elixirum.instant_damage_terminal": "Terminal", + "effect_prefix.elixirum.instant_health_nurturing": "Nurturing", + "effect_prefix.elixirum.instant_health_rejuvenating": "Rejuvenating", + "effect_prefix.elixirum.instant_health_restorative": "Restorative", + "effect_prefix.elixirum.instant_health_revitalizing": "Revitalizing", + "effect_prefix.elixirum.instant_health_soothing": "Soothing", + "effect_prefix.elixirum.invisibility_ghostly": "Ghostly", + "effect_prefix.elixirum.invisibility_invisible": "Invisible", + "effect_prefix.elixirum.invisibility_shadowy": "Shadowy", + "effect_prefix.elixirum.invisibility_unseen": "Unseen", + "effect_prefix.elixirum.invisibility_veiled": "Veiled", + "effect_prefix.elixirum.jump_boost_aerodynamic": "Aerodynamic", + "effect_prefix.elixirum.jump_boost_bouncy": "Bouncy", + "effect_prefix.elixirum.jump_boost_frolicking": "Frolicking", + "effect_prefix.elixirum.jump_boost_sprightly": "Sprightly", + "effect_prefix.elixirum.jump_boost_vaulting": "Vaulting", + "effect_prefix.elixirum.levitation_buoyant": "Buoyant", + "effect_prefix.elixirum.levitation_ethereal": "Ethereal", + "effect_prefix.elixirum.levitation_floating": "Floating", + "effect_prefix.elixirum.levitation_suspended": "Suspended", + "effect_prefix.elixirum.levitation_weightless": "Weightless", + "effect_prefix.elixirum.luck_favorable": "Favorable", + "effect_prefix.elixirum.luck_fortunate": "Fortunate", + "effect_prefix.elixirum.luck_full_of_fate": "Full of Fate", + "effect_prefix.elixirum.luck_lucky": "Lucky", + "effect_prefix.elixirum.luck_serendipitous": "Serendipitous", + "effect_prefix.elixirum.mining_fatigue_bureaucratic": "Bureaucratic", + "effect_prefix.elixirum.mining_fatigue_cumbersome": "Cumbersome", + "effect_prefix.elixirum.mining_fatigue_dilly_dallying": "Dilly-Dallying", + "effect_prefix.elixirum.mining_fatigue_dreary": "Dreary", + "effect_prefix.elixirum.mining_fatigue_heavy_handed": "Heavy-Handed", + "effect_prefix.elixirum.nausea_giddy": "Giddy", + "effect_prefix.elixirum.nausea_nauseating": "Nauseating", + "effect_prefix.elixirum.nausea_queasy": "Queasy", + "effect_prefix.elixirum.nausea_sickening": "Sickening", + "effect_prefix.elixirum.nausea_stale": "Stale", + "effect_prefix.elixirum.night_vision_dark_adapted": "Dark-Adapted", + "effect_prefix.elixirum.night_vision_gloom_seeker": "Gloom-Seeker", + "effect_prefix.elixirum.night_vision_nocturnal": "Nocturnal", + "effect_prefix.elixirum.night_vision_shadow_seeing": "Shadow-Seeing", + "effect_prefix.elixirum.night_vision_twilight_sensitive": "Twilight-Sensitive", + "effect_prefix.elixirum.poison_foul": "Foul", + "effect_prefix.elixirum.poison_nasty": "Nasty", + "effect_prefix.elixirum.poison_smelly": "Smelly", + "effect_prefix.elixirum.poison_toxic": "Toxic", + "effect_prefix.elixirum.poison_venomous": "Venomous", + "effect_prefix.elixirum.regeneration_invigorating": "Invigorating", + "effect_prefix.elixirum.regeneration_rapid": "Rapid", + "effect_prefix.elixirum.regeneration_restorative": "Restorative", + "effect_prefix.elixirum.regeneration_self_sustaining": "Self-Sustaining", + "effect_prefix.elixirum.regeneration_vibrant": "Vibrant", + "effect_prefix.elixirum.resistance_resilient": "Resilient", + "effect_prefix.elixirum.resistance_robust": "Robust", + "effect_prefix.elixirum.resistance_steadfast": "Steadfast", + "effect_prefix.elixirum.resistance_tenacious": "Tenacious", + "effect_prefix.elixirum.resistance_unyielding": "Unyielding", + "effect_prefix.elixirum.saturation_full_bellied": "Full-Bellied", + "effect_prefix.elixirum.saturation_gorged": "Gorged", + "effect_prefix.elixirum.saturation_overindulgent": "Overindulgent", + "effect_prefix.elixirum.saturation_sated": "Sated", + "effect_prefix.elixirum.saturation_stuffed": "Stuffed", + "effect_prefix.elixirum.slow_falling_airy": "Airy", + "effect_prefix.elixirum.slow_falling_bubbly": "Bubbly", + "effect_prefix.elixirum.slow_falling_cottony": "Cottony", + "effect_prefix.elixirum.slow_falling_fluffy": "Fluffy", + "effect_prefix.elixirum.slow_falling_gossamer": "Gossamer", + "effect_prefix.elixirum.slowness_dawdling": "Dawdling", + "effect_prefix.elixirum.slowness_lethargic": "Lethargic", + "effect_prefix.elixirum.slowness_plodding": "Plodding", + "effect_prefix.elixirum.slowness_sluggish": "Sluggish", + "effect_prefix.elixirum.slowness_soggy": "Soggy", + "effect_prefix.elixirum.speed_fleet_footed": "Fleet-Footed", + "effect_prefix.elixirum.speed_quick": "Quick", + "effect_prefix.elixirum.speed_swift": "Swift", + "effect_prefix.elixirum.speed_zippy": "Zippy", + "effect_prefix.elixirum.speed_zooming": "Zooming", + "effect_prefix.elixirum.strength_annihilating": "Annihilating", + "effect_prefix.elixirum.strength_cataclysmic": "Cataclysmic", + "effect_prefix.elixirum.strength_devastating": "Devastating", + "effect_prefix.elixirum.strength_punishing": "Punishing", + "effect_prefix.elixirum.strength_raging": "Raging", + "effect_prefix.elixirum.unluck_accursed": "Accursed", + "effect_prefix.elixirum.unluck_fateful": "Fateful", + "effect_prefix.elixirum.unluck_mishap_prone": "Mishap-Prone", + "effect_prefix.elixirum.unluck_unfortunate": "Unfortunate", + "effect_prefix.elixirum.unluck_unlucky": "Unlucky", + "effect_prefix.elixirum.water_breathing_aquatic": "Aquatic", + "effect_prefix.elixirum.water_breathing_gills_enabled": "Gills-Enabled", + "effect_prefix.elixirum.water_breathing_hydro_activated": "Hydro-Activated", + "effect_prefix.elixirum.water_breathing_liquid_breathing": "Liquid-Breathing", + "effect_prefix.elixirum.water_breathing_submarine": "Submarine", + "effect_prefix.elixirum.weakness_diminished": "Diminished", + "effect_prefix.elixirum.weakness_feeble": "Feeble", + "effect_prefix.elixirum.weakness_fragile": "Fragile", + "effect_prefix.elixirum.weakness_stunted": "Stunted", + "effect_prefix.elixirum.weakness_waning": "Waning", + "effect_prefix.elixirum.wither_desiccated": "Desiccated", + "effect_prefix.elixirum.wither_drought_stricken": "Drought-Stricken", + "effect_prefix.elixirum.wither_parched": "Parched", + "effect_prefix.elixirum.wither_shriveled": "Shriveled", + "effect_prefix.elixirum.wither_withered": "Withered", + "elixir.collapsed.pale": "+%s Pale Effects", + "elixir.collapsed.weak": "+%s Weak Effects", + "elixir.compound_name": "%s %s of %s", + "elixir.status.instantenous": "Instantenous", + "elixir.status.pale": "Pale", + "elixir.status.weak": "Weak", + "elixir.tier.cloudy": "Cloudy", + "elixir.tier.grand": "Grand", + "elixir.tier.intense": "Intense", + "elixir.tier.legendary": "Legendary", + "elixir.tier.minor": "Minor", + "elixir.tier.moderate": "Moderate", + "elixir.tier.pale": "Pale", + "elixir.tier.supreme": "Supreme", + "elixir.tier.weak": "Weak", + "elixirum.alchemy_properties.affix": " %s", + "elixirum.alchemy_properties.essence": " x%s %s", + "elixirum.alchemy_properties.title": "Alchemy Properties:", + "elixirum.alchemy_properties.unknown": " ???", + "elixirum.compendium.affixes": "Affixes", + "elixirum.compendium.affixes.note_1": "You can see affixes in the ingredient description using Alchemist Eye, but only if you've already discovered all the essences of that ingredient.", + "elixirum.compendium.affixes.text_1": "Affixes are powerful additional properties of ingredients. There are many different types of affixes that provide a percentage bonus to all essences, essences of a specific type, or essences of neighboring ingredients. Affixes that affect neighboring ingredients are the most common, so you should pay attention to them when choosing the order of ingredients for your elixir.", + "elixirum.compendium.all_essences": "All Essences", + "elixirum.compendium.contribution": "Contribution", + "elixirum.compendium.creating_elixir": "Creating Elixir", + "elixirum.compendium.creating_elixir.step_1": "Place the Glass Cauldron over a heat source (campfire, magma, etc.).", + "elixirum.compendium.creating_elixir.step_2": "Fill the cauldron with water and wait for it to boil completely.", + "elixirum.compendium.creating_elixir.step_3": "Add your ingredients one by one. The order of adding ingredients is important and affects the properties of the elixir, but since you haven't discovered the properties of the ingredients yet, you won't be able to get the most out of them, so just add them in a random order.", + "elixirum.compendium.creating_elixir.step_4": "Scoop the elixir into an empty bottle and use it. You might get something useful or poisonous, if you're lucky enough to use a good set of ingredients.", + "elixirum.compendium.creating_elixir.step_5": "If you want to empty the cauldron without creating an elixir, simply use the empty bucket on it.", + "elixirum.compendium.creating_elixir.text_1": "To craft your first elixir, you will only need a Glass Cauldron, a Bucket of Water, a few unique ingredients and a Glass Bottle.", + "elixirum.compendium.creating_elixir.text_2": "So, you've crafted your first elixir, and most likely it has a brownish color and some weak or pale effects. This is just the beginning of your alchemist's journey, and to brew truly legendary elixirs, you need to discover the properties of the ingredients and develop the best sequence based on their properties. Unleash the true power of magical alchemy upon this world!", + "elixirum.compendium.discovering_essences": "Discovering Essences", + "elixirum.compendium.discovering_essences.note_1": "If after the above process, the ingredient description still shows '???' at the end of the list, it means there are still essences in the ingredient that you haven't discovered, and you should repeat the process.", + "elixirum.compendium.discovering_essences.step_1": "Place the Blaze Powder in the Brewing Stand as fuel.", + "elixirum.compendium.discovering_essences.step_2": "Place three Bottles, which will serve as containers for the essences.", + "elixirum.compendium.discovering_essences.step_3": "Finally, place the ingredient and wait for the brewing process to complete.", + "elixirum.compendium.discovering_essences.text_1": "By default, when wearing the Alchemist Eye, you'll only be able to see if essences are present in an ingredient, not the exact list of essences and their weights. To thoroughly examine an ingredient's properties, you'll need a Brewing Stand, the ingredient to discover, Blaze Powder, and a few Glass Bottles.", + "elixirum.compendium.discovering_essences.text_2": "Once brewing is finished, the ingredient will be broken down into its constituent essences. If the ingredient had more than 3 essences, you'll only receive 3 random ones. After collecting the essence bottles from the brewing stand, the ingredient's description will change to display the exact weight of those essences in the future – allowing you to make more informed decisions when choosing ingredients for your elixirs!", + "elixirum.compendium.essences_and_ingredients": "Essences & Ingredients", + "elixirum.compendium.essences_and_ingredients.note_1": "To determine if an item contains any essences without having to try to toss it into the cauldron, you can use the Alchemist Eye. If the item's description displays a section with alchemical properties, then that item can become an ingredient!", + "elixirum.compendium.essences_and_ingredients.text_1": "Any item can be used as an ingredient for an elixir, provided it contains any essences. Essences are effects in their raw form. Each essence in an ingredient has a weight value, and the sum of the weight of identical essences in the finished elixir determines the amplifier and duration of the final effect.", + "elixirum.compendium.essences_and_ingredients.text_2": "Elixir Ingredient Tips:\n - You can only use up to 9 ingredients in an elixir.\n - Don't bother adding the same ingredient twice! It won't do anything.", + "elixirum.compendium.introduction": "Introduction", + "elixirum.compendium.introduction.note_1": "While you can still find ordinary potions as rare loot, crafting them the conventional way is no longer possible.", + "elixirum.compendium.introduction.text_1": "Ars Elixirum is the ultimate extension of potion crafting, applications, and diversity. Through exploration and experimentation, you can create your own recipes to craft Elixirs - powerful replacements for potions - and save and customize them.", + "elixirum.discovered_essences": "You have discovered %s of %s essences, distributed among %s ingredients.", + "elixirum.elixir_cap.amethyst": "Amethyst", + "elixirum.elixir_cap.blue_wood": "Blue Wood", + "elixirum.elixir_cap.crown": "Crown", + "elixirum.elixir_cap.emerald": "Emerald", + "elixirum.elixir_cap.forged": "Forged", + "elixirum.elixir_cap.glass": "Glass", + "elixirum.elixir_cap.heart": "Heart", + "elixirum.elixir_cap.holy": "Holy", + "elixirum.elixir_cap.lid": "Lid", + "elixirum.elixir_cap.moon": "Moon", + "elixirum.elixir_cap.open": "Open", + "elixirum.elixir_cap.pin": "Pin", + "elixirum.elixir_cap.pipette": "Pipette", + "elixirum.elixir_cap.screw_cap": "Screw Cap", + "elixirum.elixir_cap.skull": "Skull", + "elixirum.elixir_cap.spray": "Spray", + "elixirum.elixir_cap.wither": "Wither", + "elixirum.elixir_cap.wood": "Wood", + "elixirum.elixir_shape.bottle_1": "Bottle 1", + "elixirum.elixir_shape.bottle_2": "Bottle 2", + "elixirum.elixir_shape.bottle_3": "Bottle 3", + "elixirum.elixir_shape.bottle_4": "Bottle 4", + "elixirum.elixir_shape.bottle_5": "Bottle 5", + "elixirum.elixir_shape.bottle_6": "Bottle 6", + "elixirum.elixir_shape.bubble": "Bubble", + "elixirum.elixir_shape.flask_1": "Flask 1", + "elixirum.elixir_shape.flask_2": "Flask 2", + "elixirum.elixir_shape.flask_3": "Flask 3", + "elixirum.elixir_shape.flask_4": "Flask 4", + "elixirum.elixir_shape.flask_5": "Flask 5", + "elixirum.elixir_shape.flask_6": "Flask 6", + "elixirum.elixir_shape.heart": "Heart", + "elixirum.elixir_shape.skull": "Skull", + "elixirum.elixir_shape.star_1": "Star 1", + "elixirum.elixir_shape.star_2": "Star 2", + "elixirum.elixir_shape.tube": "Tube", + "elixirum.essence_category.defensive": "Defensive", + "elixirum.essence_category.diminishing": "Diminishing", + "elixirum.essence_category.enhancing": "Enhancing", + "elixirum.essence_category.none": "None", + "elixirum.essence_category.offensive": "Offensive", + "elixirum.essence_description.category": " Category: %s", + "elixirum.essence_description.max_amplifier": " Max Amplifier: %s", + "elixirum.essence_description.max_duration": " Max Duration: %s", + "elixirum.essence_description.pale_if": "Pale if less than %s ingredients are used.", + "elixirum.essence_description.weak_if": "Weak if quality is less than %s.", + "elixirum.extract.essence": "x%s %s", + "elixirum.extract.source": "Extracted from %s", + "elixirum.functionality_tip": "The functionality of this block has been modified by Ars Elixirum. For more detailed information, click on this icon or the [%s] key during the game.", + "elixirum.style.locked": "Discover %s more essences to unlock.", + "entity.elixirum.thrown_elixir": "Thrown Elixir", + "item.elixirum.alchemist_eye": "Alchemist Eye", + "item.elixirum.elixir": "Elixir", + "item.elixirum.extract": "Extract", + "item.elixirum.splash_elixir": "Splash Elixir", + "item.elixirum.witch_totem_of_undying": "Witch Totem of Undying", + "itemGroup.elixirum_extracts": "Ars Elixirum: Extracts", + "itemGroup.elixirum_generic": "Ars Elixirum", + "key.elixirum.menu": "Open Menu", + "potion.potency.10": "X", + "potion.potency.11": "XI", + "potion.potency.12": "XII", + "potion.potency.13": "XIII", + "potion.potency.14": "XIV", + "potion.potency.15": "XV", + "potion.potency.16": "XVI", + "potion.potency.17": "XVII", + "potion.potency.18": "XVIII", + "potion.potency.19": "XX", + "potion.potency.6": "VI", + "potion.potency.7": "VII", + "potion.potency.8": "VIII", + "potion.potency.9": "IX" +} \ No newline at end of file diff --git a/projects/1.21-fabric/assets/ars-elixirum/elixirum/packer-policy.json b/projects/1.21-fabric/assets/ars-elixirum/elixirum/packer-policy.json new file mode 100644 index 000000000000..9f249fc10f5e --- /dev/null +++ b/projects/1.21-fabric/assets/ars-elixirum/elixirum/packer-policy.json @@ -0,0 +1,7 @@ +[ + { + "type": "indirect", + "destType": "json", + "source": "projects/1.21/assets/ars-elixirum-neoforge/elixirum" + } +] \ No newline at end of file diff --git a/projects/1.21/assets/ars-elixirum-forge/elixirum/README.md b/projects/1.21/assets/ars-elixirum-forge/elixirum/README.md new file mode 100644 index 000000000000..4c22718ec997 --- /dev/null +++ b/projects/1.21/assets/ars-elixirum-forge/elixirum/README.md @@ -0,0 +1 @@ +[见主文档](/projects/1.21/assets/ars-elixirum-neoforge/elixirum) \ No newline at end of file diff --git a/projects/1.21/assets/ars-elixirum-forge/elixirum/lang/en_us.json b/projects/1.21/assets/ars-elixirum-forge/elixirum/lang/en_us.json new file mode 100644 index 000000000000..38d183beea90 --- /dev/null +++ b/projects/1.21/assets/ars-elixirum-forge/elixirum/lang/en_us.json @@ -0,0 +1,286 @@ +{ + "affix.elixirum.absolute": "%s%% weight to all effects", + "affix.elixirum.defensive": "%s%% weight to defensive effects", + "affix.elixirum.diminishing": "%s%% weight to diminishing effects", + "affix.elixirum.enhancing": "%s%% weight to enhancing effects", + "affix.elixirum.next": "%s%% weight to next ingredient", + "affix.elixirum.offensive": "%s%% weight to offensive effects", + "affix.elixirum.previous": "%s%% weight to previous ingredient", + "attribute.elixirum.potion_immunity": "Potion Immunity", + "attribute.elixirum.potion_mastery": "Potion Mastery", + "block.elixirum.glass_cauldron": "Glass Cauldron", + "block.elixirum.potion_shelf": "Potion Shelf", + "category.elixirum": "Ars Elixirum", + "commands.elixirum.essence.failed.already_empty": "%s has no properties", + "commands.elixirum.essence.failed.already_exists": "%s already has essence %s (x%s)", + "commands.elixirum.essence.failed.no_essence": "%s has no essence %s", + "commands.elixirum.essence.failed.no_essences": "%s has no essences", + "commands.elixirum.essence.failed.nothing_to_change": "Nothing to change for %s", + "commands.elixirum.essence.success.clear": "Removed all properties from %s", + "commands.elixirum.essence.success.discover": "%s discovered %s essences", + "commands.elixirum.essence.success.forget": "%s forgot %s essences", + "commands.elixirum.essence.success.remove": "Removed essence %s from %s", + "commands.elixirum.essence.success.set": "Applied essence %s (x%s) to %s", + "effect.elixirum.grow": "Grow", + "effect.elixirum.shrink": "Shrink", + "effect_prefix.elixirum.absorption_assimilating": "Assimilating", + "effect_prefix.elixirum.absorption_devouring": "Devouring", + "effect_prefix.elixirum.absorption_ingesting": "Ingesting", + "effect_prefix.elixirum.absorption_suctioning": "Suctioning", + "effect_prefix.elixirum.absorption_swallowing": "Swallowing", + "effect_prefix.elixirum.blindness_hazy": "Hazy", + "effect_prefix.elixirum.blindness_myopic": "Myopic", + "effect_prefix.elixirum.blindness_obscured": "Obscured", + "effect_prefix.elixirum.blindness_sightless": "Sightless", + "effect_prefix.elixirum.blindness_squinted": "Squinted", + "effect_prefix.elixirum.fire_resistance_blaze_defying": "Blaze-Defying", + "effect_prefix.elixirum.fire_resistance_cindersafe": "Cindersafe", + "effect_prefix.elixirum.fire_resistance_fireproof": "Fireproof", + "effect_prefix.elixirum.fire_resistance_flame_retardant": "Flame-Retardant", + "effect_prefix.elixirum.fire_resistance_heat_resistant": "Heat-Resistant", + "effect_prefix.elixirum.glowing_brilliant": "Brilliant", + "effect_prefix.elixirum.glowing_fluorescent": "Fluorescent", + "effect_prefix.elixirum.glowing_glistening": "Glistening", + "effect_prefix.elixirum.glowing_luminous": "Luminous", + "effect_prefix.elixirum.glowing_radiant": "Radiant", + "effect_prefix.elixirum.haste_frantic": "Frantic", + "effect_prefix.elixirum.haste_frenzied": "Frenzied", + "effect_prefix.elixirum.haste_rapid_fire": "Rapid-Fire", + "effect_prefix.elixirum.haste_turbocharged": "Turbocharged", + "effect_prefix.elixirum.haste_zealous": "Zealous", + "effect_prefix.elixirum.health_boost_energizing": "Energizing", + "effect_prefix.elixirum.health_boost_fortifying": "Fortifying", + "effect_prefix.elixirum.health_boost_invigorating": "Invigorating", + "effect_prefix.elixirum.health_boost_rejuvenating": "Rejuvenating", + "effect_prefix.elixirum.health_boost_revitalizing": "Revitalizing", + "effect_prefix.elixirum.hunger_devouring": "Devouring", + "effect_prefix.elixirum.hunger_gluttonous": "Gluttonous", + "effect_prefix.elixirum.hunger_insatiable": "Insatiable", + "effect_prefix.elixirum.hunger_large_mouth": "Large-Mouth", + "effect_prefix.elixirum.hunger_voracious": "Voracious", + "effect_prefix.elixirum.instant_damage_doomed": "Doomed", + "effect_prefix.elixirum.instant_damage_grim": "Grim", + "effect_prefix.elixirum.instant_damage_lethal": "Lethal", + "effect_prefix.elixirum.instant_damage_mortal": "Mortal", + "effect_prefix.elixirum.instant_damage_terminal": "Terminal", + "effect_prefix.elixirum.instant_health_nurturing": "Nurturing", + "effect_prefix.elixirum.instant_health_rejuvenating": "Rejuvenating", + "effect_prefix.elixirum.instant_health_restorative": "Restorative", + "effect_prefix.elixirum.instant_health_revitalizing": "Revitalizing", + "effect_prefix.elixirum.instant_health_soothing": "Soothing", + "effect_prefix.elixirum.invisibility_ghostly": "Ghostly", + "effect_prefix.elixirum.invisibility_invisible": "Invisible", + "effect_prefix.elixirum.invisibility_shadowy": "Shadowy", + "effect_prefix.elixirum.invisibility_unseen": "Unseen", + "effect_prefix.elixirum.invisibility_veiled": "Veiled", + "effect_prefix.elixirum.jump_boost_aerodynamic": "Aerodynamic", + "effect_prefix.elixirum.jump_boost_bouncy": "Bouncy", + "effect_prefix.elixirum.jump_boost_frolicking": "Frolicking", + "effect_prefix.elixirum.jump_boost_sprightly": "Sprightly", + "effect_prefix.elixirum.jump_boost_vaulting": "Vaulting", + "effect_prefix.elixirum.levitation_buoyant": "Buoyant", + "effect_prefix.elixirum.levitation_ethereal": "Ethereal", + "effect_prefix.elixirum.levitation_floating": "Floating", + "effect_prefix.elixirum.levitation_suspended": "Suspended", + "effect_prefix.elixirum.levitation_weightless": "Weightless", + "effect_prefix.elixirum.luck_favorable": "Favorable", + "effect_prefix.elixirum.luck_fortunate": "Fortunate", + "effect_prefix.elixirum.luck_full_of_fate": "Full of Fate", + "effect_prefix.elixirum.luck_lucky": "Lucky", + "effect_prefix.elixirum.luck_serendipitous": "Serendipitous", + "effect_prefix.elixirum.mining_fatigue_bureaucratic": "Bureaucratic", + "effect_prefix.elixirum.mining_fatigue_cumbersome": "Cumbersome", + "effect_prefix.elixirum.mining_fatigue_dilly_dallying": "Dilly-Dallying", + "effect_prefix.elixirum.mining_fatigue_dreary": "Dreary", + "effect_prefix.elixirum.mining_fatigue_heavy_handed": "Heavy-Handed", + "effect_prefix.elixirum.nausea_giddy": "Giddy", + "effect_prefix.elixirum.nausea_nauseating": "Nauseating", + "effect_prefix.elixirum.nausea_queasy": "Queasy", + "effect_prefix.elixirum.nausea_sickening": "Sickening", + "effect_prefix.elixirum.nausea_stale": "Stale", + "effect_prefix.elixirum.night_vision_dark_adapted": "Dark-Adapted", + "effect_prefix.elixirum.night_vision_gloom_seeker": "Gloom-Seeker", + "effect_prefix.elixirum.night_vision_nocturnal": "Nocturnal", + "effect_prefix.elixirum.night_vision_shadow_seeing": "Shadow-Seeing", + "effect_prefix.elixirum.night_vision_twilight_sensitive": "Twilight-Sensitive", + "effect_prefix.elixirum.poison_foul": "Foul", + "effect_prefix.elixirum.poison_nasty": "Nasty", + "effect_prefix.elixirum.poison_smelly": "Smelly", + "effect_prefix.elixirum.poison_toxic": "Toxic", + "effect_prefix.elixirum.poison_venomous": "Venomous", + "effect_prefix.elixirum.regeneration_invigorating": "Invigorating", + "effect_prefix.elixirum.regeneration_rapid": "Rapid", + "effect_prefix.elixirum.regeneration_restorative": "Restorative", + "effect_prefix.elixirum.regeneration_self_sustaining": "Self-Sustaining", + "effect_prefix.elixirum.regeneration_vibrant": "Vibrant", + "effect_prefix.elixirum.resistance_resilient": "Resilient", + "effect_prefix.elixirum.resistance_robust": "Robust", + "effect_prefix.elixirum.resistance_steadfast": "Steadfast", + "effect_prefix.elixirum.resistance_tenacious": "Tenacious", + "effect_prefix.elixirum.resistance_unyielding": "Unyielding", + "effect_prefix.elixirum.saturation_full_bellied": "Full-Bellied", + "effect_prefix.elixirum.saturation_gorged": "Gorged", + "effect_prefix.elixirum.saturation_overindulgent": "Overindulgent", + "effect_prefix.elixirum.saturation_sated": "Sated", + "effect_prefix.elixirum.saturation_stuffed": "Stuffed", + "effect_prefix.elixirum.slow_falling_airy": "Airy", + "effect_prefix.elixirum.slow_falling_bubbly": "Bubbly", + "effect_prefix.elixirum.slow_falling_cottony": "Cottony", + "effect_prefix.elixirum.slow_falling_fluffy": "Fluffy", + "effect_prefix.elixirum.slow_falling_gossamer": "Gossamer", + "effect_prefix.elixirum.slowness_dawdling": "Dawdling", + "effect_prefix.elixirum.slowness_lethargic": "Lethargic", + "effect_prefix.elixirum.slowness_plodding": "Plodding", + "effect_prefix.elixirum.slowness_sluggish": "Sluggish", + "effect_prefix.elixirum.slowness_soggy": "Soggy", + "effect_prefix.elixirum.speed_fleet_footed": "Fleet-Footed", + "effect_prefix.elixirum.speed_quick": "Quick", + "effect_prefix.elixirum.speed_swift": "Swift", + "effect_prefix.elixirum.speed_zippy": "Zippy", + "effect_prefix.elixirum.speed_zooming": "Zooming", + "effect_prefix.elixirum.strength_annihilating": "Annihilating", + "effect_prefix.elixirum.strength_cataclysmic": "Cataclysmic", + "effect_prefix.elixirum.strength_devastating": "Devastating", + "effect_prefix.elixirum.strength_punishing": "Punishing", + "effect_prefix.elixirum.strength_raging": "Raging", + "effect_prefix.elixirum.unluck_accursed": "Accursed", + "effect_prefix.elixirum.unluck_fateful": "Fateful", + "effect_prefix.elixirum.unluck_mishap_prone": "Mishap-Prone", + "effect_prefix.elixirum.unluck_unfortunate": "Unfortunate", + "effect_prefix.elixirum.unluck_unlucky": "Unlucky", + "effect_prefix.elixirum.water_breathing_aquatic": "Aquatic", + "effect_prefix.elixirum.water_breathing_gills_enabled": "Gills-Enabled", + "effect_prefix.elixirum.water_breathing_hydro_activated": "Hydro-Activated", + "effect_prefix.elixirum.water_breathing_liquid_breathing": "Liquid-Breathing", + "effect_prefix.elixirum.water_breathing_submarine": "Submarine", + "effect_prefix.elixirum.weakness_diminished": "Diminished", + "effect_prefix.elixirum.weakness_feeble": "Feeble", + "effect_prefix.elixirum.weakness_fragile": "Fragile", + "effect_prefix.elixirum.weakness_stunted": "Stunted", + "effect_prefix.elixirum.weakness_waning": "Waning", + "effect_prefix.elixirum.wither_desiccated": "Desiccated", + "effect_prefix.elixirum.wither_drought_stricken": "Drought-Stricken", + "effect_prefix.elixirum.wither_parched": "Parched", + "effect_prefix.elixirum.wither_shriveled": "Shriveled", + "effect_prefix.elixirum.wither_withered": "Withered", + "elixir.collapsed.pale": "+%s Pale Effects", + "elixir.collapsed.weak": "+%s Weak Effects", + "elixir.compound_name": "%s %s of %s", + "elixir.status.instantenous": "Instantenous", + "elixir.status.pale": "Pale", + "elixir.status.weak": "Weak", + "elixir.tier.cloudy": "Cloudy", + "elixir.tier.grand": "Grand", + "elixir.tier.intense": "Intense", + "elixir.tier.legendary": "Legendary", + "elixir.tier.minor": "Minor", + "elixir.tier.moderate": "Moderate", + "elixir.tier.pale": "Pale", + "elixir.tier.supreme": "Supreme", + "elixir.tier.weak": "Weak", + "elixirum.alchemy_properties.affix": " %s", + "elixirum.alchemy_properties.essence": " x%s %s", + "elixirum.alchemy_properties.title": "Alchemy Properties:", + "elixirum.alchemy_properties.unknown": " ???", + "elixirum.compendium.affixes": "Affixes", + "elixirum.compendium.affixes.note_1": "You can see affixes in the ingredient description using Alchemist Eye, but only if you've already discovered all the essences of that ingredient.", + "elixirum.compendium.affixes.text_1": "Affixes are powerful additional properties of ingredients. There are many different types of affixes that provide a percentage bonus to all essences, essences of a specific type, or essences of neighboring ingredients. Affixes that affect neighboring ingredients are the most common, so you should pay attention to them when choosing the order of ingredients for your elixir.", + "elixirum.compendium.all_essences": "All Essences", + "elixirum.compendium.contribution": "Contribution", + "elixirum.compendium.creating_elixir": "Creating Elixir", + "elixirum.compendium.creating_elixir.step_1": "Place the Glass Cauldron over a heat source (campfire, magma, etc.).", + "elixirum.compendium.creating_elixir.step_2": "Fill the cauldron with water and wait for it to boil completely.", + "elixirum.compendium.creating_elixir.step_3": "Add your ingredients one by one. The order of adding ingredients is important and affects the properties of the elixir, but since you haven't discovered the properties of the ingredients yet, you won't be able to get the most out of them, so just add them in a random order.", + "elixirum.compendium.creating_elixir.step_4": "Scoop the elixir into an empty bottle and use it. You might get something useful or poisonous, if you're lucky enough to use a good set of ingredients.", + "elixirum.compendium.creating_elixir.step_5": "If you want to empty the cauldron without creating an elixir, simply use the empty bucket on it.", + "elixirum.compendium.creating_elixir.text_1": "To craft your first elixir, you will only need a Glass Cauldron, a Bucket of Water, a few unique ingredients and a Glass Bottle.", + "elixirum.compendium.creating_elixir.text_2": "So, you've crafted your first elixir, and most likely it has a brownish color and some weak or pale effects. This is just the beginning of your alchemist's journey, and to brew truly legendary elixirs, you need to discover the properties of the ingredients and develop the best sequence based on their properties. Unleash the true power of magical alchemy upon this world!", + "elixirum.compendium.discovering_essences": "Discovering Essences", + "elixirum.compendium.discovering_essences.note_1": "If after the above process, the ingredient description still shows '???' at the end of the list, it means there are still essences in the ingredient that you haven't discovered, and you should repeat the process.", + "elixirum.compendium.discovering_essences.step_1": "Place the Blaze Powder in the Brewing Stand as fuel.", + "elixirum.compendium.discovering_essences.step_2": "Place three Bottles, which will serve as containers for the essences.", + "elixirum.compendium.discovering_essences.step_3": "Finally, place the ingredient and wait for the brewing process to complete.", + "elixirum.compendium.discovering_essences.text_1": "By default, when wearing the Alchemist Eye, you'll only be able to see if essences are present in an ingredient, not the exact list of essences and their weights. To thoroughly examine an ingredient's properties, you'll need a Brewing Stand, the ingredient to discover, Blaze Powder, and a few Glass Bottles.", + "elixirum.compendium.discovering_essences.text_2": "Once brewing is finished, the ingredient will be broken down into its constituent essences. If the ingredient had more than 3 essences, you'll only receive 3 random ones. After collecting the essence bottles from the brewing stand, the ingredient's description will change to display the exact weight of those essences in the future – allowing you to make more informed decisions when choosing ingredients for your elixirs!", + "elixirum.compendium.essences_and_ingredients": "Essences & Ingredients", + "elixirum.compendium.essences_and_ingredients.note_1": "To determine if an item contains any essences without having to try to toss it into the cauldron, you can use the Alchemist Eye. If the item's description displays a section with alchemical properties, then that item can become an ingredient!", + "elixirum.compendium.essences_and_ingredients.text_1": "Any item can be used as an ingredient for an elixir, provided it contains any essences. Essences are effects in their raw form. Each essence in an ingredient has a weight value, and the sum of the weight of identical essences in the finished elixir determines the amplifier and duration of the final effect.", + "elixirum.compendium.essences_and_ingredients.text_2": "Elixir Ingredient Tips:\n - You can only use up to 9 ingredients in an elixir.\n - Don't bother adding the same ingredient twice! It won't do anything.", + "elixirum.compendium.introduction": "Introduction", + "elixirum.compendium.introduction.note_1": "While you can still find ordinary potions as rare loot, crafting them the conventional way is no longer possible.", + "elixirum.compendium.introduction.text_1": "Ars Elixirum is the ultimate extension of potion crafting, applications, and diversity. Through exploration and experimentation, you can create your own recipes to craft Elixirs - powerful replacements for potions - and save and customize them.", + "elixirum.discovered_essences": "You have discovered %s of %s essences, distributed among %s ingredients.", + "elixirum.elixir_cap.amethyst": "Amethyst", + "elixirum.elixir_cap.blue_wood": "Blue Wood", + "elixirum.elixir_cap.crown": "Crown", + "elixirum.elixir_cap.emerald": "Emerald", + "elixirum.elixir_cap.forged": "Forged", + "elixirum.elixir_cap.glass": "Glass", + "elixirum.elixir_cap.heart": "Heart", + "elixirum.elixir_cap.holy": "Holy", + "elixirum.elixir_cap.lid": "Lid", + "elixirum.elixir_cap.moon": "Moon", + "elixirum.elixir_cap.open": "Open", + "elixirum.elixir_cap.pin": "Pin", + "elixirum.elixir_cap.pipette": "Pipette", + "elixirum.elixir_cap.screw_cap": "Screw Cap", + "elixirum.elixir_cap.skull": "Skull", + "elixirum.elixir_cap.spray": "Spray", + "elixirum.elixir_cap.wither": "Wither", + "elixirum.elixir_cap.wood": "Wood", + "elixirum.elixir_shape.bottle_1": "Bottle 1", + "elixirum.elixir_shape.bottle_2": "Bottle 2", + "elixirum.elixir_shape.bottle_3": "Bottle 3", + "elixirum.elixir_shape.bottle_4": "Bottle 4", + "elixirum.elixir_shape.bottle_5": "Bottle 5", + "elixirum.elixir_shape.bottle_6": "Bottle 6", + "elixirum.elixir_shape.bubble": "Bubble", + "elixirum.elixir_shape.flask_1": "Flask 1", + "elixirum.elixir_shape.flask_2": "Flask 2", + "elixirum.elixir_shape.flask_3": "Flask 3", + "elixirum.elixir_shape.flask_4": "Flask 4", + "elixirum.elixir_shape.flask_5": "Flask 5", + "elixirum.elixir_shape.flask_6": "Flask 6", + "elixirum.elixir_shape.heart": "Heart", + "elixirum.elixir_shape.skull": "Skull", + "elixirum.elixir_shape.star_1": "Star 1", + "elixirum.elixir_shape.star_2": "Star 2", + "elixirum.elixir_shape.tube": "Tube", + "elixirum.essence_category.defensive": "Defensive", + "elixirum.essence_category.diminishing": "Diminishing", + "elixirum.essence_category.enhancing": "Enhancing", + "elixirum.essence_category.none": "None", + "elixirum.essence_category.offensive": "Offensive", + "elixirum.essence_description.category": " Category: %s", + "elixirum.essence_description.max_amplifier": " Max Amplifier: %s", + "elixirum.essence_description.max_duration": " Max Duration: %s", + "elixirum.essence_description.pale_if": "Pale if less than %s ingredients are used.", + "elixirum.essence_description.weak_if": "Weak if quality is less than %s.", + "elixirum.extract.essence": "x%s %s", + "elixirum.extract.source": "Extracted from %s", + "elixirum.functionality_tip": "The functionality of this block has been modified by Ars Elixirum. For more detailed information, click on this icon or the [%s] key during the game.", + "elixirum.style.locked": "Discover %s more essences to unlock.", + "entity.elixirum.thrown_elixir": "Thrown Elixir", + "item.elixirum.alchemist_eye": "Alchemist Eye", + "item.elixirum.elixir": "Elixir", + "item.elixirum.extract": "Extract", + "item.elixirum.splash_elixir": "Splash Elixir", + "item.elixirum.witch_totem_of_undying": "Witch Totem of Undying", + "itemGroup.elixirum_extracts": "Ars Elixirum: Extracts", + "itemGroup.elixirum_generic": "Ars Elixirum", + "key.elixirum.menu": "Open Menu", + "potion.potency.10": "X", + "potion.potency.11": "XI", + "potion.potency.12": "XII", + "potion.potency.13": "XIII", + "potion.potency.14": "XIV", + "potion.potency.15": "XV", + "potion.potency.16": "XVI", + "potion.potency.17": "XVII", + "potion.potency.18": "XVIII", + "potion.potency.19": "XX", + "potion.potency.6": "VI", + "potion.potency.7": "VII", + "potion.potency.8": "VIII", + "potion.potency.9": "IX" +} \ No newline at end of file diff --git a/projects/1.21/assets/ars-elixirum-forge/elixirum/packer-policy.json b/projects/1.21/assets/ars-elixirum-forge/elixirum/packer-policy.json new file mode 100644 index 000000000000..9f249fc10f5e --- /dev/null +++ b/projects/1.21/assets/ars-elixirum-forge/elixirum/packer-policy.json @@ -0,0 +1,7 @@ +[ + { + "type": "indirect", + "destType": "json", + "source": "projects/1.21/assets/ars-elixirum-neoforge/elixirum" + } +] \ No newline at end of file diff --git a/projects/1.21/assets/ars-elixirum-neoforge/elixirum/README.md b/projects/1.21/assets/ars-elixirum-neoforge/elixirum/README.md new file mode 100644 index 000000000000..1c5dc5d6ec7f --- /dev/null +++ b/projects/1.21/assets/ars-elixirum-neoforge/elixirum/README.md @@ -0,0 +1,18 @@ +### 总概 + +```mermaid +flowchart LR + 1211[1.21.1-neoforge] -->|indirect| 1211for[1.21.1-forge] & 1211fab[1.21.1-fabric] +``` + +``` +1.21.1-neoforge + ├── 1.21.1-fabric + └── 1.21.1-forge +``` + +### 传送区域 + +- [1.21.1-neoforge](/projects/1.21/assets/ars-elixirum-neoforge/elixirum) +- [1.21.1-forge](/projects/1.21/assets/ars-elixirum-forge/elixirum) +- [1.21.1-fabric](/projects/1.21-fabric/assets/ars-elixirum/elixirum) \ No newline at end of file diff --git a/projects/1.21/assets/ars-elixirum-neoforge/elixirum/lang/en_us.json b/projects/1.21/assets/ars-elixirum-neoforge/elixirum/lang/en_us.json new file mode 100644 index 000000000000..38d183beea90 --- /dev/null +++ b/projects/1.21/assets/ars-elixirum-neoforge/elixirum/lang/en_us.json @@ -0,0 +1,286 @@ +{ + "affix.elixirum.absolute": "%s%% weight to all effects", + "affix.elixirum.defensive": "%s%% weight to defensive effects", + "affix.elixirum.diminishing": "%s%% weight to diminishing effects", + "affix.elixirum.enhancing": "%s%% weight to enhancing effects", + "affix.elixirum.next": "%s%% weight to next ingredient", + "affix.elixirum.offensive": "%s%% weight to offensive effects", + "affix.elixirum.previous": "%s%% weight to previous ingredient", + "attribute.elixirum.potion_immunity": "Potion Immunity", + "attribute.elixirum.potion_mastery": "Potion Mastery", + "block.elixirum.glass_cauldron": "Glass Cauldron", + "block.elixirum.potion_shelf": "Potion Shelf", + "category.elixirum": "Ars Elixirum", + "commands.elixirum.essence.failed.already_empty": "%s has no properties", + "commands.elixirum.essence.failed.already_exists": "%s already has essence %s (x%s)", + "commands.elixirum.essence.failed.no_essence": "%s has no essence %s", + "commands.elixirum.essence.failed.no_essences": "%s has no essences", + "commands.elixirum.essence.failed.nothing_to_change": "Nothing to change for %s", + "commands.elixirum.essence.success.clear": "Removed all properties from %s", + "commands.elixirum.essence.success.discover": "%s discovered %s essences", + "commands.elixirum.essence.success.forget": "%s forgot %s essences", + "commands.elixirum.essence.success.remove": "Removed essence %s from %s", + "commands.elixirum.essence.success.set": "Applied essence %s (x%s) to %s", + "effect.elixirum.grow": "Grow", + "effect.elixirum.shrink": "Shrink", + "effect_prefix.elixirum.absorption_assimilating": "Assimilating", + "effect_prefix.elixirum.absorption_devouring": "Devouring", + "effect_prefix.elixirum.absorption_ingesting": "Ingesting", + "effect_prefix.elixirum.absorption_suctioning": "Suctioning", + "effect_prefix.elixirum.absorption_swallowing": "Swallowing", + "effect_prefix.elixirum.blindness_hazy": "Hazy", + "effect_prefix.elixirum.blindness_myopic": "Myopic", + "effect_prefix.elixirum.blindness_obscured": "Obscured", + "effect_prefix.elixirum.blindness_sightless": "Sightless", + "effect_prefix.elixirum.blindness_squinted": "Squinted", + "effect_prefix.elixirum.fire_resistance_blaze_defying": "Blaze-Defying", + "effect_prefix.elixirum.fire_resistance_cindersafe": "Cindersafe", + "effect_prefix.elixirum.fire_resistance_fireproof": "Fireproof", + "effect_prefix.elixirum.fire_resistance_flame_retardant": "Flame-Retardant", + "effect_prefix.elixirum.fire_resistance_heat_resistant": "Heat-Resistant", + "effect_prefix.elixirum.glowing_brilliant": "Brilliant", + "effect_prefix.elixirum.glowing_fluorescent": "Fluorescent", + "effect_prefix.elixirum.glowing_glistening": "Glistening", + "effect_prefix.elixirum.glowing_luminous": "Luminous", + "effect_prefix.elixirum.glowing_radiant": "Radiant", + "effect_prefix.elixirum.haste_frantic": "Frantic", + "effect_prefix.elixirum.haste_frenzied": "Frenzied", + "effect_prefix.elixirum.haste_rapid_fire": "Rapid-Fire", + "effect_prefix.elixirum.haste_turbocharged": "Turbocharged", + "effect_prefix.elixirum.haste_zealous": "Zealous", + "effect_prefix.elixirum.health_boost_energizing": "Energizing", + "effect_prefix.elixirum.health_boost_fortifying": "Fortifying", + "effect_prefix.elixirum.health_boost_invigorating": "Invigorating", + "effect_prefix.elixirum.health_boost_rejuvenating": "Rejuvenating", + "effect_prefix.elixirum.health_boost_revitalizing": "Revitalizing", + "effect_prefix.elixirum.hunger_devouring": "Devouring", + "effect_prefix.elixirum.hunger_gluttonous": "Gluttonous", + "effect_prefix.elixirum.hunger_insatiable": "Insatiable", + "effect_prefix.elixirum.hunger_large_mouth": "Large-Mouth", + "effect_prefix.elixirum.hunger_voracious": "Voracious", + "effect_prefix.elixirum.instant_damage_doomed": "Doomed", + "effect_prefix.elixirum.instant_damage_grim": "Grim", + "effect_prefix.elixirum.instant_damage_lethal": "Lethal", + "effect_prefix.elixirum.instant_damage_mortal": "Mortal", + "effect_prefix.elixirum.instant_damage_terminal": "Terminal", + "effect_prefix.elixirum.instant_health_nurturing": "Nurturing", + "effect_prefix.elixirum.instant_health_rejuvenating": "Rejuvenating", + "effect_prefix.elixirum.instant_health_restorative": "Restorative", + "effect_prefix.elixirum.instant_health_revitalizing": "Revitalizing", + "effect_prefix.elixirum.instant_health_soothing": "Soothing", + "effect_prefix.elixirum.invisibility_ghostly": "Ghostly", + "effect_prefix.elixirum.invisibility_invisible": "Invisible", + "effect_prefix.elixirum.invisibility_shadowy": "Shadowy", + "effect_prefix.elixirum.invisibility_unseen": "Unseen", + "effect_prefix.elixirum.invisibility_veiled": "Veiled", + "effect_prefix.elixirum.jump_boost_aerodynamic": "Aerodynamic", + "effect_prefix.elixirum.jump_boost_bouncy": "Bouncy", + "effect_prefix.elixirum.jump_boost_frolicking": "Frolicking", + "effect_prefix.elixirum.jump_boost_sprightly": "Sprightly", + "effect_prefix.elixirum.jump_boost_vaulting": "Vaulting", + "effect_prefix.elixirum.levitation_buoyant": "Buoyant", + "effect_prefix.elixirum.levitation_ethereal": "Ethereal", + "effect_prefix.elixirum.levitation_floating": "Floating", + "effect_prefix.elixirum.levitation_suspended": "Suspended", + "effect_prefix.elixirum.levitation_weightless": "Weightless", + "effect_prefix.elixirum.luck_favorable": "Favorable", + "effect_prefix.elixirum.luck_fortunate": "Fortunate", + "effect_prefix.elixirum.luck_full_of_fate": "Full of Fate", + "effect_prefix.elixirum.luck_lucky": "Lucky", + "effect_prefix.elixirum.luck_serendipitous": "Serendipitous", + "effect_prefix.elixirum.mining_fatigue_bureaucratic": "Bureaucratic", + "effect_prefix.elixirum.mining_fatigue_cumbersome": "Cumbersome", + "effect_prefix.elixirum.mining_fatigue_dilly_dallying": "Dilly-Dallying", + "effect_prefix.elixirum.mining_fatigue_dreary": "Dreary", + "effect_prefix.elixirum.mining_fatigue_heavy_handed": "Heavy-Handed", + "effect_prefix.elixirum.nausea_giddy": "Giddy", + "effect_prefix.elixirum.nausea_nauseating": "Nauseating", + "effect_prefix.elixirum.nausea_queasy": "Queasy", + "effect_prefix.elixirum.nausea_sickening": "Sickening", + "effect_prefix.elixirum.nausea_stale": "Stale", + "effect_prefix.elixirum.night_vision_dark_adapted": "Dark-Adapted", + "effect_prefix.elixirum.night_vision_gloom_seeker": "Gloom-Seeker", + "effect_prefix.elixirum.night_vision_nocturnal": "Nocturnal", + "effect_prefix.elixirum.night_vision_shadow_seeing": "Shadow-Seeing", + "effect_prefix.elixirum.night_vision_twilight_sensitive": "Twilight-Sensitive", + "effect_prefix.elixirum.poison_foul": "Foul", + "effect_prefix.elixirum.poison_nasty": "Nasty", + "effect_prefix.elixirum.poison_smelly": "Smelly", + "effect_prefix.elixirum.poison_toxic": "Toxic", + "effect_prefix.elixirum.poison_venomous": "Venomous", + "effect_prefix.elixirum.regeneration_invigorating": "Invigorating", + "effect_prefix.elixirum.regeneration_rapid": "Rapid", + "effect_prefix.elixirum.regeneration_restorative": "Restorative", + "effect_prefix.elixirum.regeneration_self_sustaining": "Self-Sustaining", + "effect_prefix.elixirum.regeneration_vibrant": "Vibrant", + "effect_prefix.elixirum.resistance_resilient": "Resilient", + "effect_prefix.elixirum.resistance_robust": "Robust", + "effect_prefix.elixirum.resistance_steadfast": "Steadfast", + "effect_prefix.elixirum.resistance_tenacious": "Tenacious", + "effect_prefix.elixirum.resistance_unyielding": "Unyielding", + "effect_prefix.elixirum.saturation_full_bellied": "Full-Bellied", + "effect_prefix.elixirum.saturation_gorged": "Gorged", + "effect_prefix.elixirum.saturation_overindulgent": "Overindulgent", + "effect_prefix.elixirum.saturation_sated": "Sated", + "effect_prefix.elixirum.saturation_stuffed": "Stuffed", + "effect_prefix.elixirum.slow_falling_airy": "Airy", + "effect_prefix.elixirum.slow_falling_bubbly": "Bubbly", + "effect_prefix.elixirum.slow_falling_cottony": "Cottony", + "effect_prefix.elixirum.slow_falling_fluffy": "Fluffy", + "effect_prefix.elixirum.slow_falling_gossamer": "Gossamer", + "effect_prefix.elixirum.slowness_dawdling": "Dawdling", + "effect_prefix.elixirum.slowness_lethargic": "Lethargic", + "effect_prefix.elixirum.slowness_plodding": "Plodding", + "effect_prefix.elixirum.slowness_sluggish": "Sluggish", + "effect_prefix.elixirum.slowness_soggy": "Soggy", + "effect_prefix.elixirum.speed_fleet_footed": "Fleet-Footed", + "effect_prefix.elixirum.speed_quick": "Quick", + "effect_prefix.elixirum.speed_swift": "Swift", + "effect_prefix.elixirum.speed_zippy": "Zippy", + "effect_prefix.elixirum.speed_zooming": "Zooming", + "effect_prefix.elixirum.strength_annihilating": "Annihilating", + "effect_prefix.elixirum.strength_cataclysmic": "Cataclysmic", + "effect_prefix.elixirum.strength_devastating": "Devastating", + "effect_prefix.elixirum.strength_punishing": "Punishing", + "effect_prefix.elixirum.strength_raging": "Raging", + "effect_prefix.elixirum.unluck_accursed": "Accursed", + "effect_prefix.elixirum.unluck_fateful": "Fateful", + "effect_prefix.elixirum.unluck_mishap_prone": "Mishap-Prone", + "effect_prefix.elixirum.unluck_unfortunate": "Unfortunate", + "effect_prefix.elixirum.unluck_unlucky": "Unlucky", + "effect_prefix.elixirum.water_breathing_aquatic": "Aquatic", + "effect_prefix.elixirum.water_breathing_gills_enabled": "Gills-Enabled", + "effect_prefix.elixirum.water_breathing_hydro_activated": "Hydro-Activated", + "effect_prefix.elixirum.water_breathing_liquid_breathing": "Liquid-Breathing", + "effect_prefix.elixirum.water_breathing_submarine": "Submarine", + "effect_prefix.elixirum.weakness_diminished": "Diminished", + "effect_prefix.elixirum.weakness_feeble": "Feeble", + "effect_prefix.elixirum.weakness_fragile": "Fragile", + "effect_prefix.elixirum.weakness_stunted": "Stunted", + "effect_prefix.elixirum.weakness_waning": "Waning", + "effect_prefix.elixirum.wither_desiccated": "Desiccated", + "effect_prefix.elixirum.wither_drought_stricken": "Drought-Stricken", + "effect_prefix.elixirum.wither_parched": "Parched", + "effect_prefix.elixirum.wither_shriveled": "Shriveled", + "effect_prefix.elixirum.wither_withered": "Withered", + "elixir.collapsed.pale": "+%s Pale Effects", + "elixir.collapsed.weak": "+%s Weak Effects", + "elixir.compound_name": "%s %s of %s", + "elixir.status.instantenous": "Instantenous", + "elixir.status.pale": "Pale", + "elixir.status.weak": "Weak", + "elixir.tier.cloudy": "Cloudy", + "elixir.tier.grand": "Grand", + "elixir.tier.intense": "Intense", + "elixir.tier.legendary": "Legendary", + "elixir.tier.minor": "Minor", + "elixir.tier.moderate": "Moderate", + "elixir.tier.pale": "Pale", + "elixir.tier.supreme": "Supreme", + "elixir.tier.weak": "Weak", + "elixirum.alchemy_properties.affix": " %s", + "elixirum.alchemy_properties.essence": " x%s %s", + "elixirum.alchemy_properties.title": "Alchemy Properties:", + "elixirum.alchemy_properties.unknown": " ???", + "elixirum.compendium.affixes": "Affixes", + "elixirum.compendium.affixes.note_1": "You can see affixes in the ingredient description using Alchemist Eye, but only if you've already discovered all the essences of that ingredient.", + "elixirum.compendium.affixes.text_1": "Affixes are powerful additional properties of ingredients. There are many different types of affixes that provide a percentage bonus to all essences, essences of a specific type, or essences of neighboring ingredients. Affixes that affect neighboring ingredients are the most common, so you should pay attention to them when choosing the order of ingredients for your elixir.", + "elixirum.compendium.all_essences": "All Essences", + "elixirum.compendium.contribution": "Contribution", + "elixirum.compendium.creating_elixir": "Creating Elixir", + "elixirum.compendium.creating_elixir.step_1": "Place the Glass Cauldron over a heat source (campfire, magma, etc.).", + "elixirum.compendium.creating_elixir.step_2": "Fill the cauldron with water and wait for it to boil completely.", + "elixirum.compendium.creating_elixir.step_3": "Add your ingredients one by one. The order of adding ingredients is important and affects the properties of the elixir, but since you haven't discovered the properties of the ingredients yet, you won't be able to get the most out of them, so just add them in a random order.", + "elixirum.compendium.creating_elixir.step_4": "Scoop the elixir into an empty bottle and use it. You might get something useful or poisonous, if you're lucky enough to use a good set of ingredients.", + "elixirum.compendium.creating_elixir.step_5": "If you want to empty the cauldron without creating an elixir, simply use the empty bucket on it.", + "elixirum.compendium.creating_elixir.text_1": "To craft your first elixir, you will only need a Glass Cauldron, a Bucket of Water, a few unique ingredients and a Glass Bottle.", + "elixirum.compendium.creating_elixir.text_2": "So, you've crafted your first elixir, and most likely it has a brownish color and some weak or pale effects. This is just the beginning of your alchemist's journey, and to brew truly legendary elixirs, you need to discover the properties of the ingredients and develop the best sequence based on their properties. Unleash the true power of magical alchemy upon this world!", + "elixirum.compendium.discovering_essences": "Discovering Essences", + "elixirum.compendium.discovering_essences.note_1": "If after the above process, the ingredient description still shows '???' at the end of the list, it means there are still essences in the ingredient that you haven't discovered, and you should repeat the process.", + "elixirum.compendium.discovering_essences.step_1": "Place the Blaze Powder in the Brewing Stand as fuel.", + "elixirum.compendium.discovering_essences.step_2": "Place three Bottles, which will serve as containers for the essences.", + "elixirum.compendium.discovering_essences.step_3": "Finally, place the ingredient and wait for the brewing process to complete.", + "elixirum.compendium.discovering_essences.text_1": "By default, when wearing the Alchemist Eye, you'll only be able to see if essences are present in an ingredient, not the exact list of essences and their weights. To thoroughly examine an ingredient's properties, you'll need a Brewing Stand, the ingredient to discover, Blaze Powder, and a few Glass Bottles.", + "elixirum.compendium.discovering_essences.text_2": "Once brewing is finished, the ingredient will be broken down into its constituent essences. If the ingredient had more than 3 essences, you'll only receive 3 random ones. After collecting the essence bottles from the brewing stand, the ingredient's description will change to display the exact weight of those essences in the future – allowing you to make more informed decisions when choosing ingredients for your elixirs!", + "elixirum.compendium.essences_and_ingredients": "Essences & Ingredients", + "elixirum.compendium.essences_and_ingredients.note_1": "To determine if an item contains any essences without having to try to toss it into the cauldron, you can use the Alchemist Eye. If the item's description displays a section with alchemical properties, then that item can become an ingredient!", + "elixirum.compendium.essences_and_ingredients.text_1": "Any item can be used as an ingredient for an elixir, provided it contains any essences. Essences are effects in their raw form. Each essence in an ingredient has a weight value, and the sum of the weight of identical essences in the finished elixir determines the amplifier and duration of the final effect.", + "elixirum.compendium.essences_and_ingredients.text_2": "Elixir Ingredient Tips:\n - You can only use up to 9 ingredients in an elixir.\n - Don't bother adding the same ingredient twice! It won't do anything.", + "elixirum.compendium.introduction": "Introduction", + "elixirum.compendium.introduction.note_1": "While you can still find ordinary potions as rare loot, crafting them the conventional way is no longer possible.", + "elixirum.compendium.introduction.text_1": "Ars Elixirum is the ultimate extension of potion crafting, applications, and diversity. Through exploration and experimentation, you can create your own recipes to craft Elixirs - powerful replacements for potions - and save and customize them.", + "elixirum.discovered_essences": "You have discovered %s of %s essences, distributed among %s ingredients.", + "elixirum.elixir_cap.amethyst": "Amethyst", + "elixirum.elixir_cap.blue_wood": "Blue Wood", + "elixirum.elixir_cap.crown": "Crown", + "elixirum.elixir_cap.emerald": "Emerald", + "elixirum.elixir_cap.forged": "Forged", + "elixirum.elixir_cap.glass": "Glass", + "elixirum.elixir_cap.heart": "Heart", + "elixirum.elixir_cap.holy": "Holy", + "elixirum.elixir_cap.lid": "Lid", + "elixirum.elixir_cap.moon": "Moon", + "elixirum.elixir_cap.open": "Open", + "elixirum.elixir_cap.pin": "Pin", + "elixirum.elixir_cap.pipette": "Pipette", + "elixirum.elixir_cap.screw_cap": "Screw Cap", + "elixirum.elixir_cap.skull": "Skull", + "elixirum.elixir_cap.spray": "Spray", + "elixirum.elixir_cap.wither": "Wither", + "elixirum.elixir_cap.wood": "Wood", + "elixirum.elixir_shape.bottle_1": "Bottle 1", + "elixirum.elixir_shape.bottle_2": "Bottle 2", + "elixirum.elixir_shape.bottle_3": "Bottle 3", + "elixirum.elixir_shape.bottle_4": "Bottle 4", + "elixirum.elixir_shape.bottle_5": "Bottle 5", + "elixirum.elixir_shape.bottle_6": "Bottle 6", + "elixirum.elixir_shape.bubble": "Bubble", + "elixirum.elixir_shape.flask_1": "Flask 1", + "elixirum.elixir_shape.flask_2": "Flask 2", + "elixirum.elixir_shape.flask_3": "Flask 3", + "elixirum.elixir_shape.flask_4": "Flask 4", + "elixirum.elixir_shape.flask_5": "Flask 5", + "elixirum.elixir_shape.flask_6": "Flask 6", + "elixirum.elixir_shape.heart": "Heart", + "elixirum.elixir_shape.skull": "Skull", + "elixirum.elixir_shape.star_1": "Star 1", + "elixirum.elixir_shape.star_2": "Star 2", + "elixirum.elixir_shape.tube": "Tube", + "elixirum.essence_category.defensive": "Defensive", + "elixirum.essence_category.diminishing": "Diminishing", + "elixirum.essence_category.enhancing": "Enhancing", + "elixirum.essence_category.none": "None", + "elixirum.essence_category.offensive": "Offensive", + "elixirum.essence_description.category": " Category: %s", + "elixirum.essence_description.max_amplifier": " Max Amplifier: %s", + "elixirum.essence_description.max_duration": " Max Duration: %s", + "elixirum.essence_description.pale_if": "Pale if less than %s ingredients are used.", + "elixirum.essence_description.weak_if": "Weak if quality is less than %s.", + "elixirum.extract.essence": "x%s %s", + "elixirum.extract.source": "Extracted from %s", + "elixirum.functionality_tip": "The functionality of this block has been modified by Ars Elixirum. For more detailed information, click on this icon or the [%s] key during the game.", + "elixirum.style.locked": "Discover %s more essences to unlock.", + "entity.elixirum.thrown_elixir": "Thrown Elixir", + "item.elixirum.alchemist_eye": "Alchemist Eye", + "item.elixirum.elixir": "Elixir", + "item.elixirum.extract": "Extract", + "item.elixirum.splash_elixir": "Splash Elixir", + "item.elixirum.witch_totem_of_undying": "Witch Totem of Undying", + "itemGroup.elixirum_extracts": "Ars Elixirum: Extracts", + "itemGroup.elixirum_generic": "Ars Elixirum", + "key.elixirum.menu": "Open Menu", + "potion.potency.10": "X", + "potion.potency.11": "XI", + "potion.potency.12": "XII", + "potion.potency.13": "XIII", + "potion.potency.14": "XIV", + "potion.potency.15": "XV", + "potion.potency.16": "XVI", + "potion.potency.17": "XVII", + "potion.potency.18": "XVIII", + "potion.potency.19": "XX", + "potion.potency.6": "VI", + "potion.potency.7": "VII", + "potion.potency.8": "VIII", + "potion.potency.9": "IX" +} \ No newline at end of file diff --git a/projects/1.21/assets/ars-elixirum-neoforge/elixirum/lang/zh_cn.json b/projects/1.21/assets/ars-elixirum-neoforge/elixirum/lang/zh_cn.json new file mode 100644 index 000000000000..93cf5473fa78 --- /dev/null +++ b/projects/1.21/assets/ars-elixirum-neoforge/elixirum/lang/zh_cn.json @@ -0,0 +1,286 @@ +{ + "affix.elixirum.absolute": "%s%% 所有效果权重", + "affix.elixirum.defensive": "%s%% 防御性效果权重", + "affix.elixirum.diminishing": "%s%% 削弱性效果权重", + "affix.elixirum.enhancing": "%s%% 增强性效果权重", + "affix.elixirum.next": "%s%% 下一原料权重", + "affix.elixirum.offensive": "%s%% 攻击性效果权重", + "affix.elixirum.previous": "%s%% 上一原料权重", + "attribute.elixirum.potion_immunity": "药水免疫", + "attribute.elixirum.potion_mastery": "药水精通", + "block.elixirum.glass_cauldron": "玻璃炼药锅", + "block.elixirum.potion_shelf": "药水架", + "category.elixirum": "Ars Elixirum", + "commands.elixirum.essence.failed.already_empty": "%s不具炼金性质", + "commands.elixirum.essence.failed.already_exists": "%s已经具有%s源质(x%s)", + "commands.elixirum.essence.failed.no_essence": "%s不具%s源质", + "commands.elixirum.essence.failed.no_essences": "%不具源质", + "commands.elixirum.essence.failed.nothing_to_change": "%s的知识无需再加改动", + "commands.elixirum.essence.success.clear": "已移除%s的所有炼金性质", + "commands.elixirum.essence.success.discover": "%s已发现%s种源质", + "commands.elixirum.essence.success.forget": "%s已遗忘%s种源质", + "commands.elixirum.essence.success.remove": "已移除%2$s的%1$s源质", + "commands.elixirum.essence.success.set": "已向%3$s加入%1$s源质(x%2$s)", + "effect.elixirum.grow": "变大", + "effect.elixirum.shrink": "缩小", + "effect_prefix.elixirum.absorption_assimilating": "同化", + "effect_prefix.elixirum.absorption_devouring": "吞噬", + "effect_prefix.elixirum.absorption_ingesting": "摄取", + "effect_prefix.elixirum.absorption_suctioning": "汲取", + "effect_prefix.elixirum.absorption_swallowing": "吞咽", + "effect_prefix.elixirum.blindness_hazy": "蒙眬", + "effect_prefix.elixirum.blindness_myopic": "近视", + "effect_prefix.elixirum.blindness_obscured": "模糊", + "effect_prefix.elixirum.blindness_sightless": "眼盲", + "effect_prefix.elixirum.blindness_squinted": "斜视", + "effect_prefix.elixirum.fire_resistance_blaze_defying": "烈焰抵御", + "effect_prefix.elixirum.fire_resistance_cindersafe": "防烬", + "effect_prefix.elixirum.fire_resistance_fireproof": "耐火", + "effect_prefix.elixirum.fire_resistance_flame_retardant": "阻燃", + "effect_prefix.elixirum.fire_resistance_heat_resistant": "耐热", + "effect_prefix.elixirum.glowing_brilliant": "辉亮", + "effect_prefix.elixirum.glowing_fluorescent": "荧亮", + "effect_prefix.elixirum.glowing_glistening": "闪烁", + "effect_prefix.elixirum.glowing_luminous": "明亮", + "effect_prefix.elixirum.glowing_radiant": "明耀", + "effect_prefix.elixirum.haste_frantic": "狂烈", + "effect_prefix.elixirum.haste_frenzied": "狂热", + "effect_prefix.elixirum.haste_rapid_fire": "速射", + "effect_prefix.elixirum.haste_turbocharged": "涡轮加速", + "effect_prefix.elixirum.haste_zealous": "热烈", + "effect_prefix.elixirum.health_boost_energizing": "充能", + "effect_prefix.elixirum.health_boost_fortifying": "强化", + "effect_prefix.elixirum.health_boost_invigorating": "精力充沛", + "effect_prefix.elixirum.health_boost_rejuvenating": "活力焕发", + "effect_prefix.elixirum.health_boost_revitalizing": "复苏", + "effect_prefix.elixirum.hunger_devouring": "吞吃", + "effect_prefix.elixirum.hunger_gluttonous": "暴食", + "effect_prefix.elixirum.hunger_insatiable": "贪嘴", + "effect_prefix.elixirum.hunger_large_mouth": "巨口", + "effect_prefix.elixirum.hunger_voracious": "饥渴", + "effect_prefix.elixirum.instant_damage_doomed": "注定毁灭", + "effect_prefix.elixirum.instant_damage_grim": "灰暗", + "effect_prefix.elixirum.instant_damage_lethal": "致命", + "effect_prefix.elixirum.instant_damage_mortal": "致死", + "effect_prefix.elixirum.instant_damage_terminal": "终结", + "effect_prefix.elixirum.instant_health_nurturing": "滋养", + "effect_prefix.elixirum.instant_health_rejuvenating": "活力焕发", + "effect_prefix.elixirum.instant_health_restorative": "康复", + "effect_prefix.elixirum.instant_health_revitalizing": "复苏", + "effect_prefix.elixirum.instant_health_soothing": "舒心", + "effect_prefix.elixirum.invisibility_ghostly": "如魂", + "effect_prefix.elixirum.invisibility_invisible": "隐形", + "effect_prefix.elixirum.invisibility_shadowy": "如影", + "effect_prefix.elixirum.invisibility_unseen": "不可视", + "effect_prefix.elixirum.invisibility_veiled": "障目", + "effect_prefix.elixirum.jump_boost_aerodynamic": "空气动力", + "effect_prefix.elixirum.jump_boost_bouncy": "弹性", + "effect_prefix.elixirum.jump_boost_frolicking": "蹦跳", + "effect_prefix.elixirum.jump_boost_sprightly": "活泼", + "effect_prefix.elixirum.jump_boost_vaulting": "高跳", + "effect_prefix.elixirum.levitation_buoyant": "漂浮", + "effect_prefix.elixirum.levitation_ethereal": "缥缈", + "effect_prefix.elixirum.levitation_floating": "悬浮", + "effect_prefix.elixirum.levitation_suspended": "悬停", + "effect_prefix.elixirum.levitation_weightless": "失重", + "effect_prefix.elixirum.luck_favorable": "顺利", + "effect_prefix.elixirum.luck_fortunate": "好运", + "effect_prefix.elixirum.luck_full_of_fate": "命助", + "effect_prefix.elixirum.luck_lucky": "走运", + "effect_prefix.elixirum.luck_serendipitous": "侥幸", + "effect_prefix.elixirum.mining_fatigue_bureaucratic": "官僚", + "effect_prefix.elixirum.mining_fatigue_cumbersome": "累赘", + "effect_prefix.elixirum.mining_fatigue_dilly_dallying": "磨蹭", + "effect_prefix.elixirum.mining_fatigue_dreary": "劳累", + "effect_prefix.elixirum.mining_fatigue_heavy_handed": "如同灌铅", + "effect_prefix.elixirum.nausea_giddy": "头昏", + "effect_prefix.elixirum.nausea_nauseating": "晕眩", + "effect_prefix.elixirum.nausea_queasy": "恶心", + "effect_prefix.elixirum.nausea_sickening": "惹病", + "effect_prefix.elixirum.nausea_stale": "陈腐", + "effect_prefix.elixirum.night_vision_dark_adapted": "夜晚适应", + "effect_prefix.elixirum.night_vision_gloom_seeker": "幽影追踪", + "effect_prefix.elixirum.night_vision_nocturnal": "夜行", + "effect_prefix.elixirum.night_vision_shadow_seeing": "目透暗影", + "effect_prefix.elixirum.night_vision_twilight_sensitive": "敏于暮光", + "effect_prefix.elixirum.poison_foul": "恶臭", + "effect_prefix.elixirum.poison_nasty": "肮脏", + "effect_prefix.elixirum.poison_smelly": "难闻", + "effect_prefix.elixirum.poison_toxic": "剧毒", + "effect_prefix.elixirum.poison_venomous": "烈毒", + "effect_prefix.elixirum.regeneration_invigorating": "精力充沛", + "effect_prefix.elixirum.regeneration_rapid": "迅疾", + "effect_prefix.elixirum.regeneration_restorative": "康复", + "effect_prefix.elixirum.regeneration_self_sustaining": "自我维持", + "effect_prefix.elixirum.regeneration_vibrant": "朝气", + "effect_prefix.elixirum.resistance_resilient": "坚忍", + "effect_prefix.elixirum.resistance_robust": "健壮", + "effect_prefix.elixirum.resistance_steadfast": "坚定", + "effect_prefix.elixirum.resistance_tenacious": "顽强", + "effect_prefix.elixirum.resistance_unyielding": "不屈", + "effect_prefix.elixirum.saturation_full_bellied": "大腹便便", + "effect_prefix.elixirum.saturation_gorged": "贪吃", + "effect_prefix.elixirum.saturation_overindulgent": "放纵饮食", + "effect_prefix.elixirum.saturation_sated": "饱足", + "effect_prefix.elixirum.saturation_stuffed": "饱腹", + "effect_prefix.elixirum.slow_falling_airy": "轻盈", + "effect_prefix.elixirum.slow_falling_bubbly": "泡浮", + "effect_prefix.elixirum.slow_falling_cottony": "棉绒", + "effect_prefix.elixirum.slow_falling_fluffy": "毛绒", + "effect_prefix.elixirum.slow_falling_gossamer": "游丝", + "effect_prefix.elixirum.slowness_dawdling": "拖延", + "effect_prefix.elixirum.slowness_lethargic": "慵懒", + "effect_prefix.elixirum.slowness_plodding": "蹒跚", + "effect_prefix.elixirum.slowness_sluggish": "迟缓", + "effect_prefix.elixirum.slowness_soggy": "湿滑", + "effect_prefix.elixirum.speed_fleet_footed": "捷足", + "effect_prefix.elixirum.speed_quick": "快速", + "effect_prefix.elixirum.speed_swift": "灵巧", + "effect_prefix.elixirum.speed_zippy": "敏捷", + "effect_prefix.elixirum.speed_zooming": "疾速", + "effect_prefix.elixirum.strength_annihilating": "高毁灭性", + "effect_prefix.elixirum.strength_cataclysmic": "如灾", + "effect_prefix.elixirum.strength_devastating": "高破坏力", + "effect_prefix.elixirum.strength_punishing": "惩戒", + "effect_prefix.elixirum.strength_raging": "暴虐", + "effect_prefix.elixirum.unluck_accursed": "受诅", + "effect_prefix.elixirum.unluck_fateful": "命定", + "effect_prefix.elixirum.unluck_mishap_prone": "厄运傍身", + "effect_prefix.elixirum.unluck_unfortunate": "不幸", + "effect_prefix.elixirum.unluck_unlucky": "倒霉", + "effect_prefix.elixirum.water_breathing_aquatic": "水生", + "effect_prefix.elixirum.water_breathing_gills_enabled": "有鳃", + "effect_prefix.elixirum.water_breathing_hydro_activated": "遇水激活", + "effect_prefix.elixirum.water_breathing_liquid_breathing": "液体呼吸", + "effect_prefix.elixirum.water_breathing_submarine": "海底", + "effect_prefix.elixirum.weakness_diminished": "削弱", + "effect_prefix.elixirum.weakness_feeble": "孱弱", + "effect_prefix.elixirum.weakness_fragile": "脆弱", + "effect_prefix.elixirum.weakness_stunted": "受碍", + "effect_prefix.elixirum.weakness_waning": "贫弱", + "effect_prefix.elixirum.wither_desiccated": "干涸", + "effect_prefix.elixirum.wither_drought_stricken": "遭旱", + "effect_prefix.elixirum.wither_parched": "枯涸", + "effect_prefix.elixirum.wither_shriveled": "枯萎", + "effect_prefix.elixirum.wither_withered": "凋敝", + "elixir.collapsed.pale": "+%s 稀淡效果", + "elixir.collapsed.weak": "+%s 微弱效果", + "elixir.compound_name": "%1$s%3$s%2$s", + "elixir.status.instantenous": "瞬时", + "elixir.status.pale": "稀淡", + "elixir.status.weak": "微弱", + "elixir.tier.cloudy": "浑浊", + "elixir.tier.grand": "卓越", + "elixir.tier.intense": "强效", + "elixir.tier.legendary": "传奇", + "elixir.tier.minor": "初级", + "elixir.tier.moderate": "中级", + "elixir.tier.pale": "稀淡", + "elixir.tier.supreme": "顶级", + "elixir.tier.weak": "弱效", + "elixirum.alchemy_properties.affix": " %s", + "elixirum.alchemy_properties.essence": " x%s %s", + "elixirum.alchemy_properties.title": "炼金性质:", + "elixirum.alchemy_properties.unknown": " ???", + "elixirum.compendium.affixes": "辅质", + "elixirum.compendium.affixes.note_1": "在发现原料的所有源质后,炼金师之眼即会在其提示文本中显示辅质。", + "elixirum.compendium.affixes.text_1": "辅质是原料的强力额外性质。辅质分为多种,有为所有源质提供百分比增益的,也有为某一种源质提供的,亦有为相邻原料提供的。影响相邻原料的辅质最常见,为灵药选定原料顺序时应当注意。", + "elixirum.compendium.all_essences": "源质类型总集", + "elixirum.compendium.contribution": "贡献", + "elixirum.compendium.creating_elixir": "制作灵药", + "elixirum.compendium.creating_elixir.step_1": "将玻璃炼药锅放在热源(营火、岩浆块等)上方。", + "elixirum.compendium.creating_elixir.step_2": "向炼药锅中注满水,等待其完全沸腾。", + "elixirum.compendium.creating_elixir.step_3": "依次加入原料。原料的加入顺序很重要,且会影响灵药的性质;但目前你还没有发现任何原料的性质,也就没法发挥出它们全部的潜能,随意加入即可。", + "elixirum.compendium.creating_elixir.step_4": "将灵药舀入空瓶,就可以使用了。如果运气不错,选择了一组不错的原料,成品可能会很实用;但成品也有可能剧毒。", + "elixirum.compendium.creating_elixir.step_5": "若仅需清空炼药锅,对其使用空铁桶即可。", + "elixirum.compendium.creating_elixir.text_1": "你的第一份灵药,需要的只是一台玻璃炼药锅、一桶水、独特原料若干、再加一个玻璃瓶而已。", + "elixirum.compendium.creating_elixir.text_2": "到此为止,你已经制成了第一份灵药,颜色大概是带点棕色,还有不少微弱和稀淡的效果。这只是炼金师的入门;要酿造出真正传奇般的灵药,探索原料性质、据此决定其顺序,这两步必不可少。向世界尽情宣告魔法炼金的真正力量吧!", + "elixirum.compendium.discovering_essences": "发现源质", + "elixirum.compendium.discovering_essences.note_1": "如在上述步骤后,原料的提示文本中列表的末尾依然显示“???”,即表示原料中还有未发现的源质,应当再次酿造。", + "elixirum.compendium.discovering_essences.step_1": "向酿造台中放入烈焰粉作为燃料。", + "elixirum.compendium.discovering_essences.step_2": "放入三个玻璃瓶,用于盛装源质。", + "elixirum.compendium.discovering_essences.step_3": "最后,放入原料,静待酿造过程完成即可。", + "elixirum.compendium.discovering_essences.text_1": "默认情况下,佩戴炼金师之眼时只能看到原料中是否存在某种源质,而无法得到完整的列表和权重。若要检验出原料的所有性质,你需要一台酿造台、用以研究的原料、烈焰粉,以及玻璃瓶若干。", + "elixirum.compendium.discovering_essences.text_2": "酿造结束后,原料会分解成各源质组分。若原料中有超过3种源质,则会在其中随机选取3种产出。取走酿造台中的源质瓶后,原料的提示文本便会显示所发现的源质与其权重,为原料的选取提供更多信息!", + "elixirum.compendium.essences_and_ingredients": "源质与原料", + "elixirum.compendium.essences_and_ingredients.note_1": "如需检验物品拥有何种源质,而又不想将其投入炼药锅,可以试试炼金师之眼。只要物品的提示文本中出现一段炼金性质的描述,那就可以用作炼金原料!", + "elixirum.compendium.essences_and_ingredients.text_1": "含有源质的物品均可用作灵药的原料。源质是效果的本质形态。物品中的每一种源质都有权重;成品灵药中效果的强度和持续时间,即由对应源质的权重总和决定。", + "elixirum.compendium.essences_and_ingredients.text_2": "灵药原料提示:\n - 单次灵药炼制过程中最多只能使用9种原料。\n - 没有必要加进多个同种原料!这么做什么都不会发生。", + "elixirum.compendium.introduction": "介绍", + "elixirum.compendium.introduction.note_1": "普通的药水依然会作为稀有战利品出现,但无法再以传统的方式合成。", + "elixirum.compendium.introduction.text_1": "Ars Elixirum将药水制备、应用、品类拓展到了极致。你可历经探索与实验,制定、记录配方,以制取药水的强力替代品——灵药,还可自定义其外观。", + "elixirum.discovered_essences": "在所有的%2$s种源质中,你已经从%3$s种原料中发现了%1$s种源质。", + "elixirum.elixir_cap.amethyst": "紫水晶", + "elixirum.elixir_cap.blue_wood": "蓝色木塞", + "elixirum.elixir_cap.crown": "王冠", + "elixirum.elixir_cap.emerald": "绿宝石", + "elixirum.elixir_cap.forged": "熔锻", + "elixirum.elixir_cap.glass": "玻璃", + "elixirum.elixir_cap.heart": "心形", + "elixirum.elixir_cap.holy": "神圣", + "elixirum.elixir_cap.lid": "封盖", + "elixirum.elixir_cap.moon": "月牙", + "elixirum.elixir_cap.open": "敞口", + "elixirum.elixir_cap.pin": "插销", + "elixirum.elixir_cap.pipette": "移液管", + "elixirum.elixir_cap.screw_cap": "螺旋盖", + "elixirum.elixir_cap.skull": "头颅", + "elixirum.elixir_cap.spray": "喷嘴", + "elixirum.elixir_cap.wither": "凋灵", + "elixirum.elixir_cap.wood": "木塞", + "elixirum.elixir_shape.bottle_1": "瓶子 1", + "elixirum.elixir_shape.bottle_2": "瓶子 2", + "elixirum.elixir_shape.bottle_3": "瓶子 3", + "elixirum.elixir_shape.bottle_4": "瓶子 4", + "elixirum.elixir_shape.bottle_5": "瓶子 5", + "elixirum.elixir_shape.bottle_6": "瓶子 6", + "elixirum.elixir_shape.bubble": "泡泡", + "elixirum.elixir_shape.flask_1": "烧瓶 1", + "elixirum.elixir_shape.flask_2": "烧瓶 2", + "elixirum.elixir_shape.flask_3": "烧瓶 3", + "elixirum.elixir_shape.flask_4": "烧瓶 4", + "elixirum.elixir_shape.flask_5": "烧瓶 5", + "elixirum.elixir_shape.flask_6": "烧瓶 6", + "elixirum.elixir_shape.heart": "心形", + "elixirum.elixir_shape.skull": "头颅", + "elixirum.elixir_shape.star_1": "星形 1", + "elixirum.elixir_shape.star_2": "星形 2", + "elixirum.elixir_shape.tube": "管形", + "elixirum.essence_category.defensive": "防御性", + "elixirum.essence_category.diminishing": "削弱性", + "elixirum.essence_category.enhancing": "增强性", + "elixirum.essence_category.none": "无", + "elixirum.essence_category.offensive": "攻击性", + "elixirum.essence_description.category": " 类别:%s", + "elixirum.essence_description.max_amplifier": " 最大效果强度:%s", + "elixirum.essence_description.max_duration": " 最大持续时间:%s", + "elixirum.essence_description.pale_if": "原料少于%s个时,表现为稀淡。", + "elixirum.essence_description.weak_if": "权重低于%s时,表现为微弱。", + "elixirum.extract.essence": "x%s %s", + "elixirum.extract.source": "萃取自%s", + "elixirum.functionality_tip": "此方块的功能已被Ars Elixirum修改。更多细节请点击此图标,或在游戏中按下[%s]。", + "elixirum.style.locked": "再发现%s种源质以解锁。", + "entity.elixirum.thrown_elixir": "掷出的灵药", + "item.elixirum.alchemist_eye": "炼金师之眼", + "item.elixirum.elixir": "灵药", + "item.elixirum.extract": "萃液", + "item.elixirum.splash_elixir": "喷溅型灵药", + "item.elixirum.witch_totem_of_undying": "女巫不死图腾", + "itemGroup.elixirum_extracts": "Ars Elixirum丨萃液", + "itemGroup.elixirum_generic": "Ars Elixirum", + "key.elixirum.menu": "打开菜单", + "potion.potency.10": "X", + "potion.potency.11": "XI", + "potion.potency.12": "XII", + "potion.potency.13": "XIII", + "potion.potency.14": "XIV", + "potion.potency.15": "XV", + "potion.potency.16": "XVI", + "potion.potency.17": "XVII", + "potion.potency.18": "XVIII", + "potion.potency.19": "XIX", + "potion.potency.6": "VI", + "potion.potency.7": "VII", + "potion.potency.8": "VIII", + "potion.potency.9": "IX" +} \ No newline at end of file