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The slanted top surfaces of this waterfall should remain visible at least until the player perspective is completely underneath them.
Actual Behavior
These surfaces become invisible when the player perspective gets below a certain Y-coordinate, even though they are still in view from the top. In some cases I can even see it happen with vertical surfaces, though I suspect these won't be visible once the top surfaces are fixed.
Reproduction Steps
Find a decently sized waterfall, stand a few blocks back from it, move up and down.
Duplicate of #171.
This is already fixed in the next branch, or on the release branch you can work around the issue by disabling the "chunk face culling" option.
Expected Behavior
The slanted top surfaces of this waterfall should remain visible at least until the player perspective is completely underneath them.
Actual Behavior
These surfaces become invisible when the player perspective gets below a certain Y-coordinate, even though they are still in view from the top. In some cases I can even see it happen with vertical surfaces, though I suspect these won't be visible once the top surfaces are fixed.
Reproduction Steps
Find a decently sized waterfall, stand a few blocks back from it, move up and down.
Attachments
https://streamable.com/v57a0y (top surfaces)
https://streamable.com/vv6eab (vertical surfaces)
System Information
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