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The current system for wearing pacs involves composing a table of parts clientside, which a user then sends to the server to be broadcasted to all other players. There's no easy way to make that same table entirely from the server's end to my knowledge.
If there was, say, a console command and/or function on the server's end to apply a pac to a player/entity from file, I'd find that super useful. It would certainly make applying pacs programmatically much easier.
The text was updated successfully, but these errors were encountered:
I think we won't be doing that. Forcing pacs on people is not a good idea, therefore it's not in the purview of official pac3. Make a code edit that uses the integration tools and put your own server's outfit presets in the edited pac code, similar to how the examples are stored.
The current system for wearing pacs involves composing a table of parts clientside, which a user then sends to the server to be broadcasted to all other players. There's no easy way to make that same table entirely from the server's end to my knowledge.
If there was, say, a console command and/or function on the server's end to apply a pac to a player/entity from file, I'd find that super useful. It would certainly make applying pacs programmatically much easier.
The text was updated successfully, but these errors were encountered: