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74df3af3fbac1564 by DAVY'SGAMING + 60fps fix by masagrator
Non Pre-Rendered Cutscenes now also runs at 60 FPS.
Included in the text file;
[Enable / Disable Dynamic Resolution]
[RRS]
[Image Sharpening]
[Vignette]
[Motion Blur]
[Film Grain]
[CHROM AB]
[Lens Flare]
[Sky Lighting Quality]
[Adaptive Exposure]
[View Distance Scale]
[DOF]
[Anisotropic Filtering]
[MSAA]
[AA]
[Shadow]
[Shadow Distance]
[SSAO]
[Bloom]
[MIN/MAX/Default GFX Quality]
Note;
The [GFX Quality] Are For;
[Adaptive Exposure]
[View Distance Scale]
[DOF]
[Anisotropic Filtering]
[MSAA]
[AA]
[Shadow]
[Shadow Distance]
[SSAO]
[Bloom]
=====
[RRS] is Render Resolution Scale and it disables Dynamic Resolution Function.
Please use;
Handheld RRS for Handheld Mode.
Docked RRS for Docked Mode.
Some GFX Codes has no Function/Effect to the Game.
2.) [Fix Low FPS Frameskipping ON/OFF] is [r.GTSyncType]. It was set to 2 by default. Setting it to 1 helps eliminate large Frameskipping which are noticable when FPS drops or at below 30.