From 0dfe86c79939abba66c1ac27f02f242ee5b850ca Mon Sep 17 00:00:00 2001 From: ChanseyIsTheBest <117623814+ChanseyIsTheBest@users.noreply.github.com> Date: Sun, 3 Nov 2024 15:40:20 +1000 Subject: [PATCH] Create WWE 2K18.txt --- titles/010009800203E000/WWE 2K18.txt | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 titles/010009800203E000/WWE 2K18.txt diff --git a/titles/010009800203E000/WWE 2K18.txt b/titles/010009800203E000/WWE 2K18.txt new file mode 100644 index 00000000..28a77268 --- /dev/null +++ b/titles/010009800203E000/WWE 2K18.txt @@ -0,0 +1,7 @@ +By Hazerou +Notes; +1.) Game is also CPU heavy because of the crowds in the background. And it's using double buffering which is why reaching 60 FPS is not easy for the Switch. Maybe Emu can? And yeah game speed slows down when the FPS is below the target. + +2.) Resolution flickering may occur when switching between RRS. And unfortunately we can't go above 720p because it breaks viewport. + +3.) Use ⁠fpslocker and set FPS target 45 for the [45 FPS]