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Create dotnet-desktop.yml
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Chenyu550 authored Jan 5, 2024
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name: 构建游戏服务器

on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]

jobs:

build:

strategy:
matrix:
configuration: [Debug, Release]

runs-on: windows-latest # For a list of available runner types, refer to
# https://help.github.com/en/actions/reference/workflow-syntax-for-github-actions#jobsjob_idruns-on

env:
Solution_Name: NahidaImpact.sln # Replace with your solution name, i.e. MyWpfApp.sln.
Test_Project_Path: NahidaImpact.Gameserver\NahidaImpact.Gameserver.csproj # Replace with the path to your test project, i.e. MyWpfApp.Tests\MyWpfApp.Tests.csproj.
Wap_Project_Directory: NahidaImpact.Gameserver # Replace with the Wap project directory relative to the solution, i.e. MyWpfApp.Package.
#Wap_Project_Path: NahidaImpact.Gameserver\NahidaImpact.Gameserver.csproj # Replace with the path to your Wap project, i.e. MyWpf.App.Package\MyWpfApp.Package.wapproj.

steps:
- name: Checkout
uses: actions/checkout@v3
with:
fetch-depth: 0

# Install the .NET Core workload
- name: Install .NET Core
uses: actions/setup-dotnet@v3
with:
dotnet-version: 8.0.x

# Add MSBuild to the PATH: https://github.com/microsoft/setup-msbuild
- name: Setup MSBuild.exe
uses: microsoft/[email protected]

# Execute all unit tests in the solution
- name: Execute unit tests
run: dotnet test

# Restore the application to populate the obj folder with RuntimeIdentifiers
- name: Restore the application
run: msbuild $env:Solution_Name /t:Restore /p:Configuration=$env:Configuration
env:
Configuration: ${{ matrix.configuration }}

# Decode the base 64 encoded pfx and save the Signing_Certificate
- name: Decode the pfx
run: |
$pfx_cert_byte = [System.Convert]::FromBase64String("${{ secrets.Base64_Encoded_Pfx }}")
$certificatePath = Join-Path -Path $env:Wap_Project_Directory -ChildPath GitHubActionsWorkflow.pfx
[IO.File]::WriteAllBytes("$certificatePath", $pfx_cert_byte)
# Create the app package by building and packaging the Windows Application Packaging project
- name: Create the app package
run: msbuild $env:Wap_Project_Path /p:Configuration=$env:Configuration /p:UapAppxPackageBuildMode=$env:Appx_Package_Build_Mode /p:AppxBundle=$env:Appx_Bundle /p:PackageCertificateKeyFile=GitHubActionsWorkflow.pfx /p:PackageCertificatePassword=${{ secrets.Pfx_Key }}
env:
Appx_Bundle: Always
Appx_Bundle_Platforms: x86|x64
Appx_Package_Build_Mode: StoreUpload
Configuration: ${{ matrix.configuration }}

# Remove the pfx
- name: Remove the pfx
run: Remove-Item -path $env:Wap_Project_Directory\GitHubActionsWorkflow.pfx

# Upload the MSIX package: https://github.com/marketplace/actions/upload-a-build-artifact
- name: Upload build artifacts
uses: actions/upload-artifact@v3
with:
name: NahidaImpact.Gameserver
path: ${{ env.Wap_Project_Directory }}\bin\Release\net8.0

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