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cocos2d-x-samples

Contains different samples that show how to use cocos2d-x v3.0 with 3rd party libraries:

Available samples:

LiquidFun

Based on Box2d, LiquidFun features particle-based fluid simulation. Game developers can use it for new game mechanics and add realistic physics to game play. Designers can use the library to create beautiful fluid interactive experiences.

We provide 2 samples:

LiquidFun - Testbed

Testbed

The Testbed that comes with LiquidFun, adapted for cocos2d-x.

Supported platforms (the rest coming soon):

  • iOS
  • Mac
  • Win32

LiquidFun - EyeCandy

Eye Candy

The Eye Candy demo that comes with LiquidFun, adapted for cocos2d-x. Includes two useful classes:

  • LFParticleSystemNode: Wraps a LiquidFun b2ParticleSystem into a cocos2d-x node.
  • LFPhysicsSpriteNode: Wraps a LiquidFun b2Body into a cocos2d-x node.

Supported platforms (the rest coming soon):

  • iOS