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Query: Linux Implementation #44

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d3vC0mm4nd3rShadowSlayer29 opened this issue Aug 17, 2024 · 7 comments
Open

Query: Linux Implementation #44

d3vC0mm4nd3rShadowSlayer29 opened this issue Aug 17, 2024 · 7 comments
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feature New feature or request question Further information is requested wontfix This will not be worked on

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@d3vC0mm4nd3rShadowSlayer29

I would like to ask on how to use this Save manager using Linux, particularly Steam OS.
I have tried emulating it but somehow I didn't make it work properly. You might either have tried making it work using it and would like to ask how? If not, it's okay, no pressure but would like to ask if there's a possibility that there's a development path for it.

@ChrisFeline ChrisFeline added feature New feature or request question Further information is requested labels Aug 17, 2024
@ChrisFeline
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Honestly I am not sure. I don't own a Steam deck or use a Linux distribution at the moment. So testing would be a little bit difficult.

I am guessing that VRChat writes log files to a different location within the emulated environment.

@d3vC0mm4nd3rShadowSlayer29
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Oooh. No worries. I didn't know, my apologies.
Okie dokie. I will try to check it on my end on how the data is saved and I'll share it with you to help you out. :3

@ChrisFeline ChrisFeline added the wontfix This will not be worked on label Sep 10, 2024
@ChrisFeline
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I might revisit this issue in the future, for now is not a priority.

@AnriEvs
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AnriEvs commented Oct 25, 2024

Could this be fixed by allowing people to choose where the logging file is?

@ChrisFeline
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Honestly, I am not entirely sure.
The main problem is that Windows Forms does not compile for Linux.

@sageyx2002
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Could this be fixed by allowing people to choose where the logging file is?

You could technically try running it with Wine. If that works, maybe that's a good half-temporary fix for everyone running Linux, as the app would more or less have to be rebuild from ground up (functions can mostly just move over) to address this issue.

@ChrisFeline
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I might rewrite this app's UI on a different framework sometime after my break.
It would take me a long time tho because there's so many things to take into account, and some endpoints I am using internally are Windows only.

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