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Shader event being laggy #444

Closed Answered by NeeEoo
KadePleaseHelpMe asked this question in Q&A
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badAppleBG = new FlxSprite(0, 0).makeGraphic(FlxG.width * 10, FlxG.height * 10, FlxColor.WHITE);

into 

badAppleBG = new FlxSprite(0, 0).makeSolid(FlxG.width * 10, FlxG.height * 10, FlxColor.WHITE);

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@KadePleaseHelpMe
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