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Game crash in Release build #11

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CommonLoon102 opened this issue Apr 23, 2021 · 1 comment
Open

Game crash in Release build #11

CommonLoon102 opened this issue Apr 23, 2021 · 1 comment
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bug Something isn't working help wanted Extra attention is needed

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@CommonLoon102
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CommonLoon102 commented Apr 23, 2021

When the pink monster captures you, and you are with the dog, you have to use the special power to get the seed.
After the seed drops, the game will crash.
Only version 0.2.9f is affected, e and d are fine. It is only happening in Release build.
The crash is only happening with the nearest and linear scaling, but not with xbr.
If I set the xbr scaler, then there won't be any crash, just a short flickering.
If I set the scale factor to 1 instead of 3, then the crash also doesn't happen.
If I set widescreen to true, then the crash also does not happen.

So it is happening in case of this configuration only:

scale_factor=3
scale_algorithm=nearest/linear
fullscreen=false/true
widescreen=false

@cyxx: you might be interested.

Exception thrown at 0x000007FED65FAB98 (nvd3dumx.dll) in hode.exe: 0xC0000005: Access violation reading location 0x0000000000000010.

Crash happens due to screen shaking, in this method: https://github.com/CommonLoon102/hode-vs/blob/master/system_sdl2.cpp#L417

@CommonLoon102 CommonLoon102 pinned this issue Apr 23, 2021
@CommonLoon102 CommonLoon102 added bug Something isn't working help wanted Extra attention is needed labels Apr 23, 2021
@CommonLoon102
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Possibly fixed in here: usineur@ee94cba
I'd need to test.

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