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ZeusCreateRemoteThreadProc.cpp
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ZeusCreateRemoteThreadProc.cpp
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/*
* ZeusCreateRemoteThreadProc.c : This file contains
* zeus project's implementation of remote dll injection
* by utilising CreateRemoteThread API.
*
* Note : This Technique may not work on Windows 7-8 And Above
*
* Written By : @Ice3man
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER
* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* NOTE :
* We don't actually write all dll code into the process memory.
* We just write the dll's location and use LoadLibrary to
* map it dynamically.
*
* if you want, you can implement it yourself.
*/
#include "Zeus.h"
/*
* Creates a Remote Thread in the process by using CreateRemoteThread
* Windows API.
*
* Args :
* @ProcID : The Process ID To Be Injected
* @szDllLoc : The Location of the Dll To be Injected
*
* Return Value :
* @FALSE : If Failed
* @TRUE : if Succeed
*/
int ZeusCreateRemoteThread(int ProcID, char *szDllLoc)
{
/*
* At first, we acquire a handle to the process.
* Next, we load the address of LoadLibrary.
* We allocate some memory for the name of Dll string in
* remote process. Afterwords, we write the dll's location
* and then create a remote thread in target process passing
* address of LoadLibrary. Address of location of Dll is passed
* as parameter.
*/
HANDLE hProcess = ZeusOpenProcess(ProcID);
LPVOID arg = ZeusWriteDllStrMemory(szDllLoc, hProcess);
LPVOID addr = (LPVOID)GetProcAddress(GetModuleHandle("kernel32.dll"), "LoadLibraryA");
if (addr == NULL)
{
#ifdef _DEBUG_
printf("\n[!] Error : Could not get Library Address !");
#endif
ExitProcess(1);
}
printf("\n[+] Got Address Of LoadLibraryA Successfully !");
HANDLE threadID = CreateRemoteThread(hProcess, NULL, 0, (LPTHREAD_START_ROUTINE)addr, arg, 0, NULL);
if(threadID==NULL)
{
#ifdef _DEBUG_
printf("\n[!] Error : Could not create remote thread !");
#endif
ExitProcess(1);
}
else {
/*
* Creating a remote thread succeeded.
*/
printf("\n[+] Successfully Created Remote Thread !");
CloseHandle(hProcess);
ExitProcess(0);
}
CloseHandle(hProcess);
}