This is the change roadmap for volmdlr. Once implemented, update CHANGELOG.md
- Edge width too big when rendering far from the origin
Formalize methods names:
- discretise, discretization_points, polygon_points
- rotation, translation and frame_mapping: Divide each in two methods, where one modifies the object inplace and the other creates a new object. Delete copy parameter
- replace normalize() methodes by to_normal(). The object should no more be modified inplace.
- edges: CompositePrimitive Inheritance (use UML graphs)
- duplicated methods
- Grid of point class
- BSpline3D extrusion
- ClosedShell3D offset
- Remove triangle dependency: Surface2d with inner contour triangulation uses triangle. Wheel unavailable for windows for python3.9.