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Map2D.cbp
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Map2D.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Map2D" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/Map2D" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/Map2D" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Option parameters="-language fr" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-std=c++11" />
</Compiler>
<Unit filename="action.cpp" />
<Unit filename="action.h" />
<Unit filename="animal.cpp" />
<Unit filename="animal.h" />
<Unit filename="archive.cpp" />
<Unit filename="archive.h" />
<Unit filename="button.cpp" />
<Unit filename="button.h" />
<Unit filename="camera.cpp" />
<Unit filename="camera.h" />
<Unit filename="character.cpp" />
<Unit filename="character.h" />
<Unit filename="craft_mgr.cpp" />
<Unit filename="craft_mgr.h" />
<Unit filename="dialog.cpp" />
<Unit filename="dialog.h" />
<Unit filename="font.cpp" />
<Unit filename="font.h" />
<Unit filename="items.cpp" />
<Unit filename="items.h" />
<Unit filename="job.cpp" />
<Unit filename="job.h" />
<Unit filename="logger.cpp" />
<Unit filename="logger.h" />
<Unit filename="main.cpp" />
<Unit filename="map.cpp" />
<Unit filename="map.h" />
<Unit filename="object.cpp" />
<Unit filename="object.h" />
<Unit filename="path_finding.cpp" />
<Unit filename="path_finding.h" />
<Unit filename="perlin_noise.cpp" />
<Unit filename="perlin_noise.h" />
<Unit filename="sdl_background.cpp" />
<Unit filename="sdl_background.h" />
<Unit filename="sdl_button.cpp" />
<Unit filename="sdl_button.h" />
<Unit filename="sdl_camera.cpp" />
<Unit filename="sdl_camera.h" />
<Unit filename="sdl_tool.cpp" />
<Unit filename="sdl_tool.h" />
<Unit filename="session.cpp" />
<Unit filename="session.h" />
<Unit filename="tests.cpp" />
<Unit filename="tests.h" />
<Unit filename="texture_mgr.cpp" />
<Unit filename="texture_mgr.h" />
<Unit filename="translator.cpp" />
<Unit filename="translator.h" />
<Unit filename="utility.h" />
<Unit filename="xml_document.cpp" />
<Unit filename="xml_document.h" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>