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-Added sprites for player and loop
-Created circular motion using two trig equations
-Player sprite rotates in tandem with circular motion
-Player can fall mid loop if player velocity becomes too small
April 9 additions:
-Player's velocity in the loop is now variable
-Player finishes loop after 360 degrees instead of after a set time
-Player now slides backward in first quarter of loop if velocity is too low
-Player now slides forward in last quarter of loop due to gravity
-Loop can now be used multiple times
The text was updated successfully, but these errors were encountered:
April 2 additions:
-Added sprites for player and loop
-Created circular motion using two trig equations
-Player sprite rotates in tandem with circular motion
-Player can fall mid loop if player velocity becomes too small
April 9 additions:
-Player's velocity in the loop is now variable
-Player finishes loop after 360 degrees instead of after a set time
-Player now slides backward in first quarter of loop if velocity is too low
-Player now slides forward in last quarter of loop due to gravity
-Loop can now be used multiple times
The text was updated successfully, but these errors were encountered: