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This repository has been archived by the owner on Sep 12, 2021. It is now read-only.

Disable scripting in-game #15

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4 tasks
DronCode opened this issue Feb 7, 2020 · 0 comments
Open
4 tasks

Disable scripting in-game #15

DronCode opened this issue Feb 7, 2020 · 0 comments
Labels
feature request Future plans (something like "make hitman fly") gameplay problem Any bugs with gameplay multiplayer Issues with multiplayer component.

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@DronCode
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DronCode commented Feb 7, 2020

Intro

Hitman uses native C/C++ scripts for in-game behavior.
It conflicts with the multiplayer concept.
We must disable all scripting and take control of all entities before start multiplayer development.

Tasks

  • Detect ZScript::update(float dt) method
  • Hook ZScript::update(float dt) and implement our logic
  • Add AngelScript or LUA as scripting engine

Extra tasks

  • Implement serialization/deserialization of entities into binary packages or JSON
@DronCode DronCode added gameplay problem Any bugs with gameplay feature request Future plans (something like "make hitman fly") multiplayer Issues with multiplayer component. labels Feb 7, 2020
Repository owner deleted a comment Apr 2, 2020
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Labels
feature request Future plans (something like "make hitman fly") gameplay problem Any bugs with gameplay multiplayer Issues with multiplayer component.
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