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DataToggle.pde
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DataToggle.pde
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// Class for a simple button to toggle the datapoints on and off
// Copyright Oliver Davis 2011
// This file is part of spACE.
// spACE is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// spACE is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with spACE. If not, see <http://www.gnu.org/licenses/>.
class DataToggle{
int posX;
int posY;
int dimX;
int dimY;
boolean dataOn;
PFont toggleFont;
// Constructor
public DataToggle(int posX, int posY, int dimX, int dimY){
this.posX = posX;
this.posY = posY;
this.dimX = dimX;
this.dimY = dimY;
this.dataOn = true;
this.toggleFont = createFont("Junction 02", 16);
}
// Called in the animation loop
public void drawDataToggle(){
pushMatrix();
translate(posX,posY);
rectMode(CORNERS);
fill(20,200);
noStroke();
rect(0,0,dimX,dimY);
textAlign(LEFT,TOP);
textFont(toggleFont);
if(dataOn){
fill(255);
}else{
fill(100);
}
text("Data",8,6);
popMatrix();
}
// Are the data on or off?
public boolean getStatus(){
return(dataOn);
}
// Has the button been clicked?
public int checkClick(){
if(mouseX > posX && mouseX < posX+dimX && mouseY > posY && mouseY < posY+dimY){
if(dataOn){
dataOn = false;
}else{
dataOn = true;
}
}
return(currentColumn);
}
public void setXY(int x, int y){
this.posX = x;
this.posY = y;
}
}