diff --git a/src/main/resources/assets/biomancy/lang/zh_tw.json b/src/main/resources/assets/biomancy/lang/zh_tw.json new file mode 100644 index 00000000..a2cd0f6a --- /dev/null +++ b/src/main/resources/assets/biomancy/lang/zh_tw.json @@ -0,0 +1,603 @@ +{ + "item_group.biomancy": "血肉重鑄 2", + "key.categories.biomancy": "血肉重鑄 2", + "key.biomancy.item_default": "預設物品動作", + "item.biomancy.mob_sinew": "肌腱", + "item.biomancy.mob_sinew.tooltip": "彈性纖維組成的生物組織", + "item.biomancy.mob_fang": "尖牙", + "item.biomancy.mob_fang.tooltip": "富含礦物質的生物組織構成的銳利牙齒", + "item.biomancy.mob_claw": "利爪", + "item.biomancy.mob_claw.tooltip": "堅韌纖維構成的硬化鉤爪,富含礦物質", + "item.biomancy.mob_marrow": "骨髓", + "item.biomancy.mob_marrow.tooltip": "從你的獵物骨骼裡提取出的精髓。富含激素與礦物質", + "item.biomancy.withered_mob_marrow": "凋零骨髓", + "item.biomancy.withered_mob_marrow.tooltip": "凋零骨髓,有些深色的液體正在緩緩滲出\n看起來很美味,或許你該將它吃乾抹淨……", + "item.biomancy.mob_gland": "膽囊", + "item.biomancy.mob_gland.tooltip": "充滿膽汁的囊狀器官", + "item.biomancy.toxin_gland": "毒液囊", + "item.biomancy.toxin_gland.tooltip": "充滿毒素的器官,或許你該喝喝看……", + "item.biomancy.volatile_gland": "易爆液囊", + "item.biomancy.volatile_gland.tooltip": "一個囊狀器官,內含的液體極度不穩定\n看起來沒有毒……可能值得一喝", + "item.biomancy.flesh_bits": "肉質碎末", + "item.biomancy.flesh_bits.tooltip": "一丁點的肉末……用作基本的合成素材", + "item.biomancy.bone_fragments": "骨質碎末", + "item.biomancy.bone_fragments.tooltip": "骨骼的一點殘片。給予血肉支撐與塑形。在組裝機械零件時必不可少", + "item.biomancy.tough_fibers": "堅韌纖維", + "item.biomancy.tough_fibers.tooltip": "堅硬且強韌的纖維組織。用於合成需要耐受較強形變的物品", + "item.biomancy.elastic_fibers": "彈性纖維", + "item.biomancy.elastic_fibers.tooltip": "在堅固的同時帶有彈性且可以伸縮的纖維組織。似乎是模仿肌肉功能的良好素材", + "item.biomancy.mineral_fragment": "礦物質碎末", + "item.biomancy.mineral_fragment.tooltip": "只能從降解器中取得的基本素材。\n能使纖維變得堅硬且強韌", + "item.biomancy.gem_fragments": "寶石碎末", + "item.biomancy.gem_fragments.tooltip": "讓你的血肉造物眼花撩亂!\n能使硬化纖維的抗形變能力提升至極限,不過它們十分昂貴", + "item.biomancy.bio_lumens": "生物螢光凝膠", + "item.biomancy.bio_lumens.tooltip": "只能從降解器中取得的基本素材,其產出通常伴隨有機質。\n\n用於讓物品發光的美觀提升", + "item.biomancy.organic_matter": "有機質", + "item.biomancy.organic_matter.tooltip": "萃取自植物的濕潤有機物質。又黑又充滿纖維質感,幾乎就像腐植質一樣。", + "item.biomancy.exotic_dust": "神秘粉塵", + "item.biomancy.exotic_dust.tooltip": "神秘物質,或許是魔法的基本元素。\n 在降解魔法物品時獲得的稀少副產物", + "item.biomancy.stone_powder": "岩質粉末", + "item.biomancy.stone_powder.tooltip": "非常基本的合成素材,時常作為降解過程中的副產物出現", + "item.biomancy.nutrients": "營養質", + "item.biomancy.nutrients.tooltip": "富含能量的堅硬顆粒,看起來就像維他命錠劑一樣", + "item.biomancy.nutrient_paste": "營養糊", + "item.biomancy.nutrient_paste.tooltip": "利用有機質的水分軟化了營養質顆粒產生的糊狀物\n看起來就像發黃的蛋糕,而且是很方便的能量來源", + "item.biomancy.nutrient_bar": "營養棒", + "item.biomancy.nutrient_bar.tooltip": "營養糊壓縮而成的棒狀物。看起來能吃,只是有點無味", + "item.biomancy.bloomberry": "肉華果實", + "item.biomancy.bloomberry.tooltip": "有著生物螢光外觀的神祕佳餚,會給吃下的人一個隨機的藥水效果", + "item.biomancy.regenerative_fluid": "再生促進液", + "item.biomancy.regenerative_fluid.tooltip": "含有再生性質的液體,用於配製治癒添加劑", + "item.biomancy.withering_ooze": "凋零軟泥", + "item.biomancy.withering_ooze.tooltip": "腐蝕性的萃取物。大概在生質練金學裡會有用吧", + "item.biomancy.hormone_secretion": "激素分泌物", + "item.biomancy.hormone_secretion.tooltip": "富含各種激素的液態萃取物。製藥時的強力材料。", + "item.biomancy.toxin_extract": "毒素萃取物", + "item.biomancy.toxin_extract.tooltip": "你或許不該碰觸毒性如此劇烈的液體。能夠用於製作五花八門的可疑藥物", + "item.biomancy.volatile_fluid": "易爆液體", + "item.biomancy.volatile_fluid.tooltip": "非常容易引爆的萃取物,但需要進一步加工才能產生真正的危險", + "item.biomancy.bile": "膽汁", + "item.biomancy.bile.tooltip": "經常用於生質練金的生物基礎素材", + "item.biomancy.despoil_sickle": "奪肉鐮刃", + "item.biomancy.despoil_sickle.tooltip": "專為從瀕死生物身上割取特殊戰利品而設計的工具,但十分易折\n\n任一手持有該道具都能使殺死的生物掉落「血肉掠奪」系列的戰利品。這也將額外損耗該道具的耐久。", + "item.biomancy.vial": "有機試管", + "item.biomancy.vial.tooltip": "小巧的有機容器但有非常高的練金耐性,是盛裝不穩定物質的不二之選。\n 試管本身會在注射後溶解", + "item.biomancy.living_flesh": "活肉片", + "item.biomancy.living_flesh.tooltip": "它是活的!\n不幸的是,它看起來蠢得當不成任何生物的腦袋。你該把它用作建物的材料", + "item.biomancy.primordial_core": "原初核心", + "item.biomancy.primordial_core.tooltip": "血肉構成的褻瀆造物。光是直視就讓你感到不安……", + "item.biomancy.guide_book": "[WIP] Primordial Index", + "item.biomancy.guide_book.tooltip": "[WIP] Ask questions?", + "item.biomancy.creator_mix": "神秘混合肉", + "item.biomancy.creator_mix.tooltip": "為搖籃準備的精緻餐點……並不適合你", + "item.biomancy.injector": "生物注射器", + "item.biomancy.injector.tooltip": "利用鋒利針尖迅速且強硬地將血清注入生物與玩家體內的簡易裝置。\n\n可以附魔:\n - 貫穿:增加穿透盔甲的機率\n - 麻醉之觸:針頭將不再造成傷害", + "item.biomancy.fertilizer": "生質練金肥料", + "item.biomancy.fertilizer.tooltip": "讓植物急遽生長的肥料,甚至可以用在甘蔗、仙人掌、地獄疙瘩和歌萊植株上", + "item.biomancy.gift_sac": "禮物囊", + "item.biomancy.gift_sac.tooltip": "看起來有些東西被包裹在一層有機皮膚下。如果你的語言設定成德語,它裡面或許會裝有道具或者毒物。\n\n右鍵使用此囊袋以取得道具。", + "item.biomancy.acid_bucket": "胃酸桶", + "item.biomancy.ravenous_claws": "嗜肉血爪", + "item.biomancy.ravenous_claws.tooltip": "移植了掠食動物鉤爪,利用禁食已久的活肉片鑄造而成的爪型武器。十分飢餓且殘暴。\n\n玩家可以用背包內的食物餵食損壞的爪刀,操作方式與填充束帶相同\n\n使用這些爪刀殺害生物將累積血祭值,消耗血祭值即可啟動覺醒模式", + "item.biomancy.caustic_gunblade": "酸蝕槍刃", + "item.biomancy.caustic_gunblade.tooltip": "能夠在近戰與遠程模式間來回切換的武器,使用腐蝕性的酸液作為彈藥去殺傷目標。\n靜置該武器五秒後它將自主充填消耗的酸液彈藥。", + "item.biomancy.dev_arm_cannon": "[Dev Tool] Arm Cannon", + "item.biomancy.dev_arm_cannon.tooltip": "Creative/Developer Tool for testing projectiles.", + "item.biomancy.acolyte_armor_helmet": "輔祭頭盔", + "item.biomancy.acolyte_armor_chestplate": "輔祭胸甲", + "item.biomancy.acolyte_armor_leggings": "輔祭腿甲", + "item.biomancy.acolyte_armor_boots": "輔祭靴子", + "item.biomancy.thorn_shield": "荊棘", + "item.biomancy.thorn_shield.tooltip": "迷人但刺手的盾牌", + "item.biomancy.extractor": "本質抽取器", + "item.biomancy.extractor.tooltip": "極致的抽吸者,從獵物身上啜取其本質", + "item.biomancy.essence": "本質", + "item.biomancy.essence.tooltip": "從生物身上抽取出的生命本質。包含了編碼在基因序列上的遺傳訊息", + "item.biomancy.essence.mob": "%1$s 本質", + "item.biomancy.essence.unique_mob": "獨一無二的 %1$s 本質", + "item.biomancy.organic_compound": "有機調和劑", + "item.biomancy.organic_compound.tooltip": "混合膽汁與營養物質做成的黏稠物質", + "item.biomancy.unstable_compound": "不穩定調和劑", + "item.biomancy.unstable_compound.tooltip": "十分不穩定而易於發生反應的物質。彷彿與其他任何東西接觸都會將它引爆。\n由此而生的爆炸帶有很強的致燃性並且已知可以使岩漿塊液化", + "item.biomancy.exotic_compound": "神秘調和劑", + "item.biomancy.exotic_compound.tooltip": "性質可疑的物質,由神秘物質與其它微量元素組成", + "item.biomancy.genetic_compound": "基因調和劑", + "item.biomancy.genetic_compound.tooltip": "多種激素、營養物質與有機元素混成的雞尾酒。似乎能用來製作強力的刺激劑", + "item.biomancy.corrosive_additive": "腐蝕添加劑", + "item.biomancy.corrosive_additive.tooltip": "具有強烈腐蝕性的液體,似乎能在練金的層面上湮滅有機物質,或者弱化複雜物質的內部結合", + "item.biomancy.healing_additive": "治癒添加劑", + "item.biomancy.healing_additive.tooltip": "濃度極高的物質,可以將自身的屬性灌注到其他調和劑內", + "serum.biomancy.ageing_serum": "增齡血清", + "item.biomancy.ageing_serum": "增齡血清", + "serum.biomancy.ageing_serum.tooltip": "迫使幼年生物成長為成熟體。有些稀有生物甚至會轉變為古老者。", + "serum.biomancy.rejuvenation_serum": "減齡血清", + "item.biomancy.rejuvenation_serum": "減齡血清", + "serum.biomancy.rejuvenation_serum.tooltip": "逆轉生物的成熟,在大多數情況下會將牠們轉變為幼年體", + "serum.biomancy.enlargement_serum": "巨大化血清", + "item.biomancy.enlargement_serum": "巨大化血清", + "serum.biomancy.enlargement_serum.tooltip": "使史萊姆、岩漿立方怪和肉團生長。\n\n(在安裝了Pekui的情況下你能使你自己和各種生物都變大)", + "serum.biomancy.shrinking_serum": "縮小血清", + "item.biomancy.shrinking_serum": "縮小血清", + "serum.biomancy.shrinking_serum.tooltip": "使史萊姆、岩漿立方怪和肉團收縮。\n\n(在安裝了Pekui的情況下你能使你自己和各種生物都變小)", + "serum.biomancy.cleansing_serum": "淨化血清", + "item.biomancy.cleansing_serum": "淨化血清", + "serum.biomancy.cleansing_serum.tooltip": "湮滅一個生物體內所有的外來物質\n對於那些不受鮮奶治癒的頑固效果非常有效", + "serum.biomancy.breeding_stimulant": "生育促進劑", + "item.biomancy.breeding_stimulant": "生育促進劑", + "serum.biomancy.breeding_stimulant.tooltip": "能夠迫使動物暫時進入高生育力狀態的強效藥物,受影響個體將在一段時間內不斷重複繁殖行為\n使用上請小心,本藥劑可能導致後代產生非預期的突變", + "serum.biomancy.absorption_boost": "生命增強劑", + "item.biomancy.absorption_boost": "生命增強劑", + "serum.biomancy.absorption_boost.tooltip": "給予生物與玩家可疊加額外生命值", + "serum.biomancy.insomnia_cure": "失眠症解藥", + "item.biomancy.insomnia_cure": "失眠症解藥", + "serum.biomancy.insomnia_cure.tooltip": "重設最後一次的睡眠時間,你將有一段時間不再需要睡眠\n誰還要咖啡?", + "serum.biomancy.frenzy_serum": "癲狂血清", + "item.biomancy.frenzy_serum": "癲狂血清", + "serum.biomancy.frenzy_serum.tooltip": "可疊加藥效的強力藥物,注射後將使攻擊力與攻擊速度都獲得大幅提升,代價是藥物失效後的戒斷反應。會使受影響的生物產生更高的敵意與侵略性。兔子受其影響後似乎會發生不可逆的變化。\n停藥後產生的副作用通常包含虛弱、步履蹣跚和噁心嘔吐。請繼續用藥以緩和症狀或者吃些含糖食物試試運氣。", + "item.biomancy.mascot_patterns": "旗幟圖案", + "item.biomancy.mascot_patterns.desc": "血肉重鑄吉祥物", + "item.biomancy.hungry_flesh_blob_spawn_egg": "飢餓肉團生怪蛋", + "item.biomancy.flesh_blob_spawn_egg": "肉團生怪蛋", + "item.biomancy.legacy_flesh_blob_spawn_egg": "遺產級肉團生怪蛋", + "item.biomancy.primordial_flesh_blob_spawn_egg": "原初肉團生怪蛋", + "item.biomancy.primordial_hungry_flesh_blob_spawn_egg": "原初飢餓肉團生怪蛋", + "item.biomancy.flesh_cow_spawn_egg": "血肉變種牛生怪蛋", + "item.biomancy.flesh_sheep_spawn_egg": "血肉變種羊生怪蛋", + "item.biomancy.flesh_pig_spawn_egg": "血肉變種豬生怪蛋", + "item.biomancy.flesh_chicken_spawn_egg": "血肉變種雞生怪蛋", + "item.biomancy.chroma_sheep_spawn_egg": "多色變種羊生怪蛋", + "item.biomancy.thick_fur_sheep_spawn_egg": "厚毛變種羊生怪蛋", + "block.biomancy.primordial_cradle": "原初搖籃", + "block.biomancy.primordial_cradle.tooltip": "向搖籃奉獻合適的貢品以召喚瑰麗血肉的原初使者前來", + "block.biomancy.decomposer": "降解器", + "block.biomancy.decomposer.tooltip": "將物品分解為基本組成的生物機械。\n需要消耗營養才能運作", + "block.biomancy.digester": "消化器", + "block.biomancy.digester.tooltip": "生於血肉的機器,能將食物和植物轉化為生物可用性極高的營養物質", + "block.biomancy.bio_forge": "生體鍛造台", + "block.biomancy.bio_forge.tooltip": "合成站", + "block.biomancy.bio_lab": "生體製藥台", + "block.biomancy.bio_lab.tooltip": "生質練金釀藥台", + "block.biomancy.tongue": "舌", + "block.biomancy.tongue.tooltip": "每 24 刻一次,從附著的容器裡把最多 3 個同種物品吐在地上", + "block.biomancy.maw_hopper": "暴食漏斗", + "block.biomancy.maw_hopper.tooltip": "金屬漏斗的血肉姊妹。一次可以傳輸最多 16 個物品", + "block.biomancy.storage_sac": "儲物肉囊", + "block.biomancy.storage_sac.tooltip": "類似界伏盒的便宜儲物囊袋,它也有類似束口袋的功能", + "block.biomancy.chrysalis": "蛹", + "block.biomancy.chrysalis.tooltip": "可以儲存嬰兒/幼年生物、小型生物和肉團", + "block.biomancy.fleshkin_chest": "肉鑄保險箱", + "block.biomancy.fleshkin_chest.tooltip": "以活肉片製成的箱子,其有機組成讓它擁有驚人的耐受力,即使是爆破也無法傷害它寶貴的內容物。\n\n只有它的真正主人才能打開它而不觸怒它鋒利的尖牙", + "block.biomancy.fleshkin_pressure_plate": "肉鑄壓力板", + "block.biomancy.fleshkin_pressure_plate.tooltip": "肉鑄的煎餅。好吃……\n它有兩種行為模式,它可以只在自己的主人踩上去時啟動,或者在除此之外任何人踩上去時啟動。\n\n潛行點擊可以改變其行為", + "block.biomancy.flesh": "肉塊", + "block.biomancy.flesh.tooltip": "一個肉做的普通方塊……別拿這東西來煩我!", + "block.biomancy.flesh_slab": "肉半磚", + "block.biomancy.flesh_slab.tooltip": "一個肉做的普通半磚……別拿這東西來煩我!", + "block.biomancy.flesh_stairs": "肉階梯", + "block.biomancy.flesh_stairs.tooltip": "一個肉做的普通階梯……別拿這東西來煩我!", + "block.biomancy.flesh_wall": "肉牆", + "block.biomancy.flesh_wall.tooltip": "一道肉做的普通牆壁", + "block.biomancy.packed_flesh": "壓縮肉塊", + "block.biomancy.packed_flesh.tooltip": "堅硬的肉質方塊。但足夠堅硬嗎?", + "block.biomancy.packed_flesh_slab": "壓縮肉半磚", + "block.biomancy.packed_flesh_slab.tooltip": "堅硬的肉質半磚。但足夠堅硬嗎?", + "block.biomancy.packed_flesh_stairs": "壓縮肉梯", + "block.biomancy.packed_flesh_stairs.tooltip": "堅硬血肉做成的階梯。但足夠堅硬嗎?", + "block.biomancy.packed_flesh_wall": "壓縮肉牆", + "block.biomancy.packed_flesh_wall.tooltip": "堅硬的肉質牆壁", + "block.biomancy.fibrous_flesh": "纖維狀肉塊", + "block.biomancy.fibrous_flesh.tooltip": "用某人內臟做成的肉塊,相對少見", + "block.biomancy.fibrous_flesh_slab": "纖維狀肉半磚", + "block.biomancy.fibrous_flesh_slab.tooltip": "用某人內臟做成的肉半磚,相對少見", + "block.biomancy.fibrous_flesh_stairs": "纖維狀肉階梯", + "block.biomancy.fibrous_flesh_stairs.tooltip": "用某人內臟做成的肉階梯,相對少見", + "block.biomancy.fibrous_flesh_wall": "纖維狀肉牆", + "block.biomancy.fibrous_flesh_wall.tooltip": "用某人內臟做成的肉塊,相對少見", + "block.biomancy.flesh_pillar": "骨肉柱", + "block.biomancy.flesh_pillar.tooltip": "由骨骼與血肉製成的柱子", + "block.biomancy.chiseled_flesh": "浮雕肉塊", + "block.biomancy.chiseled_flesh.tooltip": "尊貴的血肉方塊……我榮幸至極", + "block.biomancy.ornate_flesh": "裝飾肉塊", + "block.biomancy.ornate_flesh.tooltip": "整組的尊貴牙齒與血肉", + "block.biomancy.ornate_flesh_slab": "裝飾肉半磚", + "block.biomancy.ornate_flesh_slab.tooltip": "不完整的尊貴牙齒與血肉", + "block.biomancy.tubular_flesh": "管狀肉塊", + "block.biomancy.tubular_flesh.tooltip": "你們可以擁有這個假的血肉管道", + "block.biomancy.flesh_fence": "骨肉柵欄", + "block.biomancy.flesh_fence.tooltip": "以骨骼與血肉製成的柵欄……", + "block.biomancy.flesh_fence_gate": "骨肉柵欄門", + "block.biomancy.flesh_fence_gate.tooltip": "以骨骼與血肉製成的柵欄門……", + "block.biomancy.flesh_iris_door": "肉質瞳狀門", + "block.biomancy.flesh_iris_door.tooltip": "以血肉鑄成的瞳狀門,功能與地板門類似……", + "block.biomancy.flesh_door": "肉門", + "block.biomancy.flesh_door.tooltip": "血肉鑄成的拉門……", + "block.biomancy.full_flesh_door": "寬版肉門", + "block.biomancy.full_flesh_door.tooltip": "血肉鑄成的寬版拉門……", + "block.biomancy.flesh_spike": "肉鑄棘刺", + "block.biomancy.flesh_spike.tooltip": "強化骨骼與肌腱結合而成的死亡陷阱。靠近時請小心,任何接觸都將導致嚴重受傷\n\n你可以小心地在同一地點放置多個棘刺,讓它們更加致命", + "block.biomancy.flesh_ladder": "骨肉梯子", + "block.biomancy.flesh_ladder.tooltip": "主要由骨骼與一點肉屑組成的梯子……", + "block.biomancy.bio_lantern_yellow": "黃色生質燈籠", + "block.biomancy.bio_lantern_yellow.tooltip": "利用生物螢光作為光源,十分節能環保", + "block.biomancy.bio_lantern_blue": "藍色生質燈籠", + "block.biomancy.bio_lantern_blue.tooltip": "利用生物螢光作為光源。這一個是藍色的!", + "block.biomancy.primordial_bio_lantern": "肉華燈籠", + "block.biomancy.primordial_bio_lantern.tooltip": "使用散發生物螢光的果實製作而成的洋紅色光源", + "block.biomancy.bloomlight": "華光體", + "block.biomancy.bloomlight.tooltip": "惡性光源。這個也是洋紅色的!", + "block.biomancy.tendon_chain": "肌腱鍊條", + "block.biomancy.tendon_chain.tooltip": "一條由肌腱構成的鎖鏈", + "block.biomancy.vial_holder": "試管陳列架", + "block.biomancy.vial_holder.tooltip": "整齊排列你的血清製劑", + "block.biomancy.impermeable_membrane": "不可透膜", + "block.biomancy.impermeable_membrane.tooltip": "以彈性纖維加固過的類明膠膜", + "block.biomancy.impermeable_membrane_pane": "片狀不可透膜", + "block.biomancy.impermeable_membrane_pane.tooltip": "以彈性纖維加固過的類明膠膜", + "block.biomancy.baby_permeable_membrane": "幼體透膜", + "block.biomancy.baby_permeable_membrane.tooltip": "以彈性纖維加固過的類明膠膜\n\n幼年生物可以如擴散作用般來去無阻", + "block.biomancy.baby_permeable_membrane_pane": "片狀幼體可透膜", + "block.biomancy.baby_permeable_membrane_pane.tooltip": "以彈性纖維加固過的類明膠膜\n\n幼年生物可以如擴散作用般來去無阻", + "block.biomancy.adult_permeable_membrane": "成體透膜", + "block.biomancy.adult_permeable_membrane.tooltip": "以彈性纖維加固過的類明膠膜\n\n成年生物可以如擴散作用般來去無阻", + "block.biomancy.adult_permeable_membrane_pane": "片狀成體可透膜", + "block.biomancy.adult_permeable_membrane_pane.tooltip": "以彈性纖維加固過的類明膠膜\n\n成年生物可以如擴散作用般來去無阻", + "block.biomancy.primal_permeable_membrane": "生體透膜", + "block.biomancy.primal_permeable_membrane.tooltip": "以彈性纖維加固過的類明膠膜\n\n只有活體生物可以如擴散作用般來去無阻", + "block.biomancy.primal_permeable_membrane_pane": "片狀生體透膜", + "block.biomancy.primal_permeable_membrane_pane.tooltip": "以彈性纖維加固過的類明膠膜\n\n只有活體生物可以如擴散作用般來去無阻", + "block.biomancy.undead_permeable_membrane": "不死透膜", + "block.biomancy.undead_permeable_membrane.tooltip": "以彈性纖維加固過的明膠化夜魅皮膜\n\n只有不死生物可以如擴散作用般來去無阻", + "block.biomancy.undead_permeable_membrane_pane": "片狀不死透膜", + "block.biomancy.undead_permeable_membrane_pane.tooltip": "以彈性纖維加固過的明膠化夜魅皮膜\n\n只有不死生物可以如擴散作用般來去無阻", + "block.biomancy.biometric_membrane": "生物識別膜", + "block.biomancy.biometric_membrane.tooltip": "可以使用生命本質更改其行為的半透膜", + "block.biomancy.biometric_membrane.inverted": "反向生物識別膜", + "block.biomancy.biometric_membrane.inverted.unique": "反向專一生物識別膜", + "block.biomancy.biometric_membrane.unique": "專一生物識別膜", + "block.biomancy.modular_larynx": "模組化咽喉", + "block.biomancy.modular_larynx.tooltip": "與唱片機類似的裝置,不過是用可變咽腔組成。在插入特定生物的生命本質後接通紅石能量便可重現該生物的聲音\n\n手持生命本質右鍵點擊以將本質插入\n潛行時空手右鍵點擊即可取出\n\n你也能用漏斗等裝置自動化這一流程\n", + "block.biomancy.modular_larynx.tooltip.1": "置於靈魂沙或靈魂土上:", + "block.biomancy.modular_larynx.tooltip.2": "使用死亡音效", + "block.biomancy.modular_larynx.tooltip.3": "置於岩漿塊上:", + "block.biomancy.modular_larynx.tooltip.4": "使用受傷音效", + "block.biomancy.modular_larynx.tooltip.5": "置於其他方塊上:", + "block.biomancy.modular_larynx.tooltip.6": "使用環境音效", + "block.biomancy.primal_flesh": "原始生命肉塊", + "block.biomancy.primal_flesh.tooltip": "十分樸實且純粹,你最好把你的髒手放遠一點", + "block.biomancy.primal_flesh_slab": "原始生命肉半磚", + "block.biomancy.primal_flesh_slab.tooltip": "十分樸實且純粹,你最好把你的髒手放遠一點", + "block.biomancy.primal_flesh_stairs": "原始生命肉階梯", + "block.biomancy.primal_flesh_stairs.tooltip": "由原始血肉構成的階梯\n感覺樸實且純粹……", + "block.biomancy.primal_flesh_wall": "原始生命肉牆", + "block.biomancy.primal_flesh_wall.tooltip": "原始生命血肉築成的牆壁。這難道是 Terraria 嗎?\n是時候逃跑了 >:D", + "block.biomancy.smooth_primal_flesh": "平滑原始生命肉塊", + "block.biomancy.smooth_primal_flesh.tooltip": "十分樸實且純粹,你最好把你的髒手放遠一點", + "block.biomancy.smooth_primal_flesh_slab": "平滑原始生命肉半磚", + "block.biomancy.smooth_primal_flesh_slab.tooltip": "十分樸實且純粹,你最好把你的髒手放遠一點", + "block.biomancy.smooth_primal_flesh_stairs": "平滑原始生命肉階梯", + "block.biomancy.smooth_primal_flesh_stairs.tooltip": "由原始血肉構成的階梯\n感覺樸實且純粹……", + "block.biomancy.smooth_primal_flesh_wall": "平滑原始生命肉牆", + "block.biomancy.smooth_primal_flesh_wall.tooltip": "原始生命血肉築成的牆壁。這難道是 Terraria 嗎?\n是時候逃跑了 >:D", + "block.biomancy.porous_primal_flesh": "多孔原始生命肉塊", + "block.biomancy.porous_primal_flesh.tooltip": "十分樸實且純粹,你最好把你的髒手放遠一點", + "block.biomancy.porous_primal_flesh_slab": "多孔原始生命肉半磚", + "block.biomancy.porous_primal_flesh_slab.tooltip": "十分樸實且純粹,你最好把你的髒手放遠一點", + "block.biomancy.porous_primal_flesh_stairs": "多孔原始生命肉階梯", + "block.biomancy.porous_primal_flesh_stairs.tooltip": "由原始血肉構成的階梯\n感覺樸實且純粹……", + "block.biomancy.porous_primal_flesh_wall": "多孔原始生命肉牆", + "block.biomancy.porous_primal_flesh_wall.tooltip": "原始生命血肉築成的牆壁。這難道是 Terraria 嗎?\n是時候逃跑了 >:D", + "block.biomancy.malignant_flesh": "惡性肉塊", + "block.biomancy.malignant_flesh.tooltip": "看起來很危險,你最好別碰它!", + "block.biomancy.malignant_flesh_slab": "惡性肉半磚", + "block.biomancy.malignant_flesh_slab.tooltip": "看著讓人噁心,大概別碰為妙", + "block.biomancy.malignant_flesh_stairs": "惡性肉階梯", + "block.biomancy.malignant_flesh_stairs.tooltip": "惡性血肉構成的階梯\n看起來會傳染……", + "block.biomancy.malignant_flesh_wall": "惡性肉牆", + "block.biomancy.malignant_flesh_wall.tooltip": "惡性血肉築城的牆壁\n它正在追殺你! ;)", + "block.biomancy.malignant_flesh_veins": "惡性脈絡", + "block.biomancy.malignant_flesh_veins.tooltip": "看起來很兇猛……\n你最好還是別碰。", + "block.biomancy.primal_bloom": "原始生命之肉華", + "block.biomancy.primal_bloom.tooltip": "神秘的花朵,散發原初的妖豔\n\n會將成熟果實射往天空以傳播自身\n果實迸裂時也將釋放惡性脈絡", + "block.biomancy.primal_orifice": "原始生命孔竅", + "block.biomancy.primal_orifice.tooltip": "佈滿孔洞的醜陋肉瘤,從中會不斷滲出消化液。這些孔竅似乎生長在血肉丘陵的腔室內,可以用桶子或瓶子蒐集它生產的強酸", + "block.biomancy.acid_fluid_block": "胃酸", + "block.biomancy.acid_cauldron": "裝胃酸的鍋釜", + "fluid_type.biomancy.acid": "酸", + "entity.biomancy.hungry_flesh_blob": "飢餓肉團", + "entity.biomancy.flesh_blob": "肉團", + "entity.biomancy.legacy_flesh_blob": "遺產級肉團", + "entity.biomancy.primordial_flesh_blob": "原初肉團", + "entity.biomancy.primordial_hungry_flesh_blob": "原初飢餓肉團", + "entity.biomancy.flesh_cow": "血肉變種牛", + "entity.biomancy.flesh_sheep": "血肉變種羊", + "entity.biomancy.flesh_pig": "血肉變種豬", + "entity.biomancy.flesh_chicken": "血肉變種雞", + "entity.biomancy.chroma_sheep": "多色變種羊", + "entity.biomancy.thick_fur_sheep": "厚毛變種羊", + "enchantment.biomancy.despoil": "血肉掠奪", + "enchantment.biomancy.despoil.desc": "使用帶有此附魔的武器殺死生物時將會取得特殊的額外戰利品", + "enchantment.biomancy.anesthetic": "麻醉之觸", + "enchantment.biomancy.anesthetic.desc": "避免注射器傷害和激怒生物。生物將不知道是誰襲擊了他們,而動物也將不再恐慌", + "enchantment.biomancy.surgical_precision": "手術精準", + "enchantment.biomancy.surgical_precision.desc": "改善手術的成功率並提升抽取生命精華的品質", + "enchantment.biomancy.parasitic_metabolism": "寄生代謝", + "enchantment.biomancy.parasitic_metabolism.desc": "手持或者穿戴受損的血肉裝備時,每 1.5 秒消耗一次健康玩家的飽食度以恢復自身的營養值", + "enchantment.biomancy.self_feeding": "自主餵食", + "enchantment.biomancy.self_feeding.desc": "手持或穿戴的血肉裝備在受損時每 1.5 秒一次從玩家的快捷槽內取用營養物質", + "item.minecraft.potion.effect.biomancy.gastric_juice": "胃液", + "item.minecraft.splash_potion.effect.biomancy.gastric_juice": "飛濺胃液", + "item.minecraft.lingering_potion.effect.biomancy.gastric_juice": "滯留胃液", + "item.minecraft.tipped_arrow.effect.biomancy.gastric_juice": "胃液之箭", + "item.minecraft.potion.effect.biomancy.primordial_infestation": "原初侵襲藥水", + "item.minecraft.splash_potion.effect.biomancy.primordial_infestation": "飛濺 原初侵襲藥水", + "item.minecraft.lingering_potion.effect.biomancy.primordial_infestation": "滯留 原初侵襲藥水", + "item.minecraft.tipped_arrow.effect.biomancy.primordial_infestation": "原初侵襲之箭", + "effect.biomancy.corrosive": "酸蝕", + "effect.biomancy.armor_shred": "碎甲", + "effect.biomancy.libido": "繁殖渴望", + "effect.biomancy.bleed": "出血", + "effect.biomancy.essence_anemia": "本質衰竭", + "effect.biomancy.drowsy": "昏沉", + "effect.biomancy.despoil": "血肉掠奪", + "effect.biomancy.frenzy": "癲狂", + "effect.biomancy.withdrawal": "戒斷", + "effect.biomancy.primordial_infestation": "原初侵襲", + "serum.biomancy.empty": "錯誤:非正確血清", + "death.attack.biomancy.chest_bite": "%1$s 嘗試開啟保險箱,但反而被生吞了", + "death.attack.biomancy.primordial_spikes": "%1$s 被原初的棘刺給刺穿", + "death.attack.biomancy.spike_fall_on": "%1$s 墜落在銳利的棘刺上", + "death.attack.biomancy.spike_fall_on.player": "%1$s 被 %2$s 拋進棘刺陷阱裡", + "death.attack.biomancy.spike_fall_on.item": "%1$s 被 %2$s 用 %3$s 推到鋒利的棘刺上", + "death.attack.biomancy.spike_impale": "%1$s 被棘刺給刺穿了", + "death.attack.biomancy.spike_impale.player": "%1$s 因為 %2$s 而被棘刺給刺穿了", + "death.attack.biomancy.spike_impale.item": "%1$s 因為 %2$s 使用 %3$s 而被棘刺給刺穿了", + "death.attack.biomancy.corrosive_acid": "%1$s 死於嚴重的酸液灼傷", + "death.attack.biomancy.corrosive_acid.player": "%1$s 被 %2$s 推入腐蝕性酸液中", + "death.attack.biomancy.corrosive_acid.item": "%1$s 被 %2$s 用 %3$s 推入腐蝕性酸液中", + "death.attack.biomancy.bleed": "%1$s 死於嚴重出血", + "death.attack.biomancy.bleed.player": "%1$s 的血液被 %2$s 放乾了", + "death.attack.biomancy.bleed.item": "%1$s 被 %2$s 用 %3$s 傷害到血流不止", + "death.attack.biomancy.slash": "%1$s 被撕成碎片", + "death.attack.biomancy.slash.player": "%1$s 被 %2$s 撕裂", + "death.attack.biomancy.slash.item": "%1$s 被 %2$s 用 %3$s 殘忍分屍", + "death.attack.biomancy.tooth_projectile": "[WIP]", + "death.attack.biomancy.tooth_projectile.player": "[WIP] %1$s was forcefully implanted with teeth by %2$s", + "death.attack.biomancy.tooth_projectile.item": "[WIP] %1$s received a lethal dental implant by %2$s using %3$s", + "tooltip.biomancy.empty": "空", + "tooltip.biomancy.contains": "包含: %1$s", + "tooltip.biomancy.nutrients_fuel": "營養值", + "tooltip.biomancy.primal_energy": "原始生命能量", + "tooltip.biomancy.nutrients_consumes": "消耗 %1$s u", + "tooltip.biomancy.consumption": "消耗量", + "tooltip.biomancy.bile_fuel": "膽汁", + "tooltip.biomancy.blood_charge": "血祭值", + "tooltip.biomancy.contains_unique_dna": "包含獨一無二的基因序列", + "tooltip.biomancy.press_button_to": "按下 %1$s 鍵以 %2$s", + "tooltip.biomancy.owner": "所有人: %1$s", + "tooltip.biomancy.slots": "槽位", + "tooltip.biomancy.drops_from": "掉落自", + "tooltip.biomancy.and_more": "更多內容……", + "tooltip.biomancy.action.show_info": "顯示資訊", + "tooltip.biomancy.action.self_inject": "將藥物注射到自己體內", + "tooltip.biomancy.action.self_extract": "從你自己體內進行抽取", + "tooltip.biomancy.action.open_inventory": "打開它的物品欄", + "tooltip.biomancy.action.activate": "啟動", + "tooltip.biomancy.action.deactivate": "關閉", + "tooltip.biomancy.action.reload": "重新裝填", + "tooltip.biomancy.action.cycle": "循環", + "tooltip.biomancy.action.switch_mode": "切換模式", + "tooltip.biomancy.action.enable_awakened_mode": "啟動覺醒模式", + "tooltip.biomancy.action.disable_awakened_mode": "取消覺醒模式", + "ability.biomancy.bleed_proc": "裂肉斬擊", + "ability.biomancy.bleed_proc.desc": "觸發時造成出血效果(最大為II級)", + "ability.biomancy.blood_explosion": "血液爆裂", + "ability.biomancy.blood_explosion.desc": "對出血的目標造成10%最大生命值的傷害", + "ability.biomancy.acid_coat": "鍍酸", + "ability.biomancy.acid_coat.desc": "右鍵以在刀刃鍍上一層酸蝕液體,效果持續 10 秒\n全力攻擊會給予 4s 的 碎甲I 與 2s 的 酸蝕I\n 暴擊給予 4s 的 碎甲II", + "ability.biomancy.thorny_hide": "荊棘之皮", + "ability.biomancy.thorny_hide.desc": "在成功格檔時給予攻擊者荊棘傷害", + "ability.biomancy.fleshkin_affinity": "血肉親近", + "ability.biomancy.fleshkin_affinity.desc": "-5% 原初搖籃敵意", + "ability.biomancy.bio_alchemical_epidermis": "生質練金表皮", + "ability.biomancy.bio_alchemical_epidermis.desc": "+15% 對外來有害狀態異常的抗性\n -25% 注射抗性\n -25% 注射傷害", + "tooltip.biomancy.fire_rate": "開火速率", + "tooltip.biomancy.accuracy": "準確度", + "tooltip.biomancy.ammo": "彈藥", + "tooltip.biomancy.reload_time": "填充時間", + "tooltip.biomancy.projectile_damage": "拋射物傷害", + "tooltip.biomancy.living_tool_state_is": "此工具目前 %1$s", + "state.biomancy.living_tool.broken": "已損壞", + "state.biomancy.living_tool.dormant": "仍在沉睡", + "state.biomancy.living_tool.awakened": "已覺醒", + "msg.biomancy.not_sleepy": "你不覺得睏倦……", + "msg.biomancy.not_enough_ammo": "彈藥不足", + "msg.biomancy.not_enough_nutrients": "營養不足", + "msg.biomancy.not_enough_blood_charge": "血祭不足", + "msg.biomancy.mob_too_old": "該生物太老了", + "msg.biomancy.already_full": "已經裝滿了", + "msg.biomancy.failed_to_store_mob": "未能儲存該生物", + "msg.biomancy.failed_to_spawn_mob": "未能取出儲存的生物", + "msg.biomancy.item_interaction_not_allowed": "物品互動被禁止", + "keyboard.biomancy.ctrl": "ctrl", + "keyboard.biomancy.alt": "alt", + "keyboard.biomancy.shift": "shift", + "keyboard.biomancy.right_mouse": "滑鼠右鍵", + "bio_forge_tab.biomancy.search": "一覽", + "bio_forge_tab.biomancy.blocks": "建築方塊", + "bio_forge_tab.biomancy.machines": "機械", + "bio_forge_tab.biomancy.tools": "工具", + "bio_forge_tab.biomancy.components": "基本材料", + "bio_forge_tab.biomancy.misc": "雜項", + "jei.biomancy.recipe.bio_lab": "生體製藥配方", + "jei.biomancy.recipe.decomposer": "降解器配方", + "jei.biomancy.recipe.digester": "消化器配方", + "jei.biomancy.recipe.bio_forge": "生體鍛造台配方", + "sounds.biomancy.ui.button.click": "肉質按鈕聲響", + "sounds.biomancy.ui.menu.open": "開啟肉質選單", + "sounds.biomancy.ui.radial_menu.open": "開啟圓形選單", + "sounds.biomancy.item.injector.inject": "注射血清", + "sounds.biomancy.item.injector.fail": "注射失敗", + "sounds.biomancy.item.bone_marrow.drink": "啜飲骨髓", + "sounds.biomancy.flesh_block.hit": "擊打肉質方塊", + "sounds.biomancy.flesh_block.place": "放置肉質方塊", + "sounds.biomancy.flesh_block.step": "踩踏肉質方塊", + "sounds.biomancy.flesh_block.break": "破壞肉質方塊", + "sounds.biomancy.flesh_block.fall": "落在肉質方塊上", + "sounds.biomancy.bony_flesh_block.hit": "擊打含骨肉質方塊", + "sounds.biomancy.bony_flesh_block.place": "放置含骨肉質方塊", + "sounds.biomancy.bony_flesh_block.step": "踩踏含骨肉質方塊", + "sounds.biomancy.bony_flesh_block.break": "破壞含骨肉質方塊", + "sounds.biomancy.bony_flesh_block.fall": "落在含骨肉質方塊上", + "sounds.biomancy.flesh_door.open": "開啟肉質門板", + "sounds.biomancy.flesh_door.close": "閉合肉質門板", + "sounds.biomancy.claws.attack.strong": "強力爪刀攻擊", + "sounds.biomancy.claws.attack.bleed_proc": "觸發裂肉斬擊", + "sounds.biomancy.fleshkin.no": "血肉拒絕", + "sounds.biomancy.fleshkin.eat": "血肉進食", + "sounds.biomancy.fleshkin.break": "血肉破壞", + "sounds.biomancy.fleshkin.dormant": "血肉沉睡", + "sounds.biomancy.fleshkin.awakened": "血肉覺醒", + "sounds.biomancy.fleshkin_chest.open": "開啟肉鑄保險箱", + "sounds.biomancy.fleshkin_chest.close": "關閉肉鑄保險箱", + "sounds.biomancy.fleshkin_chest.bite_attack": "肉鑄保險箱反咬", + "sounds.biomancy.block.cradle.spawn_mob": "原初搖籃生成生物", + "sounds.biomancy.block.cradle.spawn_primordial_mob": "原初搖籃生成原始生命生物", + "sounds.biomancy.block.cradle.became_full": "原初搖籃已滿", + "sounds.biomancy.block.cradle.eat": "原初搖籃進食", + "sounds.biomancy.block.cradle.no": "原初搖籃拒絕", + "sounds.biomancy.block.cradle.crafting_random": "原初搖籃正在召喚", + "sounds.biomancy.cradle.spike_attack": "原初搖籃攻擊", + "sounds.biomancy.ui.storage_sac.open": "開啟儲物肉囊選單", + "sounds.biomancy.ui.bio_forge.open": "開啟生體鍛造台選單", + "sounds.biomancy.ui.bio_forge.select_recipe": "在生體鍛造台內選擇配方", + "sounds.biomancy.ui.bio_forge.take_result": "在生體鍛造台內合成物品", + "sounds.biomancy.block.decomposer.crafting": "降解器運作中", + "sounds.biomancy.ui.decomposer.open": "開啟降解器選單", + "sounds.biomancy.block.decomposer.eat": "降解器進食", + "sounds.biomancy.block.decomposer.crafting_random": "降解器打嗝", + "sounds.biomancy.block.decomposer.crafting_completed": "降解器已完成降解", + "sounds.biomancy.block.bio_lab.crafting": "生體製藥台正在運作", + "sounds.biomancy.ui.bio_lab.open": "開啟生體制藥台選單", + "sounds.biomancy.block.bio_lab.crafting_random": "生體製藥台正在啜飲", + "sounds.biomancy.block.bio_lab.crafting_completed": "生體製藥台已完成調製", + "sounds.biomancy.block.digester.crafting": "消化器正在消化", + "sounds.biomancy.ui.digester.open": "開啟消化器選單", + "sounds.biomancy.block.digester.crafting_random": "消化器打嗝", + "sounds.biomancy.block.digester.crafting_completed": "消化器已完成消化", + "sounds.biomancy.entity.flesh_blob.jump": "肉團跳躍", + "sounds.biomancy.entity.flesh_blob.hurt": "肉團受傷", + "sounds.biomancy.entity.flesh_blob.death": "肉團死亡", + "sounds.biomancy.entity.flesh_blob.ambient": "肉團環境音效", + "sounds.biomancy.entity.flesh_blob.growl": "肉團咆嘯", + "sounds.biomancy.entity.flesh_blob.mew_purr": "肉團咕嚕", + "sounds.biomancy.entity.flesh_cow.ambient": "血肉變種牛的哞聲", + "sounds.biomancy.entity.flesh_cow.hurt": "血肉變種牛受傷", + "sounds.biomancy.entity.flesh_cow.death": "血肉變種牛死亡", + "sounds.biomancy.entity.flesh_sheep.ambient": "血肉變種羊的咩聲", + "sounds.biomancy.entity.flesh_sheep.hurt": "血肉變種羊受傷", + "sounds.biomancy.entity.flesh_sheep.death": "血肉變種羊死亡", + "sounds.biomancy.entity.flesh_pig.ambient": "血肉變種豬的叫聲", + "sounds.biomancy.entity.flesh_pig.hurt": "血肉變種豬受傷", + "sounds.biomancy.entity.flesh_pig.death": "血肉變種豬死亡", + "sounds.biomancy.entity.flesh_chicken.ambient": "血肉變種雞的咕咕聲", + "sounds.biomancy.entity.flesh_chicken.hurt": "血肉變種雞受傷", + "sounds.biomancy.entity.flesh_chicken.death": "血肉變種雞死亡", + "block.minecraft.banner.biomancy.mascot_base.white": "白色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.orange": "橙色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.magenta": "洋紅色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.light_blue": "淺藍色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.yellow": "黃色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.lime": "淺綠色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.pink": "粉紅色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.gray": "灰色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.light_gray": "淺灰色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.cyan": "青色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.purple": "紫色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.blue": "藍色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.brown": "棕色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.green": "綠色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.red": "紅色代表物基底", + "block.minecraft.banner.biomancy.mascot_base.black": "黑色代表物基底", + "block.minecraft.banner.biomancy.mascot_outline.white": "白色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.orange": "橙色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.magenta": "洋紅色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.light_blue": "淺藍色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.yellow": "黃色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.lime": "淺綠色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.pink": "粉紅色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.gray": "灰色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.light_gray": "淺灰色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.cyan": "青色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.purple": "紫色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.blue": "藍色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.brown": "棕色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.green": "綠色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.red": "紅色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_outline.black": "黑色代表物輪廓", + "block.minecraft.banner.biomancy.mascot_accent.white": "白色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.orange": "橙色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.magenta": "洋紅色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.light_blue": "淺藍色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.yellow": "黃色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.lime": "淺綠色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.pink": "粉紅色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.gray": "灰色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.light_gray": "淺灰色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.cyan": "青色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.purple": "紫色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.blue": "藍色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.brown": "棕色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.green": "綠色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.red": "紅色代表物點綴", + "block.minecraft.banner.biomancy.mascot_accent.black": "黑色代表物點綴", + "advancements.biomancy.root.title": "肉聲呢喃", + "advancements.biomancy.root.description": "你感覺到血肉中傳來微弱的低語:\n\n 「生肉十分有用……」\n", + "advancements.biomancy.raw_meat_collection.title": "生肉收藏家", + "advancements.biomancy.raw_meat_collection.description": "蒐集各種基本肉品。豬肉、牛肉、肌肉與羊肉個別反映了牠們的來源。原始的低語蠻橫強硬。你必須將牠們全數捕捉!", + "advancements.biomancy.craft_primal_core.title": "原始生命的創造", + "advancements.biomancy.craft_primal_core.description": "血肉中的某物似乎迷失了,向著黑暗漸行漸遠……\n\n用生肉打造原初核心並以終界珍珠填滿空隙吧。", + "advancements.biomancy.primal_vision.title": "原始生命的視野", + "advancements.biomancy.primal_vision.description": "你在那眼瞳之前感覺渾身赤裸。如鏡的眼神打量著你……產生無數個你的倒影……永恆循環……無意義的存在?", + "advancements.biomancy.greedy_butcher.title": "貪婪屠戮", + "advancements.biomancy.greedy_butcher.description": "你對生物器官產生了獨特的興趣。製作一把鐮刀來從被你殺害的生物身上收割那些小飾物吧。", + "advancements.biomancy.organ_trader.title": "器官買賣", + "advancements.biomancy.organ_trader.description": "成為血肉組件的經手人,與村民交易各種各樣的生物器官。", + "advancements.biomancy.poacher.title": "稀有物種盜獵者", + "advancements.biomancy.poacher.description": "毫無道德的你獵殺著瀕危動物。", + "advancements.biomancy.predator_killer.title": "獵食者殺手", + "advancements.biomancy.predator_killer.description": "獵殺自然界的獵食者,蒐集牠們的尖牙利爪。", + "advancements.biomancy.cat_killer.title": "殺貓人", + "advancements.biomancy.cat_killer.description": "殺害一隻無辜的貓咪。", + "advancements.biomancy.cradle.title": "生命的搖籃", + "advancements.biomancy.cradle.description": "原初核心正呢喃著,要求充滿生命的碗缽……以血肉築起祭壇,線上生命原料吧。", + "advancements.biomancy.healing_activator_sacrifice.title": "治癒啟動", + "advancements.biomancy.healing_activator_sacrifice.description": "似乎還需要充滿生命能量的物質。用一些回復/立即治療藥水或者具備生命特性的特別食品或造物來啟動整個流程。", + "advancements.biomancy.nether_star_sacrifice.title": "高等奉獻", + "advancements.biomancy.nether_star_sacrifice.description": "奉獻一顆地獄之星並目睹其後果。", + "advancements.biomancy.raw_meat_sacrifice.title": "蠻神樂事", + "advancements.biomancy.raw_meat_sacrifice.description": "為原初搖籃奉上一些生肉。", + "advancements.biomancy.cooked_meat_sacrifice.title": "厭棄熟食", + "advancements.biomancy.cooked_meat_sacrifice.description": "為原初搖籃奉上熟肉。", + "advancements.biomancy.malignant_growth.title": "惡性生長", + "advancements.biomancy.malignant_growth.description": "培育一座血肉丘陵並採收其血肉。你可以重複多次使用原初搖籃或者奉獻蘊含更高生命能量的物品。", + "advancements.biomancy.primal_orifice.title": "密集恐懼症?", + "advancements.biomancy.primal_orifice.description": "探索你的血肉丘陵並採收一些布滿孔洞的血肉方塊。", + "advancements.biomancy.living_flesh.title": "背叛生命", + "advancements.biomancy.living_flesh.description": "殺害一隻無辜的肉團來推進你的發展。根據你的意願扭曲牠們的本質……", + "advancements.biomancy.decomposer.title": "咀嚼之音", + "advancements.biomancy.decomposer.description": "你突然對於堆肥桶感到噁心。你該改用半活體的機械去把事物分解成基本元素。", + "advancements.biomancy.bio_forge.title": "有機鍛造", + "advancements.biomancy.bio_forge.description": "你曾夢想著讓生物性的造物編織有機物質,塑造可控的人造生命……如今你已經在不知不覺中將它打造出來了。", + "advancements.biomancy.digester.title": "可口糨糊", + "advancements.biomancy.digester.description": "你已經厭倦餵食你的生物機械那些低質食物了。你渴望著製造一種富含營養的黃綠色糨糊。", + "advancements.biomancy.bio_lab.title": "這還算是煉金術嗎?", + "advancements.biomancy.bio_lab.description": "你突然頓悟,如果活體機械能做得更好那又何必使用那些可憎的無機工具來釀製藥水。你不再需要親自混和或調整火侯了。", + "advancements.biomancy.bio_injector.title": "注射", + "advancements.biomancy.bio_injector.description": "打造一支注射器以便將血清強行注射進各種生命型態中。", + "advancements.biomancy.organic_compounds.title": "有機生質練金術", + "advancements.biomancy.organic_compounds.description": "結合多種有機分泌物與基本物質來製造調和劑與血清。", + "advancements.biomancy.exotic_compounds.title": "神秘生質練金術", + "advancements.biomancy.exotic_compounds.description": "結合有機物質與神秘物質來製造各種解藥與淨化用液體。", + "advancements.biomancy.genetic_compounds.title": "基因生質練金術", + "advancements.biomancy.genetic_compounds.description": "結合有機物質與基因混和物來製造各種影響生長與生殖的液體。" +} \ No newline at end of file