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Block selection highlight has improper render order on Acid Cauldron #151

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kd8lvt opened this issue Oct 3, 2024 · 1 comment
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@kd8lvt
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kd8lvt commented Oct 3, 2024

Please complete the following information:

  • Forge-Version: 47.2.19
  • Mod-Version: 2.8.12.0
  • Development environment: ✅

Describe the bug
The block selection highlight (the black box that outlines the block you're looking at) has the incorrect render order when looking at the Acid Cauldron, revealing the blocks behind. This does not affect the vanilla Cauldrons, with or without liquids. Additionally, this does not happen on Fabulous graphics - confirming this is most likely a render order issue.

Pressing F1 also has this effect, as it hides the block selection outline.

To summarize, looking at the Acid Cauldron will reveal the blocks behind the block highlight, as if the Acid Cauldron was missing a very thin strip of texture along every edge.

Expected behavior
The block selection highlight to make a black box, not a transparent one 😜

Additional context
This is a minor nitpick, and totally not a priority. I just noticed it while testing today, promptly forgot about it, then re-noticed it just now.

See screenshots for more. The first is on fancy graphics, the second is on fabulous.
If this happens to depend on hardware somehow, my GPU and CPU are both AMD chips.
2024-10-02_22 10 07
2024-10-02_22 10 22

@kd8lvt kd8lvt added the bug Something isn't working label Oct 3, 2024
@Elenterius
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afaik this is an issue with the translucent block render type

kd8lvt added a commit to kd8lvt/Biomancy that referenced this issue Oct 10, 2024
Implement requested changes
Note: Particles (even Vanilla ones) don't render under/through Acid without Fabulous graphics enabled. Likely related to [Elenterius#151](Elenterius#151)
kd8lvt added a commit to kd8lvt/Biomancy that referenced this issue Oct 10, 2024
Implement requested changes
Note: Particles (even Vanilla ones) don't render under/through Acid without Fabulous graphics enabled. Likely related to [Elenterius#151](Elenterius#151)
kd8lvt added a commit to kd8lvt/Biomancy that referenced this issue Oct 10, 2024
Implement requested changes
Note: Particles (even Vanilla ones) don't render under/through Acid without Fabulous graphics enabled. Likely related to [Elenterius#151](Elenterius#151)
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