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progs.src
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progs.src
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../progs.dat
#pragma autoproto
defs.qc //added fields, see comments for details
newflags.qc //new spawnflags for all entities
math.qc // Code by Joshua Skelton
utility.qc
subs.qc //modified targets, triggers and killtargets
fight.qc
customsounds.qc //mapper-settable custom sound effects for monsters - iw
custom_mdls.qc //mapper-settable custom models for monsters - iw
ai.qc
combat.qc
keydata.qc //functions which deal with key item bitflags and names
items.qc
weapons.qc
world.qc
intermission.qc
client.qc
cutscene.qc // Drake version -- dumptruck_ds
player.qc
monsters.qc //modified by dumptruck_ds from Preach's spawning tutorial | fish count fixed
keylock.qc //common code for entities which can be unlocked with keys
doors.qc
buttons.qc
triggers.qc //added trigger_push_custom based on Hipnotic
plats.qc
misc.qc
lights.qc //c0burn's excellent switchable lights
fog.qc // fog triggers
cshift.qc // background color shift controller
ogre.qc
demon.qc
shambler.qc
knight.qc
soldier.qc
wizard.qc
dog.qc
zombie.qc //modified version of Ace_Dave's zombies from Rubicon2 source
boss.qc
boss2.qc // killable Chthon
spawn.qc // registered
hknight.qc // registered
fish.qc // registered
shalrath.qc // registered
enforcer.qc // registered
oldone.qc // registered
oldone2.qc // killable Shub
dtmisc.qc // sound code from Hipnotic & Rubicon Rumble and misc visual effects
misc_model.qc // Code by Joshua Skelton
hipcount.qc //Hipnotic counter
hippart.qc //Hipnotic particlefield and func_togglewall
hiptrig.qc //Hipnotic triggers qc
doelightning.qc //from DOE lightnin.qc
doeplats.qc //Rogue MP newplats.qc
elevatr.qc //Rogue elevator code
rubicon2.qc //selections from Rubicon2 QC
dtquake.qc //triggerable earthquake from Zer cutscenes
rotate.qc //from Hipnotic thanks RennyC
func_bob.qc //RennyC's stand alone version based on Acrcane Dimensions
func_fall2.qc //Renny's improved version.
mobot.qc // Using "bot" creation code for func_monster_spawner
// Re:Mobilize
rm_mechanics.qc // Functions for Re:Mobilize mechanics
lighthook.qc // Copied from Rogue's doegrapple and adapted for the lighthook
magnets.qc // Experimental