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TODO
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TODO
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- Add more stuff to the Chess namespace (Game, Player, etc.)
chess.h should probably be in lib/src, not lib/src/chessboard
- Complete Xboard and UCI support (including the analysis feature)
- More unit tests for the Chess library
- Better error handling in OpeningBook
- Better error handling in PgnGame
- FICS support
- Add a bunch of bugs to Sloppy, and test it with the gui
- Create an engine-testing tool for the gui, which finds out and summarizes
the engine's features, and runs tests:
- illegal moves
- invalid FEN strings
- very long strings
- invalid time controls (eg. negative time left)
- negative minimum search depth
- test the ping time
- EPD tests for engines
- Design a file format for tournaments
- Provide code examples in documentation
- Verify Qt version requirement before release
- Use PgnStream for HTTP downloading
- Apply for the Qt Application Showroom after first public
release: https://showroom.qt.io/
- Allow setting engine options again for each game instead of only once for the whole match
- Support the Xboard "draw" command
- WesternBoard should support file and rank strings of arbitrary length
- Update documentation for engines.json. At the moment there's nothing about
"restart", "variants" or "options".
# User Interface
--------------
- (Mac) dropping FEN on Cute Chess' icon in Dock
- (Mac) provide Dock menu
- (Mac) provide global menubar
- Per window dialogs should use QDialog::open() instead of exec()
- Moving a piece by selecting (clicking with a mouse) a source and a
destination squares
- Highlight attacked pieces
- Analyzing feature. Probably should be placed in its own dock window with a
selectable list of engines.
- There should be no "whitepov" option for UCI engines (it should always be OFF)
- Add a time control widget that can be embedded in New Game dialog