Custom enchantments can bypass regions? #2140
Labels
status:pending
Pending acceptance or closure.
status:upstream
This issue should be handled upstream from WorldGuard.
type:bug
Incorrect behavior, not working as intended
WorldEdit Version
7.3.6+6892-3d660b8
WorldGuard Version
7.0.10+d9424b1
Platform Version
Purpur 1.21.1-2302-0a9941e
Confirmations
Bug Description
With 1.20.5, datapacks now can have custom enchantments, but seems like World Edit doesn't register some actions from this feature.
Currently I'm using 1.21.1 and I was preparing some stuff to launch a server with some friends. I was testing stuff on my server and I noticed that in a protected area without perms was able to REPLACE some blocks due to an enchantment.
Expected Behavior
I thought that because hitting a block is an action coming from a player, the enchantment would be blocked, but it seems that this is NOT the case.
Reproduction Steps
Extra notes:
Minecraft_.1.21.1.-.Multijugador.servidor.de.terceros.2024-09-07.17-48-41.mp4
Minecraft_.1.21.1.-.Multijugador.servidor.de.terceros.2024-09-07.18-17-42.mp4
Optional WorldGuard-Report
https://paste.enginehub.org/4hPogKzuk.report
Anything Else?
No response
The text was updated successfully, but these errors were encountered: