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Enable User Script Sandboxing #698

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dfeinzimer opened this issue Apr 22, 2024 · 0 comments
Open

Enable User Script Sandboxing #698

dfeinzimer opened this issue Apr 22, 2024 · 0 comments

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@dfeinzimer
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dfeinzimer commented Apr 22, 2024

As of Xcode 15 User Script Sandboxing is enabled in new projects by default.

This can be set in Xcode via $PROJECT/$TARGET -> Build Settings -> Build Options -> User Script Sandboxing.

Presently it's disabled within all Toolkit projects & targets except for the test runner as there're access control issues stemming from the way we consume SwiftLint. We'd need to manage input/output files and file lists in the lint sources scripts to avoid build errors.

Once #191 is complete and SwiftLint is implemented as a package plugin we should be able to enable User Script Sandboxing without issue.

This was referenced Apr 22, 2024
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