From 6894cd07b1fba8a298fa763184dab5f97d1e6ef1 Mon Sep 17 00:00:00 2001 From: Extremelyd1 Date: Fri, 24 Nov 2023 20:18:39 +0100 Subject: [PATCH] Synchronise geo rocks and persistent items --- HKMP/Collection/BiLookup.cs | 8 + HKMP/Game/Client/Save/PersistentFsmData.cs | 36 + HKMP/Game/Client/Save/PersistentItemData.cs | 67 + HKMP/Game/Client/Save/SaveData.cs | 133 + HKMP/Game/Client/Save/SaveManager.cs | 330 +- HKMP/Resource/save-data.json | 20441 ++++++++++++++++-- 6 files changed, 19682 insertions(+), 1333 deletions(-) create mode 100644 HKMP/Game/Client/Save/PersistentFsmData.cs create mode 100644 HKMP/Game/Client/Save/PersistentItemData.cs create mode 100644 HKMP/Game/Client/Save/SaveData.cs diff --git a/HKMP/Collection/BiLookup.cs b/HKMP/Collection/BiLookup.cs index 2949ea20..a312da5f 100644 --- a/HKMP/Collection/BiLookup.cs +++ b/HKMP/Collection/BiLookup.cs @@ -135,6 +135,14 @@ public bool ContainsSecond(TSecond index) { return _inverse.ContainsKey(index); } + /// + /// Removes all values from the BiLookup. + /// + public void Clear() { + _normal.Clear(); + _inverse.Clear(); + } + /// public IEnumerator> GetEnumerator() { return _normal.GetEnumerator(); diff --git a/HKMP/Game/Client/Save/PersistentFsmData.cs b/HKMP/Game/Client/Save/PersistentFsmData.cs new file mode 100644 index 00000000..d862556e --- /dev/null +++ b/HKMP/Game/Client/Save/PersistentFsmData.cs @@ -0,0 +1,36 @@ +using HutongGames.PlayMaker; + +namespace Hkmp.Game.Client.Save; + +/// +/// Data class for a persistent item in the scene with the corresponding FsmInt/FsmBool. +/// +internal class PersistentFsmData { + /// + /// The persistent item data with the ID and scene name. + /// + public PersistentItemData PersistentItemData { get; set; } + + /// + /// The FSM variable for an integer. Could be null if a boolean is used instead. + /// + public FsmInt FsmInt { get; set; } + /// + /// The FSM variable for a boolean. Could be null if an integer is used instead. + /// + public FsmBool FsmBool { get; set; } + + /// + /// The last value for the integer if used. + /// + public int LastIntValue { get; set; } + /// + /// The last value for the boolean if used. + /// + public bool LastBoolValue { get; set; } + + /// + /// Whether an int is stored for this data. + /// + public bool IsInt => FsmInt != null; +} diff --git a/HKMP/Game/Client/Save/PersistentItemData.cs b/HKMP/Game/Client/Save/PersistentItemData.cs new file mode 100644 index 00000000..42ff3a50 --- /dev/null +++ b/HKMP/Game/Client/Save/PersistentItemData.cs @@ -0,0 +1,67 @@ +using System; + +namespace Hkmp.Game.Client.Save; + +/// +/// Data class to identify a persistent item. +/// +internal class PersistentItemData : IEquatable { + /// + /// The ID of the item. + /// + public string Id { get; init; } + /// + /// The name of the scene of the item. + /// + public string SceneName { get; init; } + + /// + public bool Equals(PersistentItemData other) { + if (ReferenceEquals(null, other)) { + return false; + } + + if (ReferenceEquals(this, other)) { + return true; + } + + return Id == other.Id && SceneName == other.SceneName; + } + + /// + public override bool Equals(object obj) { + if (ReferenceEquals(null, obj)) { + return false; + } + + if (ReferenceEquals(this, obj)) { + return true; + } + + if (obj.GetType() != GetType()) { + return false; + } + + return Equals((PersistentItemData) obj); + } + + /// + public override int GetHashCode() { + unchecked { + return ((Id != null ? Id.GetHashCode() : 0) * 397) ^ (SceneName != null ? SceneName.GetHashCode() : 0); + } + } + + public static bool operator ==(PersistentItemData left, PersistentItemData right) { + return Equals(left, right); + } + + public static bool operator !=(PersistentItemData left, PersistentItemData right) { + return !Equals(left, right); + } + + /// + public override string ToString() { + return $"({Id}, {SceneName})"; + } +} diff --git a/HKMP/Game/Client/Save/SaveData.cs b/HKMP/Game/Client/Save/SaveData.cs new file mode 100644 index 00000000..5b0565f4 --- /dev/null +++ b/HKMP/Game/Client/Save/SaveData.cs @@ -0,0 +1,133 @@ +using System.Collections.Generic; +using System.Linq; +using Hkmp.Collection; +using Hkmp.Logging; +using Newtonsoft.Json; + +namespace Hkmp.Game.Client.Save; + +/// +/// Serializable data class that stores mappings for what scene data should be synchronised and their indices used for networking. +/// +internal class SaveData { + /// + /// Dictionary mapping player data values to booleans indicating whether they should be synchronised. + /// + [JsonProperty("playerData")] + public Dictionary PlayerDataBools { get; private set; } + + /// + /// Bi-directional lookup that maps save data names and their indices. + /// + [JsonIgnore] + public BiLookup PlayerDataIndices { get; private set; } + + /// + /// Deserialized key-value pairs for the geo rock data in the JSON. + /// +#pragma warning disable 0649 + [JsonProperty("geoRocks")] + private readonly List> _geoRockDataValues; +#pragma warning restore 0649 + + /// + /// Dictionary mapping geo rock data values to booleans indicating whether they should be synchronised. + /// + [JsonIgnore] + public Dictionary GeoRockDataBools { get; private set; } + + /// + /// Bi-directional lookup that maps geo rock names and their indices. + /// + [JsonIgnore] + public BiLookup GeoRockDataIndices { get; private set; } + + /// + /// Deserialized key-value pairs for the persistent bool data in the JSON. + /// +#pragma warning disable 0649 + [JsonProperty("persistentBoolItems")] + private readonly List> _persistentBoolsDataValues; +#pragma warning restore 0649 + + /// + /// Dictionary mapping persistent bool data values to booleans indicating whether they should be synchronised. + /// + [JsonIgnore] + public Dictionary PersistentBoolDataBools { get; private set; } + + /// + /// Bi-directional lookup that maps persistent bool names and their indices. + /// + [JsonIgnore] + public BiLookup PersistentBoolDataIndices { get; private set; } + + /// + /// Deserialized key-value pairs for the persistent int data in the JSON. + /// +#pragma warning disable 0649 + [JsonProperty("persistentIntItems")] + private readonly List> _persistentIntDataValues; +#pragma warning restore 0649 + + /// + /// Dictionary mapping persistent int data values to booleans indicating whether they should be synchronised. + /// + [JsonIgnore] + public Dictionary PersistentIntDataBools { get; private set; } + + /// + /// Bi-directional lookup that maps persistent int names and their indices. + /// + [JsonIgnore] + public BiLookup PersistentIntDataIndices { get; private set; } + + /// + /// Initializes the class by converting the deserialized data fields into the various dictionaries and lookups. + /// + public void Initialize() { + if (PlayerDataBools == null) { + Logger.Warn("Player data bools for save data is null"); + return; + } + + if (_geoRockDataValues == null) { + Logger.Warn("Geo rock data values for save data is null"); + return; + } + + if (_persistentBoolsDataValues == null) { + Logger.Warn("Persistent bools data values for save data is null"); + return; + } + + if (_persistentIntDataValues == null) { + Logger.Warn("Persistent int data values for save data is null"); + return; + } + + PlayerDataIndices = new BiLookup(); + ushort index = 0; + foreach (var playerDataBool in PlayerDataBools.Keys) { + PlayerDataIndices.Add(playerDataBool, index++); + } + + GeoRockDataBools = _geoRockDataValues.ToDictionary(kv => kv.Key, kv => kv.Value); + GeoRockDataIndices = new BiLookup(); + foreach (var geoRockData in GeoRockDataBools.Keys) { + GeoRockDataIndices.Add(geoRockData, index++); + } + + PersistentBoolDataBools = _persistentBoolsDataValues.ToDictionary(kv => kv.Key, kv => kv.Value); + PersistentBoolDataIndices = new BiLookup(); + foreach (var persistentBoolData in PersistentBoolDataBools.Keys) { + PersistentBoolDataIndices.Add(persistentBoolData, index++); + } + + PersistentIntDataBools = _persistentIntDataValues.ToDictionary(kv => kv.Key, kv => kv.Value); + PersistentIntDataIndices = new BiLookup(); + foreach (var persistentIntData in PersistentIntDataBools.Keys) { + PersistentIntDataIndices.Add(persistentIntData, index++); + } + } +} diff --git a/HKMP/Game/Client/Save/SaveManager.cs b/HKMP/Game/Client/Save/SaveManager.cs index f3c476e2..4dd3ab73 100644 --- a/HKMP/Game/Client/Save/SaveManager.cs +++ b/HKMP/Game/Client/Save/SaveManager.cs @@ -2,7 +2,6 @@ using System.Collections.Generic; using System.Linq; using System.Text; -using Hkmp.Collection; using Hkmp.Game.Client.Entity; using Hkmp.Networking.Client; using Hkmp.Networking.Packet; @@ -10,7 +9,9 @@ using Hkmp.Util; using Modding; using UnityEngine; +using UnityEngine.SceneManagement; using Logger = Hkmp.Logging.Logger; +using Object = UnityEngine.Object; namespace Hkmp.Game.Client.Save; @@ -37,38 +38,30 @@ internal class SaveManager { private readonly EntityManager _entityManager; /// - /// Dictionary mapping save data values to booleans indicating whether they should be synchronised. + /// List of data classes for each FSM that has a persistent int/bool or geo rock attached to it. /// - private Dictionary _saveDataValues; + private readonly List _persistentFsmData; /// - /// Bi-directional lookup that maps save data names and their indices. + /// The save data instances that contains mappings for what to sync and their indices. /// - private BiLookup _saveDataIndices; + private SaveData _saveData; public SaveManager(NetClient netClient, PacketManager packetManager, EntityManager entityManager) { _netClient = netClient; _packetManager = packetManager; _entityManager = entityManager; + + _persistentFsmData = new List(); } /// /// Initializes the save manager by loading the save data json. /// public void Initialize() { - _saveDataValues = FileUtil.LoadObjectFromEmbeddedJson>(SaveDataFilePath); - if (_saveDataValues == null) { - Logger.Warn("Could not load save data json"); - return; - } + _saveData = FileUtil.LoadObjectFromEmbeddedJson(SaveDataFilePath); + _saveData.Initialize(); - _saveDataIndices = new BiLookup(); - ushort index = 0; - foreach (var saveDataName in _saveDataValues.Keys) { - Logger.Info($"Saving ({saveDataName}, {index}) in bi-lookup"); - _saveDataIndices.Add(saveDataName, index++); - } - ModHooks.SetPlayerBoolHook += OnSetPlayerBoolHook; ModHooks.SetPlayerFloatHook += OnSetPlayerFloatHook; ModHooks.SetPlayerIntHook += OnSetPlayerIntHook; @@ -76,9 +69,12 @@ public void Initialize() { ModHooks.SetPlayerVariableHook += OnSetPlayerVariableHook; ModHooks.SetPlayerVector3Hook += OnSetPlayerVector3Hook; + UnityEngine.SceneManagement.SceneManager.activeSceneChanged += OnSceneChanged; + MonoBehaviourUtil.Instance.OnUpdateEvent += OnUpdate; + _packetManager.RegisterClientPacketHandler(ClientPacketId.SaveUpdate, UpdateSaveWithData); } - + /// /// Callback method for when a boolean is set in the player data. /// @@ -174,12 +170,12 @@ private void CheckSendSaveUpdate(string name, Func encodeFunc) { return; } - if (!_saveDataValues.TryGetValue(name, out var value) || !value) { + if (!_saveData.PlayerDataBools.TryGetValue(name, out var value) || !value) { Logger.Info($"Not in save data values or false in save data values, not sending save update ({name})"); return; } - if (!_saveDataIndices.TryGetValue(name, out var index)) { + if (!_saveData.PlayerDataIndices.TryGetValue(name, out var index)) { Logger.Info($"Cannot find save data index, not sending save update ({name})"); return; } @@ -193,63 +189,279 @@ private void CheckSendSaveUpdate(string name, Func encodeFunc) { } /// - /// Callback method for when a save update is received. + /// Callback method for when the scene changes. Used to check for GeoRock, PersistentInt and PersistentBool + /// instances in the scene. /// - /// The save update that was received. - private void UpdateSaveWithData(SaveUpdate saveUpdate) { - if (!_saveDataIndices.TryGetValue(saveUpdate.SaveDataIndex, out var name)) { - Logger.Warn($"Received save update with unknown index: {saveUpdate.SaveDataIndex}"); - return; - } + /// The old scene. + /// The new scene. + private void OnSceneChanged(Scene oldScene, Scene newScene) { + _persistentFsmData.Clear(); - Logger.Info($"Received save update for index: {saveUpdate.SaveDataIndex}"); + foreach (var geoRock in Object.FindObjectsOfType()) { + var geoRockObject = geoRock.gameObject; + + if (geoRockObject.scene != newScene) { + continue; + } - var pd = PlayerData.instance; + var persistentItemData = new PersistentItemData { + Id = geoRockObject.name, + SceneName = global::GameManager.GetBaseSceneName(geoRockObject.scene.name) + }; + + Logger.Info($"Found Geo Rock in scene: {persistentItemData}"); - var fieldInfo = typeof(PlayerData).GetField(name); - var type = fieldInfo.FieldType; - var valueLength = saveUpdate.Value.Length; + var fsm = geoRock.GetComponent(); + var fsmInt = fsm.FsmVariables.GetFsmInt("Hits"); - if (type == typeof(bool)) { - if (valueLength != 1) { - Logger.Warn($"Received save update with incorrect value length for bool: {valueLength}"); + var persistentFsmData = new PersistentFsmData { + PersistentItemData = persistentItemData, + FsmInt = fsmInt, + LastIntValue = fsmInt.Value + }; + + _persistentFsmData.Add(persistentFsmData); + } + + foreach (var persistentBoolItem in Object.FindObjectsOfType()) { + var itemObject = persistentBoolItem.gameObject; + + if (itemObject.scene != newScene) { + continue; } + + var persistentItemData = new PersistentItemData { + Id = itemObject.name, + SceneName = global::GameManager.GetBaseSceneName(itemObject.scene.name) + }; - var value = saveUpdate.Value[0] == 1; + Logger.Info($"Found persistent bool in scene: {persistentItemData}"); + + var fsm = FSMUtility.FindFSMWithPersistentBool(itemObject.GetComponents()); + var fsmBool = fsm.FsmVariables.GetFsmBool("Activated"); - pd.SetBoolInternal(name, value); - } else if (type == typeof(float)) { - if (valueLength != 4) { - Logger.Warn($"Received save update with incorrect value length for float: {valueLength}"); + var persistentFsmData = new PersistentFsmData { + PersistentItemData = persistentItemData, + FsmBool = fsmBool, + LastBoolValue = fsmBool.Value + }; + + _persistentFsmData.Add(persistentFsmData); + } + + foreach (var persistentIntItem in Object.FindObjectsOfType()) { + var itemObject = persistentIntItem.gameObject; + + if (itemObject.scene != newScene) { + continue; } + + var persistentItemData = new PersistentItemData { + Id = itemObject.name, + SceneName = global::GameManager.GetBaseSceneName(itemObject.scene.name) + }; - var value = BitConverter.ToSingle(saveUpdate.Value, 0); + Logger.Info($"Found persistent int in scene: {persistentItemData}"); - pd.SetFloatInternal(name, value); - } else if (type == typeof(int)) { - if (valueLength != 4) { - Logger.Warn($"Received save update with incorrect value length for int: {valueLength}"); + var fsm = FSMUtility.FindFSMWithPersistentBool(itemObject.GetComponents()); + var fsmInt = fsm.FsmVariables.GetFsmInt("Value"); + + var persistentFsmData = new PersistentFsmData { + PersistentItemData = persistentItemData, + FsmInt = fsmInt, + LastIntValue = fsmInt.Value + }; + + _persistentFsmData.Add(persistentFsmData); + } + } + + /// + /// Called every unity update. Used to check for changes in the GeoRock/PersistentInt/PersistentBool FSMs. + /// + private void OnUpdate() { + using var enumerator = _persistentFsmData.GetEnumerator(); + + while (enumerator.MoveNext()) { + var persistentFsmData = enumerator.Current; + if (persistentFsmData == null) { + continue; } + + if (persistentFsmData.IsInt) { + var value = persistentFsmData.FsmInt.Value; + if (value == persistentFsmData.LastIntValue) { + continue; + } + + persistentFsmData.LastIntValue = value; + + var itemData = persistentFsmData.PersistentItemData; + + Logger.Info($"Value for {itemData} changed to: {value}"); + + if (!_entityManager.IsSceneHost) { + Logger.Info($"Not scene host, not sending persistent int/geo rock save update ({itemData.Id}, {itemData.SceneName})"); + continue; + } + + if (_saveData.GeoRockDataBools.TryGetValue(itemData, out var shouldSync) && shouldSync) { + if (!_saveData.GeoRockDataIndices.TryGetValue(itemData, out var index)) { + Logger.Info( + $"Cannot find geo rock save data index, not sending save update ({itemData.Id}, {itemData.SceneName})"); + continue; + } + + Logger.Info($"Sending geo rock ({itemData.Id}, {itemData.SceneName}) as save update"); + + _netClient.UpdateManager.SetSaveUpdate( + index, + new[] { (byte) value } + ); + } else if (_saveData.PersistentIntDataBools.TryGetValue(itemData, out shouldSync) && shouldSync) { + if (!_saveData.PersistentIntDataIndices.TryGetValue(itemData, out var index)) { + Logger.Info( + $"Cannot find persistent int save data index, not sending save update ({itemData.Id}, {itemData.SceneName})"); + continue; + } + + Logger.Info($"Sending persistent int ({itemData.Id}, {itemData.SceneName}) as save update"); + + _netClient.UpdateManager.SetSaveUpdate( + index, + new[] { (byte) value } + ); + } else { + Logger.Info("Cannot find persistent int/geo rock data bool, not sending save update"); + } + } else { + var value = persistentFsmData.FsmBool.Value; + if (value == persistentFsmData.LastBoolValue) { + continue; + } + + persistentFsmData.LastBoolValue = value; + + var itemData = persistentFsmData.PersistentItemData; + + Logger.Info($"Value for {itemData} changed to: {value}"); + + if (!_entityManager.IsSceneHost) { + Logger.Info($"Not scene host, not sending geo rock save update ({itemData.Id}, {itemData.SceneName})"); + continue; + } + + if (!_saveData.PersistentBoolDataBools.TryGetValue(itemData, out var shouldSync) || !shouldSync) { + Logger.Info($"Not in persistent bool save data values or false in save data values, not sending save update ({itemData.Id}, {itemData.SceneName})"); + continue; + } + + if (!_saveData.PersistentBoolDataIndices.TryGetValue(itemData, out var index)) { + Logger.Info($"Cannot find persistent bool save data index, not sending save update ({itemData.Id}, {itemData.SceneName})"); + continue; + } + + Logger.Info($"Sending persistent bool ({itemData.Id}, {itemData.SceneName}) as save update"); + + _netClient.UpdateManager.SetSaveUpdate( + index, + BitConverter.GetBytes(value) + ); + } + } + } + + /// + /// Callback method for when a save update is received. + /// + /// The save update that was received. + private void UpdateSaveWithData(SaveUpdate saveUpdate) { + Logger.Info($"Received save update for index: {saveUpdate.SaveDataIndex}"); + + var pd = PlayerData.instance; + var sceneData = SceneData.instance; + + if (_saveData.PlayerDataIndices.TryGetValue(saveUpdate.SaveDataIndex, out var name)) { + var fieldInfo = typeof(PlayerData).GetField(name); + var type = fieldInfo.FieldType; + var valueLength = saveUpdate.Value.Length; + + if (type == typeof(bool)) { + if (valueLength != 1) { + Logger.Warn($"Received save update with incorrect value length for bool: {valueLength}"); + } + + var value = saveUpdate.Value[0] == 1; + + pd.SetBoolInternal(name, value); + } else if (type == typeof(float)) { + if (valueLength != 4) { + Logger.Warn($"Received save update with incorrect value length for float: {valueLength}"); + } + + var value = BitConverter.ToSingle(saveUpdate.Value, 0); + + pd.SetFloatInternal(name, value); + } else if (type == typeof(int)) { + if (valueLength != 4) { + Logger.Warn($"Received save update with incorrect value length for int: {valueLength}"); + } + + var value = BitConverter.ToInt32(saveUpdate.Value, 0); + + pd.SetIntInternal(name, value); + } else if (type == typeof(string)) { + var value = Encoding.UTF8.GetString(saveUpdate.Value); + + pd.SetStringInternal(name, value); + } else if (type == typeof(Vector3)) { + if (valueLength != 12) { + Logger.Warn($"Received save update with incorrect value length for vector3: {valueLength}"); + } + + var value = new Vector3( + BitConverter.ToSingle(saveUpdate.Value, 0), + BitConverter.ToSingle(saveUpdate.Value, 4), + BitConverter.ToSingle(saveUpdate.Value, 8) + ); + + pd.SetVector3Internal(name, value); + } + } else if (_saveData.GeoRockDataIndices.TryGetValue(saveUpdate.SaveDataIndex, out var itemData)) { + var value = saveUpdate.Value[0]; - var value = BitConverter.ToInt32(saveUpdate.Value, 0); + Logger.Info($"Received geo rock save update: {itemData.Id}, {itemData.SceneName}, {value}"); - pd.SetIntInternal(name, value); - } else if (type == typeof(string)) { - var value = Encoding.UTF8.GetString(saveUpdate.Value); + sceneData.SaveMyState(new GeoRockData { + id = itemData.Id, + sceneName = itemData.SceneName, + hitsLeft = value + }); + } else if (_saveData.PersistentBoolDataIndices.TryGetValue(saveUpdate.SaveDataIndex, out itemData)) { + var value = saveUpdate.Value[0] == 1; + + Logger.Info($"Received persistent bool save update: {itemData.Id}, {itemData.SceneName}, {value}"); - pd.SetStringInternal(name, value); - } else if (type == typeof(Vector3)) { - if (valueLength != 12) { - Logger.Warn($"Received save update with incorrect value length for vector3: {valueLength}"); + sceneData.SaveMyState(new PersistentBoolData { + id = itemData.Id, + sceneName = itemData.SceneName, + activated = value + }); + } else if (_saveData.PersistentIntDataIndices.TryGetValue(saveUpdate.SaveDataIndex, out itemData)) { + var value = (int) saveUpdate.Value[0]; + // Add a special case for the -1 value that some persistent ints might have + // 255 is never used in the byte space, so we use it for compact networking + if (value == 255) { + value = -1; } - var value = new Vector3( - BitConverter.ToSingle(saveUpdate.Value, 0), - BitConverter.ToSingle(saveUpdate.Value, 4), - BitConverter.ToSingle(saveUpdate.Value, 8) - ); + Logger.Info($"Received persistent int save update: {itemData.Id}, {itemData.SceneName}, {value}"); - pd.SetVector3Internal(name, value); + sceneData.SaveMyState(new PersistentIntData { + id = itemData.Id, + sceneName = itemData.SceneName, + value = value + }); } } } diff --git a/HKMP/Resource/save-data.json b/HKMP/Resource/save-data.json index 93269f98..aaad02f7 100644 --- a/HKMP/Resource/save-data.json +++ b/HKMP/Resource/save-data.json @@ -1,1276 +1,19169 @@ { - "heartPieces": false, - "heartPieceMax": false, - "geo": false, - "vesselFragments": false, - "vesselFragmentMax": false, - "dreamgateMapPos": false, - "geoPool": false, - "hasSpell": false, - "fireballLevel": false, - "quakeLevel": false, - "screamLevel": false, - "hasNailArt": false, - "hasCyclone": false, - "hasDashSlash": false, - "hasUpwardSlash": false, - "hasAllNailArts": false, - "hasDreamNail": false, - "hasDreamGate": false, - "dreamNailUpgraded": false, - "dreamOrbs": false, - "dreamOrbsSpent": false, - "dreamGateScene": false, - "dreamGateX": false, - "dreamGateY": false, - "hasDash": false, - "hasWalljump": false, - "hasSuperDash": false, - "hasShadowDash": false, - "hasAcidArmour": false, - "hasDoubleJump": false, - "hasLantern": false, - "hasTramPass": false, - "hasQuill": false, - "hasCityKey": false, - "hasSlykey": false, - "gaveSlykey": false, - "hasWhiteKey": false, - "usedWhiteKey": false, - "hasMenderKey": true, - "hasWaterwaysKey": false, - "hasSpaKey": false, - "hasLoveKey": false, - "hasKingsBrand": false, - "hasXunFlower": false, - "ghostCoins": false, - "ore": false, - "foundGhostCoin": false, - "trinket1": false, - "foundTrinket1": false, - "trinket2": false, - "foundTrinket2": false, - "trinket3": false, - "foundTrinket3": false, - "trinket4": false, - "foundTrinket4": false, - "noTrinket1": false, - "noTrinket2": false, - "noTrinket3": false, - "noTrinket4": false, - "soldTrinket1": false, - "soldTrinket2": false, - "soldTrinket3": false, - "soldTrinket4": false, - "simpleKeys": false, - "rancidEggs": false, - "notchShroomOgres": false, - "notchFogCanyon": false, - "gotLurkerKey": false, - "guardiansDefeated": false, - "lurienDefeated": true, - "hegemolDefeated": true, - "monomonDefeated": true, - "maskBrokenLurien": true, - "maskBrokenHegemol": true, - "maskBrokenMonomon": true, - "maskToBreak": false, - "elderbug": false, - "metElderbug": false, - "elderbugReintro": false, - "elderbugHistory": false, - "elderbugHistory1": false, - "elderbugHistory2": false, 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"quirrelEpilogueCompleted": true, - "metRelicDealer": false, - "metRelicDealerShop": false, - "marmOutside": true, - "marmOutsideConvo": false, - "marmConvo1": false, - "marmConvo2": false, - "marmConvo3": false, - "marmConvoNailsmith": false, - "cornifer": true, - "metCornifer": false, - "corniferIntroduced": false, - "corniferAtHome": true, - "corn_crossroadsEncountered": true, - "corn_crossroadsLeft": true, - "corn_greenpathEncountered": true, - "corn_greenpathLeft": true, - "corn_fogCanyonEncountered": true, - "corn_fogCanyonLeft": true, - "corn_fungalWastesEncountered": true, - "corn_fungalWastesLeft": true, - "corn_cityEncountered": true, - "corn_cityLeft": true, - "corn_waterwaysEncountered": true, - "corn_waterwaysLeft": true, - "corn_minesEncountered": true, - "corn_minesLeft": true, - "corn_cliffsEncountered": true, - "corn_cliffsLeft": true, - "corn_deepnestEncountered": true, - "corn_deepnestLeft": true, - "corn_deepnestMet1": true, - "corn_deepnestMet2": true, - 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"Key": { + "id": "Plaque_statue_03 (4)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (43)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (21)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (34)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_02 (8)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_02 (10)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (11)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_02 (2)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_02 (3)", + "sceneName": 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"Key": { + "id": "Plaque_statue_03 (45)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (13)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_01 (2)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (24)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_02 (1)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (30)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (14)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_01 (4)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (29)", + "sceneName": 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+ "Key": { + "id": "Plaque_statue_03 (12)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (39)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Plaque_statue_03 (44)", + "sceneName": "Dream_Room_Believer_Shrine" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lever", + "sceneName": "Ruins_House_03" + }, + "Value": true + }, + { + "Key": { + "id": "Inverse Remasker (1)", + "sceneName": "Ruins_House_03" + }, + "Value": true + }, + { + "Key": { + "id": "Inverse Remasker", + "sceneName": "Ruins_House_03" + }, + "Value": true + }, + { + "Key": { + "id": "Poo Heart", + "sceneName": "Grimm_Divine" + }, + "Value": false + }, + { + "Key": { + "id": "Shiny Item HunterMark", + "sceneName": "Fungus1_08" + }, + "Value": false + }, + { + "Key": { + "id": "Angry Buzzer (1)", + "sceneName": "Crossroads_05" + }, + "Value": true + }, + { + "Key": { + "id": "Angry Buzzer", + "sceneName": "Crossroads_05" + }, + "Value": true + }, + { + "Key": { + "id": "Bursting Zombie (1)", + "sceneName": "Crossroads_05" + }, + "Value": true + }, + { + "Key": { + "id": "Bursting Zombie", + "sceneName": "Crossroads_05" + }, + "Value": true + }, + { + "Key": { + "id": "Poo Greed", + "sceneName": "Grimm_Divine" + }, + "Value": false + }, + { + "Key": { + "id": "Health Cocoon (1)", + "sceneName": "GG_Spa" + }, + "Value": true + }, + { + "Key": { + "id": "Shiny Item(Clone)", + "sceneName": "Waterways_02" + }, + "Value": false + }, + { + "Key": { + "id": "Shiny Item GG Storms", + "sceneName": "GG_Land_of_Storms" + }, + "Value": false + }, + { + "Key": { + "id": "Shiny Item(Clone)", + "sceneName": "Deepnest_39" + }, + "Value": false + }, + { + "Key": { + "id": "Shiny Item(Clone)", + "sceneName": "Waterways_04" + }, + "Value": false + }, + { + "Key": { + "id": "Shiny", + "sceneName": "Fungus3_25" + }, + "Value": true + } + ], + "persistentIntItems": [ + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Crossroads_19" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 2", + "sceneName": "Crossroads_ShamanTemple" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Crossroads_18" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Fungus2_10" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 5", + "sceneName": "Fungus2_21" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift 1", + "sceneName": "Ruins1_02" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift 1", + "sceneName": "Ruins1_03" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift 3", + "sceneName": "Ruins1_05c" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift 2", + "sceneName": "Ruins1_05b" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift 1", + "sceneName": "Ruins1_05" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift", + "sceneName": "Ruins1_31" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift 2", + "sceneName": "Ruins1_23" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift 1", + "sceneName": "Ruins1_23" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift", + "sceneName": "Ruins1_25" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 1", + "sceneName": "Ruins1_24" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 3", + "sceneName": "Ruins1_32" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 5", + "sceneName": "Crossroads_45" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 5", + "sceneName": "Mines_20" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Mines_31" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Mines_31" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 5", + "sceneName": "Mines_28" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Mines_35" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 4", + "sceneName": "RestingGrounds_05" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Crossroads_35" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Waterways_01" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Waterways_07" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift (1)", + "sceneName": "Ruins2_01_b" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift", + "sceneName": "Ruins2_01_b" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift", + "sceneName": "Ruins2_03b" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift (1)", + "sceneName": "Ruins2_03" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift", + "sceneName": "Ruins2_Watcher_Room" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 1", + "sceneName": "Deepnest_10" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 5", + "sceneName": "Deepnest_Spider_Town" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 5", + "sceneName": "Cliffs_02" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Cliffs_01" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Cliffs_04" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Fungus1_30" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Fungus1_07" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Abyss_04" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "RestingGrounds_06" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 5", + "sceneName": "Deepnest_East_16" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Deepnest_East_14" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Deepnest_East_14" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 5", + "sceneName": "Deepnest_East_11" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Crossroads_25" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 4", + "sceneName": "Crossroads_36" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 4", + "sceneName": "Deepnest_38" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Fungus3_40" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Fungus3_21" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Deepnest_East_07" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Waterways_04b" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Waterways_08" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift", + "sceneName": "Ruins2_05" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift (1)", + "sceneName": "Ruins2_05" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Fungus1_29" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Deepnest_East_01" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Deepnest_East_02" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem white", + "sceneName": "White_Palace_02" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem white", + "sceneName": "White_Palace_03_hub" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem white", + "sceneName": "White_Palace_15" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem white", + "sceneName": "White_Palace_04" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem white", + "sceneName": "White_Palace_09" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Mines_25" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_horned", + "sceneName": "Fungus2_29" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Deepnest_East_17" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem mini_two_horned", + "sceneName": "Deepnest_42" + }, + "Value": true + }, + { + "Key": { + "id": "Ruins Lift", + "sceneName": "Ruins_Elevator" + }, + "Value": true + }, + { + "Key": { + "id": "Soul Totem 3", + "sceneName": "GG_Lurker" + }, + "Value": true + } + ] } \ No newline at end of file