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playwright.config.ts
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playwright.config.ts
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// See https://github.com/FNNDSC/ChRIS_ui/wiki/E2E-Testing-with-Playwright#local-tests
import { defineConfig, devices, PlaywrightTestConfig } from "@playwright/test";
const SHOULD_TEST_SAFARI = getBoolEnvVar("TEST_SAFARI");
const SHOULD_TEST_LOCALLY = getBoolEnvVar("TEST_LOCAL");
/**
* List of browsers to test against.
*
* - Use Safari if indicated by `TEST_SAFARI=y`
* - Use only one browser (Desktop Chrome) if testing locally. Tests against a local
* backend use features which modify global state, so we can only use one browser.
* - Use multiple browsers and mobile browsers if testing against the public testing server.
*/
const BROWSERS: PlaywrightTestConfig["projects"] = [];
if (SHOULD_TEST_LOCALLY) {
if (SHOULD_TEST_SAFARI) {
BROWSERS.push({
name: "webkit",
use: { ...devices["Desktop Safari"] },
});
} else {
BROWSERS.push({
name: "chromium",
use: { ...devices["Desktop Chrome"] },
});
}
} else {
BROWSERS.push(
{
name: "chromium",
use: { ...devices["Desktop Chrome"] },
},
{
name: "firefox",
use: { ...devices["Desktop Firefox"] },
},
{
name: "Mobile Chrome",
use: { ...devices["Pixel 5"] },
},
);
if (SHOULD_TEST_SAFARI) {
BROWSERS.push(
{
name: "webkit",
use: { ...devices["Desktop Safari"] },
},
{
name: "Mobile Safari",
use: { ...devices["iPhone 12"] },
},
);
}
}
/**
* Name of a npm script which starts a UI development server.
*/
const UI_SCRIPT = SHOULD_TEST_LOCALLY ? "dev" : "dev:public";
/**
* Port number (on localhost) for the server created by {@link UI_SCRIPT}
*/
const UI_PORT = SHOULD_TEST_LOCALLY ? 5173 : 25173;
/**
* See https://playwright.dev/docs/test-configuration.
*/
export default defineConfig({
/* A script which deletes the previous coverage data */
globalSetup: "./deleteCoverageData.ts",
testDir: "./tests",
/* The base directory, relative to the config file, for snapshot files created with toMatchSnapshot and toHaveScreenshot. */
snapshotDir: "./__snapshots__",
/* Maximum time one test can run for. */
timeout: 30_000,
/* Run tests in files in parallel */
fullyParallel: true,
/* Fail the build on CI if you accidentally left test.only in the source code. */
forbidOnly: !!process.env.CI,
/* Retry on CI only */
retries: process.env.CI ? 2 : 0,
/* Opt out of parallel tests on CI. */
workers: process.env.CI ? 1 : undefined,
/* Reporter to use. See https://playwright.dev/docs/test-reporters */
reporter: "html",
/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
use: {
/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
trace: "on-first-retry",
baseURL: `http://localhost:${UI_PORT}`,
},
/* Configure projects for major browsers */
projects: BROWSERS,
webServer: {
command: `env USE_BABEL_PLUGIN_ISTANBUL=y CI=true npm run ${UI_SCRIPT}`,
url: `http://localhost:${UI_PORT}`,
reuseExistingServer: true,
timeout: SHOULD_TEST_LOCALLY ? 5 * 60_000 : 60_000, // more time is needed for local testing web server, to download container images and example data
},
});
/**
* Get a boolean value from an environment variable.
*/
function getBoolEnvVar(name: string): boolean {
return process.env[name]?.toLowerCase().startsWith("y") || false;
}