All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.2.0 - 24.05.2023
- Added Italian
- Added Indonesian
- Added dynamic main button icon switching
- Set button label as "Resume" when the diff is part downloaded
- Added options to use wine / gstreamer shared libraries from selected wine build.
These options will configure
LD_LIBRARY_PATH
andGST_PLUGIN_PATH
environment variables - Added setting of
LC_ALL
in wine lang setting - Added
LAUNCHER_REQUESTS_TIMEOUT
environment variable - Added option to disable main patch applying
- Fixed session applying on each launcher start
- Fixed predownload button ui
- Fixed proton builds integration with sandbox
- Fixed compatibility between sessions manager and sandbox
- Fixed sandboxing of inexisting folders
- Apply selected session before launching the game. This will properly save your game session when you switch between wine prefixes
- Redesigned main button
- Used
whatadistro
to identify recommended package manager in the first run window - Moved a lot of settings to separate page
- Set fsr quality mode in enhancements settings instead of strength
- Updated fps unlocker data
- Made temporary workaround to the game API changes
- Increased default requests timeout to 8 seconds
- Updated minreq to support
http_proxy
-like variables - Disabled xlua patch applying by default
- Removed Futex2 wine sync option
1.1.0 - 06.05.2023
- Added game settings section
- Added game sessions manager
- Added
LAUNCHER_FOLDER
variable support. Using this you can specify root path where the launcher storesconfig.json
and other files - Added patch repository mirror
- Improved launcher logo rendering quality
- Reworked entry rows in the settings
- Fixed sandboxed game running (sounds are broken for now)
1.0.0 - 01.05.2023
🚀 Initial release