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I want to ask if it possible to implement an offload routine.
The goal is to load threaded the next or the next few images into memory, and at the same time it shoud free up the memory from the previous image, or the image before the previous.
I have done some tests with approx. 200 FullHD images, which consumes about 1,5GB memory, i want to use it on a raspi2 with only 1GB memory available.
Thanks in advance,
The text was updated successfully, but these errors were encountered:
I have recently run into the same issue. To get round it I added the following at the bottom of the loadFrame method:
if (imageIndex > 1){
sequence[imageIndex - 1].clear();
}
A better method would be to only load a few frames initially (it still loads all of the frames then unloads them as it plays) but this is a quick 2 min fix.
Hi,
I want to ask if it possible to implement an offload routine.
The goal is to load threaded the next or the next few images into memory, and at the same time it shoud free up the memory from the previous image, or the image before the previous.
I have done some tests with approx. 200 FullHD images, which consumes about 1,5GB memory, i want to use it on a raspi2 with only 1GB memory available.
Thanks in advance,
The text was updated successfully, but these errors were encountered: