You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently when starting Fork all players are loaded into memory, which works fine for all small and medium size servers.
If the server has a high amount of different players this leads to a huge performance impact
-> Fix: Load players asynchronosly and also only a certain amount of players
The text was updated successfully, but these errors were encountered:
Reported by: itsmemac#3623
Currently when starting Fork all players are loaded into memory, which works fine for all small and medium size servers.
If the server has a high amount of different players this leads to a huge performance impact
-> Fix: Load players asynchronosly and also only a certain amount of players
The text was updated successfully, but these errors were encountered: